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Oh awesome, thanks! I'm usually a bit too cautious when it comes to IR launches - I reckon flaring too late has killed me a few times. Any tips for dodging guns on that first pass? I normally try and roll away from them, but that normally just stops me from firing back.
If you are being fired upon at the moment and you are getting closer, immediately shoot a missile. This missile is for stun tactic only, the idea being they dodge it and you pass the merge. If you put missiles on head track mode, they fire based on where your head points. Uncage your missiles so they will immediately lock on to whatever you point at for instant fire. After this merge, you can turn around and start shooting again. If this same problem occurs, use the missiles, but only use one unless you plan on blowing them up with your missile. This wont happen, though, unless AIRS-T are involved (not in G&H).
Final note: Don't fire missiles quickly if you want to kill them. Make sure there's a good distance in between each missile in case one targets a flare, the second will keep good eye on the plane unless it flares again. This tactic is also not noticed that much.
https://steamcommunity.com/sharedfiles/filedetails/?id=2983743027
Thank you very much! That guide was really good - can't wait to test it out! :)
https://www.youtube.com/watch?v=zbyGOd6NwME&list=PLnyigzFtHeNr9zTkpxyD0ksFD3CwLa2UE