VTOL VR

VTOL VR

TheArchitect Jul 31, 2020 @ 8:51am
Air to ground radar
Is it even in the game?:ALquestionemoji:
Last edited by TheArchitect; Jul 31, 2020 @ 8:52am
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Showing 1-9 of 9 comments
The Cowman Jul 31, 2020 @ 2:27pm 
If you're looking to blow up SAMs, you need to activate the ARAD then select it as the SOI. The weapons to blow those bastards up are the AGM-126 and the AGM-88. Just equip those rockets, turn on your ARAD, make it the SOI, then find them and lock on them. Make sure you're pointed at them. Once you're all clear you can fire and forget. 126 is for close range, 88 is for long range. Here is a great tutorial: https://www.youtube.com/watch?v=L7cpmb80q1M&t=19s
King Whiffer Jul 31, 2020 @ 3:33pm 
Thank you so much for this video and help. I could only fire Hydras and the cannon to destroy the targets. The cannon is quite fun but I do wish you had more ammo for it. I can get maybe two flyby's with short bursts before I'm low to out of ammo. Can't wait to hop in vtol and destroy those sams and tanks!
TheArchitect Jul 31, 2020 @ 10:44pm 
Originally posted by The Cowman:
If you're looking to blow up SAMs, you need to activate the ARAD then select it as the SOI. The weapons to blow those bastards up are the AGM-126 and the AGM-88. Just equip those rockets, turn on your ARAD, make it the SOI, then find them and lock on them. Make sure you're pointed at them. Once you're all clear you can fire and forget. 126 is for close range, 88 is for long range. Here is a great tutorial: https://www.youtube.com/watch?v=L7cpmb80q1M&t=19s
I am aware of the ARAD but I want AG Radar for targets that don't emit radar like tanks and other armoured vehicles that wont appear on ARAD.
King Whiffer Aug 2, 2020 @ 11:30am 
^ bump as an answer is still requested. :)
langersuk Aug 2, 2020 @ 1:00pm 
No air to ground radar in game
King Whiffer Aug 2, 2020 @ 3:31pm 
How do you target tanks without relying on cannon and dumbfire hydra missles? I was able to lock some sort of gps target on the area I wanted to hit but I think I was too close when I fired as the missile went up and away. I did make sure that the correct gps was highlighted.
langersuk Aug 3, 2020 @ 12:31am 
Your TGP/EOTS is a laser target and can also generate coordinates to share on a datalink.
On the f-45 and crosstold tracks appearing on the TSD can be selected to slew the EOTS and get the coordinates
TheArchitect Aug 3, 2020 @ 6:48pm 
Originally posted by langersuk:
Your TGP/EOTS is a laser target and can also generate coordinates to share on a datalink.
On the f-45 and crosstold tracks appearing on the TSD can be selected to slew the EOTS and get the coordinates
This is what I currently do but you should be able to lock targets with an air to ground radar and the gun pod automatically gimbal onto locked radar ground targets. It would be faster and more convenient then the current method.
Mors Aug 4, 2020 @ 1:33am 
Originally posted by langersuk:
No air to ground radar in game

hopefully will be added some point of the future, now when this has reached just 1.0 today.

As VTOL is about a 6th generation fighters etc, we can forget all the crappy previous generation A-G radars performance issues (not usable to detect ground units, as even 5th generation fighters has problem with it) and just imagine a fancy "all seeing radar" function.

How I could imagine it to be for pilot?

Just have the "MAP" mode with water being black and rest to be a shade of grey, make all the ground objects (large enough) to pop-up as two way "all" and "moving" and visible as bricks. The "moving" only is that when something moves on ground (not stationary) then it will be visible as brick.

It actually could just be made with the top of the map page with A-G radar enabled and have bricks there. Just eliminate all that doesn't have Line Of Sight to radar (the hard part), and then datalink the found targets to others.

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Date Posted: Jul 31, 2020 @ 8:51am
Posts: 9