Sid Meier's Civilization: Beyond Earth

Sid Meier's Civilization: Beyond Earth

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Disappointed By No Cheat Mod
in the workshop. Disappointed nobody's cared enough to create a cheat mod, like Civ 6 has.

Sick of trying to play through the game on the easiest difficulty, and after getting some high tier, end game units, the AI rolls up with their own military and completely obliterates my own.

I was under the impression that Harmony + Domination was supposed to be dedicated to absolute power over the environment? Why am I getting my ass kicked by a bunch of human puritans in exo suits, or remote controlled droids?
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Showing 1-6 of 6 comments
Protok Aug 9, 2020 @ 9:06pm 
Hi.
1. Vanilla or Rising Tide?
2. Upload a save file or a screenshots with problem game situation.
GrandMajora Aug 9, 2020 @ 9:21pm 
Originally posted by Protok St:
Hi.
1. Vanilla or Rising Tide?
2. Upload a save file or a screenshots with problem game situation.

Rising Tide Expansion.

And it's not a problem due to a bug or glitch. It's just that my units seem to be consistently weaker in battle. I was hoping for a mod that adds in cheats, such as free money, research, promotions and stuff. Somebody made a few for Civ 6, but I can't find anything like that for Beyond Earth.
Protok Aug 9, 2020 @ 9:34pm 
Ме understand your needs. I just interesting how in-game situatuation looks like to be needed a cheat mode on easiest difficulty.
dtt.scanner Aug 12, 2020 @ 11:08am 
Start spamming cities sooner. The more population you have the faster you can develop everything. Lots of small cities will give you better early bonuses than a few large ones, since you don't need to have as many health perks unlocked to support the smaller cities. Roll out a bunch of labs and get a lead on the tech. Figure out which wonders you really want to beat the other factions at and get there first. DON'T attack the aliens until your colonies are defended and outposts up and running. They will be passive if you don't attack them, but if they are aggressive they will wipe out your early efforts at expansion. When you get the sonic fence built, take the perk that protects your trade routes from alien attack. That will help keep your economy stable through the rest of the game. Build Trade Posts first in every city, once you have it. Research Trade Post first in your research queue. Use your developed cities to send trade caravans to the new cities to boost their development. When they have their own trade post built, BUY a caravan for the city and send it back to one of your big cities to keep production up, and re-route the big city caravans to support another new colony.
Last edited by dtt.scanner; Aug 12, 2020 @ 11:10am
GrandMajora Aug 12, 2020 @ 4:05pm 
Originally posted by Ryika:
The opposite is true. Every city you have costs you a flat 4 Health that you can't do anything about.

Ah, that explains why keeping health up is so difficult.
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Showing 1-6 of 6 comments
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Date Posted: Aug 9, 2020 @ 4:20pm
Posts: 6