Field of Glory II

Field of Glory II

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Why i don't get achivement "Epic Campaigner"?
Hi everyone! Wasn't in my plans, but I still don't know.... I completed the Julius Caesar campaign (7 battles), completed the regular campaign (5 battles) and before that finished 5-7 battles without completing the full campaign. In the achievement we see " Won a 15 battles campaign". And I won them. What did I do wrong? Or do they only count when completing the full campaign?
Originally posted by Zarkarion:
You have to complete a 15 battle campaign. None of the preset campaigns have 15 battles. So you have to set up and win a 15 battle sandbox campaign.
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Showing 1-11 of 11 comments
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Zarkarion  [developer] Apr 23 @ 10:26pm 
You have to complete a 15 battle campaign. None of the preset campaigns have 15 battles. So you have to set up and win a 15 battle sandbox campaign.
Ankoe080 Apr 23 @ 11:45pm 
Originally posted by Zarkarion:
You have to complete a 15 battle campaign. None of the preset campaigns have 15 battles. So you have to set up and win a 15 battle sandbox campaign.
Okay, I get it. Then how do you complete the "Lucky" and "Unlucky" achievements? What should I use and what should I consider?
As I understand it, you have to constantly jack your units with the cohesion test until the invisible chance dice drop 2 dice for a value of 1 and 2 dice for a value of 6. Is this true?
Zarkarion  [developer] Apr 24 @ 1:22am 
Originally posted by Ankoe080:
Originally posted by Zarkarion:
You have to complete a 15 battle campaign. None of the preset campaigns have 15 battles. So you have to set up and win a 15 battle sandbox campaign.
Okay, I get it. Then how do you complete the "Lucky" and "Unlucky" achievements? What should I use and what should I consider?
As I understand it, you have to constantly jack your units with the cohesion test until the invisible chance dice drop 2 dice for a value of 1 and 2 dice for a value of 6. Is this true?

You can't really force those achievements. They will happen sooner or later if you play enough games.

Unlucky
Suffered a double cohesion drop which could only occur on a roll of snake eyes

Lucky
Passed a cohesion test when only double six would have passed
Ankoe080 Apr 24 @ 5:24am 
Originally posted by Zarkarion:
Originally posted by Ankoe080:
Okay, I get it. Then how do you complete the "Lucky" and "Unlucky" achievements? What should I use and what should I consider?
As I understand it, you have to constantly jack your units with the cohesion test until the invisible chance dice drop 2 dice for a value of 1 and 2 dice for a value of 6. Is this true?

You can't really force those achievements. They will happen sooner or later if you play enough games.

Unlucky
Suffered a double cohesion drop which could only occur on a roll of snake eyes

Lucky
Passed a cohesion test when only double six would have passed
Ha... Interesting guide to achieving... How long do I have to play? A month? A thousand years?

Well, if you can't say for sure, at least tell me, can it be obtained when a unit is already broken? Or when a unit is pushed back? Or when they've had their morale lowered?:metime:
Zarkarion  [developer] Apr 25 @ 12:08am 
Originally posted by Ankoe080:
Originally posted by Zarkarion:

You can't really force those achievements. They will happen sooner or later if you play enough games.
How long do I have to play? A month? A thousand years?

How long is a piece of string? As these two achievements are essentially random, they will happen when they happen.

Well, if you can't say for sure, at least tell me, can it be obtained when a unit is already broken?

Lucky could be obtained if a broken unit successfully rallies, if it could only do so on a roll of double 6.

Or when a unit is pushed back? Or when they've had their morale lowered?

Whenever they take a cohesion test that they
a) Have only a 1 in 36 chance of passing (Lucky acquired if they do)
b) Have only a 1 in 36 chance of failing (Unlucky acquired if they do)
Last edited by Zarkarion; Apr 25 @ 12:14am
Ankoe080 Apr 25 @ 12:14am 
Originally posted by Zarkarion:
Originally posted by Ankoe080:
Or when a unit is pushed back? Or when they've had their morale lowered?

Whenver they take a cohesion test that they are
a) Very unlikely to pass (Lucky)
b) Very unlikely to fail (Unlucky) [/quote]
Is it normal to have achievements in your game that you don't even have a clear strategy for getting?
Zarkarion  [developer] Apr 25 @ 12:16am 
Originally posted by Ankoe080:
Originally posted by Zarkarion:


Whenver they take a cohesion test that they are
a) Very unlikely to pass (Lucky)
b) Very unlikely to fail (Unlucky)
Is it normal to have achievements in your game that you don't even have a clear strategy for getting?

Why not?
Last edited by Zarkarion; Apr 25 @ 12:17am
Ankoe080 Apr 25 @ 12:58am 
Originally posted by Zarkarion:
Originally posted by Ankoe080:
Why not?
Give at least a complete list of cases where it can be obtained.

Is it possible to get it when pressing the unit's fallback?
Zarkarion  [developer] Apr 25 @ 3:19am 
Originally posted by Ankoe080:
Give at least a complete list of cases where it can be obtained.

Any situation where a cohesion test is taken when the other cohesion test modifiers make it possible to achieve the requirements of the achievements.

There is no way to force it to happen.

Is it possible to get it when pressing the unit's fallback?

In theory yes, provided that the unit is close enough to the enemy to trigger a cohesion test.

However, it could only happen if there were enough other cohesion test modifiers to make it possible for the requirements of the Lucky or Unlucky achievements to apply.

And if it was possible to gain either achievement by saving, falling back and reloading repeatedly until you got the achievement, where would be the actual achievement in doing that?

It really isn't the duty of the developer to point out exploits to be used to force achievements.
Last edited by Zarkarion; Apr 25 @ 3:48am
Paul59 Apr 27 @ 12:59pm 
Originally posted by Zarkarion:
You have to complete a 15 battle campaign. None of the preset campaigns have 15 battles. So you have to set up and win a 15 battle sandbox campaign.

Would my Antiochus III custom campaign trigger this achievement? The long version of the campaign has 15 battles.
Zarkarion  [developer] Apr 27 @ 1:22pm 
Originally posted by Paul59:
Originally posted by Zarkarion:
You have to complete a 15 battle campaign. None of the preset campaigns have 15 battles. So you have to set up and win a 15 battle sandbox campaign.

Would my Antiochus III custom campaign trigger this achievement? The long version of the campaign has 15 battles.

Probably
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