Inescapable VR: Underground

Inescapable VR: Underground

possessedCow Sep 16, 2017 @ 6:24pm
Works With the Oculus Rift
I had no trouble playing this with the oculus rift and touch controllers. The only thing that wasn't 100% perfect was that the controls at the beginning showed the vive controller instead of the touch controllers, but it was pretty easy to translate them.

So if you're wondering if you shouldn't get this because it doesn't list oculus rift support and you have an oculus rift, well, it worked for me.
< >
Showing 1-5 of 5 comments
ForceKin  [developer] Sep 17, 2017 @ 8:16am 
Glad to hear it! Thanks for the info. :)
Marc Oct 1, 2017 @ 5:36am 
ditto, works great on the rift. Would you consider adding a rotation control to the game? I find some areas low and to the front of the play area the sensor's don't pick up that well, but if i could rotate my view that wouldn't be an issue. See "Abode" for a good example of this being used.
ForceKin  [developer] Oct 4, 2017 @ 5:53am 
Originally posted by Marc:
ditto, works great on the rift. Would you consider adding a rotation control to the game?

I've yet to pick up a rift, so coding custom controls for it is currently not possible. I will be picking one up fairly soon, however, to ensure our next game and all future games are properly cross-compatible. I'll look into adding this feature then. :)
Gonzaxpain Apr 8, 2019 @ 9:14am 
Any news on full Rift support? I am very interested but I fear I would run into the same problems as Marc above.
WauloK Jun 3, 2019 @ 5:39am 
I've played this fine on my Rift. Almost got to the end. The floor was too low for me to pick things up but I used the Rift config software and lowered my height.
< >
Showing 1-5 of 5 comments
Per page: 1530 50