VTOL VR

VTOL VR

Golden God Jun 17, 2019 @ 8:41pm
how to use agm?
i could lock on in auto mode and fire but they wouldnt hit anything, manual mode i could lock but wouldnt fire. Cant seem to figure it out
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Showing 1-12 of 12 comments
Starblade Jun 18, 2019 @ 11:39am 
i'm sorry for this but: "Youtube is your friend in this case"
...it's better to watch visual but to descripe



few seconds later: (honestly)


Here! i hope this help you..
https://youtu.be/MpdmrZ8lAyo
BlackEagle May 27, 2022 @ 1:17pm 
for me, it doesnt work.

i hold the triggter and then i push the weapon selected button

no rockets come out.
target is designed and beep comes with trigger, but weapon switch and other key dont push out the rocket!

try it more then 10 times, try different things.

canon, rockets all works.

tutorial av-42 air to ground tutorial
Last edited by BlackEagle; May 27, 2022 @ 1:20pm
GH(+)ST May 28, 2022 @ 8:30am 
Originally posted by BlackEagle:
for me, it doesnt work.

i hold the triggter and then i push the weapon selected button

no rockets come out.
target is designed and beep comes with trigger, but weapon switch and other key dont push out the rocket!

try it more then 10 times, try different things.

canon, rockets all works.

tutorial av-42 air to ground tutorial
i support what this man said, go to youtube and look up guides. it works i assure you. make sure master arm switch is on , make sure that you select your target in TSD or whatever equivalent panel lets you select targets, i usually for stationary ground targets just send to gpst and then line up target on my hud and it fires just fine. you can also send to eots and mark target if it is laster guided.

it is a steep learning curve at first but i promise it gets easier once you understand the logic.
BlackEagle May 29, 2022 @ 6:02am 
Originally posted by A Certain Someone:
Originally posted by BlackEagle:
for me, it doesnt work.

i hold the triggter and then i push the weapon selected button

no rockets come out.
target is designed and beep comes with trigger, but weapon switch and other key dont push out the rocket!

try it more then 10 times, try different things.

canon, rockets all works.

tutorial av-42 air to ground tutorial
i support what this man said, go to youtube and look up guides. it works i assure you. make sure master arm switch is on , make sure that you select your target in TSD or whatever equivalent panel lets you select targets, i usually for stationary ground targets just send to gpst and then line up target on my hud and it fires just fine. you can also send to eots and mark target if it is laster guided.

it is a steep learning curve at first but i promise it gets easier once you understand the logic.
no, that is not the point and it should be you didnt have read my post correctly.

i saw video, but it didnt work at me.

i have all methods done.

i think there is a controller settings prolem and there a no settings for it to try out or set up.

all other do work.

switiching the wepaons work, but this button doesnt work not after trigger when bepp is on, not in manual mode and not in automatic mode.

the designate is complete, i work with them before in tutorial too.

it didnt work only with the AGM!

the second problkem is, the beep with target and all the work only one time. but without rockets fired.

after this first time with beep, it change only the wepapon with this button and also it is designated but it come no beep every time after the first time!

that is a game problem.

i have read and look much and spend alot time in it and i know and understand this part of working this with fighting jets before i played, too.

there must be a different problem or a compatible problem with quest and quest controoler or game settings?!

i dont know.

another guy write this:

Originally posted by FLupp1:
i observed a weird bug when the pod moves slightly off the target you get the beep the lights and everything and you cant shoot the moment you move it a little you can shoot again and get the "shoot" que, weird thing, didnt happens often to me but it is a thing


but that targets didnt move and it is all the time locked in!

it is easy for me, but the AGM missle doesnt get out...

i only have the hope a dev look into it and gave an answer, but i dont know they have quest and quest controller to try 1:1 reprocess my problem.
Last edited by BlackEagle; May 29, 2022 @ 6:07am
Kathrynerius May 29, 2022 @ 8:59pm 
Originally posted by BlackEagle:
Originally posted by A Certain Someone:
i support what this man said, go to youtube and look up guides. it works i assure you. make sure master arm switch is on , make sure that you select your target in TSD or whatever equivalent panel lets you select targets, i usually for stationary ground targets just send to gpst and then line up target on my hud and it fires just fine. you can also send to eots and mark target if it is laster guided.

it is a steep learning curve at first but i promise it gets easier once you understand the logic.
no, that is not the point and it should be you didnt have read my post correctly.

i saw video, but it didnt work at me.

i have all methods done.

i think there is a controller settings prolem and there a no settings for it to try out or set up.

all other do work.

switiching the wepaons work, but this button doesnt work not after trigger when bepp is on, not in manual mode and not in automatic mode.

the designate is complete, i work with them before in tutorial too.

it didnt work only with the AGM!

the second problkem is, the beep with target and all the work only one time. but without rockets fired.

after this first time with beep, it change only the wepapon with this button and also it is designated but it come no beep every time after the first time!

that is a game problem.

i have read and look much and spend alot time in it and i know and understand this part of working this with fighting jets before i played, too.

there must be a different problem or a compatible problem with quest and quest controoler or game settings?!

i dont know.

another guy write this:

Originally posted by FLupp1:
i observed a weird bug when the pod moves slightly off the target you get the beep the lights and everything and you cant shoot the moment you move it a little you can shoot again and get the "shoot" que, weird thing, didnt happens often to me but it is a thing


but that targets didnt move and it is all the time locked in!

it is easy for me, but the AGM missle doesnt get out...

i only have the hope a dev look into it and gave an answer, but i dont know they have quest and quest controller to try 1:1 reprocess my problem.
I gotta ask, are you in range? (Edit: I'm a Quest user and they work fine.)
Last edited by Kathrynerius; May 29, 2022 @ 9:00pm
BlackEagle May 30, 2022 @ 7:01am 
yes, of course too.

it is beeping, i say it.

it beep when it is locked and near.

but i fly throw the ground too.


i have 3 hours trying all out at AV-42 air to ground tutorial.

over 20 times all test out. minimum.
Firestarter Jun 28, 2022 @ 12:55pm 
Originally posted by BlackEagle:
Originally posted by A Certain Someone:
i support what this man said, go to youtube and look up guides. it works i assure you. make sure master arm switch is on , make sure that you select your target in TSD or whatever equivalent panel lets you select targets, i usually for stationary ground targets just send to gpst and then line up target on my hud and it fires just fine. you can also send to eots and mark target if it is laster guided.

it is a steep learning curve at first but i promise it gets easier once you understand the logic.
no, that is not the point and it should be you didnt have read my post correctly.

i saw video, but it didnt work at me.

i have all methods done.

i think there is a controller settings prolem and there a no settings for it to try out or set up.

all other do work.

switiching the wepaons work, but this button doesnt work not after trigger when bepp is on, not in manual mode and not in automatic mode.

the designate is complete, i work with them before in tutorial too.

it didnt work only with the AGM!

the second problkem is, the beep with target and all the work only one time. but without rockets fired.

after this first time with beep, it change only the wepapon with this button and also it is designated but it come no beep every time after the first time!

that is a game problem.

i have read and look much and spend alot time in it and i know and understand this part of working this with fighting jets before i played, too.

there must be a different problem or a compatible problem with quest and quest controoler or game settings?!

i dont know.

another guy write this:

Originally posted by FLupp1:
i observed a weird bug when the pod moves slightly off the target you get the beep the lights and everything and you cant shoot the moment you move it a little you can shoot again and get the "shoot" que, weird thing, didnt happens often to me but it is a thing


but that targets didnt move and it is all the time locked in!

it is easy for me, but the AGM missle doesnt get out...

i only have the hope a dev look into it and gave an answer, but i dont know they have quest and quest controller to try 1:1 reprocess my problem.
interesting ive been having the having the exact same problem with the quest 2 headset since day 1 and i always chalked it up to my own incompetence but now im not so sure ive watched everyone of those tutorials top to bottom a 100 times but for the life of me cant get the AGM missiles to fire in any combat scenario.
MiamiJoe1 Jul 3, 2022 @ 4:35am 
On your MFD, turn on the targeting POD. Make sure you click SOI (Sensor of Interest.) Lets assume your use the helmet see-thru function and find a target, just click on the right thumb stick (quest) and you'll hear a beep confirming a lock. Also, on the screen for the pod you'll see an IFF (Identification, Friend of Foe.) This also works using the thumb stick to move the camera close enough to a target, as long as you see the lock and hear it you can fire an AGM and it will head toward that locked target. Just fire, find your next target and fire, no need to wait for an impact. Good Luck!
Golden God Jul 4, 2022 @ 2:03pm 
Originally posted by MiamiJoe1:
On your MFD, turn on the targeting POD. Make sure you click SOI (Sensor of Interest.) Lets assume your use the helmet see-thru function and find a target, just click on the right thumb stick (quest) and you'll hear a beep confirming a lock. Also, on the screen for the pod you'll see an IFF (Identification, Friend of Foe.) This also works using the thumb stick to move the camera close enough to a target, as long as you see the lock and hear it you can fire an AGM and it will head toward that locked target. Just fire, find your next target and fire, no need to wait for an impact. Good Luck!
its been 3 years dawg
MiamiJoe1 Jul 7, 2022 @ 3:14am 
LOL... Better late than never buddy :)
BlackEagle Jul 10, 2022 @ 6:29am 
Originally posted by MiamiJoe1:
On your MFD, turn on the targeting POD. Make sure you click SOI (Sensor of Interest.) Lets assume your use the helmet see-thru function and find a target, just click on the right thumb stick (quest) and you'll hear a beep confirming a lock. Also, on the screen for the pod you'll see an IFF (Identification, Friend of Foe.) This also works using the thumb stick to move the camera close enough to a target, as long as you see the lock and hear it you can fire an AGM and it will head toward that locked target. Just fire, find your next target and fire, no need to wait for an impact. Good Luck!

we know it.

but it doesnt work for all.
search in this forums and you will see much problem with this.
MiamiJoe1 Jul 11, 2022 @ 8:41pm 
Damn, makes it impossible to use an AGM without an IFF lock on the target right? That leaves GPS and dumb bombs. That sucks. Im sorry guys/gals, if you see me up there, consider my full AGM load yours to direct as you wish, best I can offer at this point :)
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Date Posted: Jun 17, 2019 @ 8:41pm
Posts: 12