The Bureau: XCOM Declassified

The Bureau: XCOM Declassified

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Can't get this game to work on Win11...
This game simply won't start for me...

I have tried verifying cache dousins of times and still no response.

I tried starting the game through it's .exe in the install folder.
At first it gave me an error of "msvcp100.dll" files missing.
I managed to add those files and that error didn't show up any more... instead I got a "0xc000007b error" message that I have been unable to resolve.

At this point I've given up trying to get this game to work, but if anyone has any ideas or encountered and fixed a similar problem please feel free to share.
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Showing 1-11 of 11 comments
Gamecore Dec 1, 2024 @ 7:25am 
run it normally not in directx 11
for some reason direct 11 doesn't work
Potsdaman Dec 1, 2024 @ 7:37am 
The same for me ...
Oxo Dec 3, 2024 @ 2:22am 
The same for me ...
4spryt Dec 4, 2024 @ 5:40pm 
SiFi posted this in another thread and it worked for me.

"...you will find them here C:\Program Files (x86)\NVIDIA Corporation\PhysX\Engine\82D8704BAB07.
Copy a file called PhysXCore.dll then go to C:\Program Files (x86)\Steam\steamapps\common\The Bureau\Binaries\Win32 and find the same file. Delete the old one and paste the one you copied before. And voila! fixed!"

one other thing, turn off the nvidia physx stuff in graphic options if you are still getting crashes.

hope it works for you. :cybereye:
Swedishtrekkie Dec 8, 2024 @ 2:22pm 
Originally posted by 4spryt:
SiFi posted this in another thread and it worked for me.

"...you will find them here C:\Program Files (x86)\NVIDIA Corporation\PhysX\Engine\82D8704BAB07.
Copy a file called PhysXCore.dll then go to C:\Program Files (x86)\Steam\steamapps\common\The Bureau\Binaries\Win32 and find the same file. Delete the old one and paste the one you copied before. And voila! fixed!"

one other thing, turn off the nvidia physx stuff in graphic options if you are still getting crashes.

hope it works for you. :cybereye:

I read about this before I even installed it and did implement it, but it didn't work.

Besides, this fix was for something causing a crash in the actual game, as I understood. Not the game not launching at all.



Originally posted by Gamecore:
run it normally not in directx 11
for some reason direct 11 doesn't work


The game wouldn't launch whether I tried either launch alternative.
Aliv Dec 15, 2024 @ 8:24am 
Hi, I had the same problem on Windows 11. I transferred the game files to another disk (using Steam) and the game started, even in DirectX 11 mode. Probably the problem in the path. Try it, maybe it will help you too.
Last edited by Aliv; Dec 15, 2024 @ 8:24am
Swedishtrekkie Dec 25, 2024 @ 4:58am 
Update and fix:

I encountered a similar "0xc000007b error" on another game ("Darksiders: Warmastered Edition) and managed to find this video that solved the problem in both of these cases.

https://youtu.be/O1CkyEogN3c?si=eOI0H0HcpNpBZrDP

What I essentially did was this:

1. Use "Process Monitor" as described in the youtube video.
I discovered that the "msvcp100.dll"-files were still the culprit.

2. I manually removed the "msvcp100.dll"-files from both System32 and SysWOW64 in my Windows-folder (I'm on a 64-bit system).

3. I resinstalled "Microsoft Visual C++ 2010" using downloads I found on this page:
https://answers.microsoft.com/en-us/windows/forum/all/microsoft-visual-c-2008-and-2010/1e858d63-4c4b-46dc-86d3-03f7e8152c87

New "msvcp100.dll"-files were added by the installation to the System32 and SysWOW64-folders and after that my games with the "0xc000007b error" worked again.

Note: The most important part of this process, which I hadn't done in previous attempts, was to remove the corrupt "msvcp100.dll"-files before the reinstall!
Also be sure to use "Process Monitor" to figure out which files need replacing. It could be something other than "msvcp100.dll"-files in some cases.

Hope this fix works for those of you who are in a similar hurdle that I was in!
Last edited by Swedishtrekkie; Dec 25, 2024 @ 5:01am
stahlhart Dec 29, 2024 @ 9:19pm 
The GOG packaging for this game (on sale at the moment) works for both Windows 10 22H2 and Windows 11 23H2. So any and all blame for anyone's inability to launch this game from a Steam client belongs to Steam.
stahlhart Dec 30, 2024 @ 4:43am 
You know what's interesting? If you go to the Win32 folder in the GOG installation, grab TheBureau.exe, common.dll and Galaxy.dll, and then head over to the Win32 folder in the Steam installation, move out TheBureau.exe, steam_api.dll and SteamAPIUpdater.dll, and then paste in the three copied GOG files in their place, the game launches on Steam. How about that. Works on both Windows 10 and Windows 11 here.

Now if I could just find the equivalent files for Homefront...
Swedishtrekkie Dec 30, 2024 @ 2:24pm 
Originally posted by stahlhart:
The GOG packaging for this game (on sale at the moment) works for both Windows 10 22H2 and Windows 11 23H2. So any and all blame for anyone's inability to launch this game from a Steam client belongs to Steam.

No, this isn't true. At least it wasn't for me.
I tried both installs from Steam and GOG (even went to the effort of buying it there) to see if either worked, and neither did.

It wasn't until I made the fix I told about in my previous post to replace a corrupt file in the Windows-folder that the game started working, and it had nothing to do with either Steam or GOG clients.
stahlhart Dec 30, 2024 @ 3:10pm 
Originally posted by Swedishtrekkie:
Originally posted by stahlhart:
The GOG packaging for this game (on sale at the moment) works for both Windows 10 22H2 and Windows 11 23H2. So any and all blame for anyone's inability to launch this game from a Steam client belongs to Steam.

No, this isn't true. At least it wasn't for me.
I tried both installs from Steam and GOG (even went to the effort of buying it there) to see if either worked, and neither did.

It wasn't until I made the fix I told about in my previous post to replace a corrupt file in the Windows-folder that the game started working, and it had nothing to do with either Steam or GOG clients.

I appreciate you providing this information. It's just strange how there doesn't appear to be one fix that works for everyone.

What I did see with my own eyes, however, is that Steam is altering game code as part of their file validation process -- not their DRM wrapper files around the game, but the publisher's actual game files themselves. I have at least five different versions of the Homefront.exe file at the moment, all different in size, that I have accumulated through validation runs.
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