Dungeon Defenders

Dungeon Defenders

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j4g Oct 9, 2016 @ 11:57am
Level cap/ skill cap
Does someone know what the actual level cap is and what the skill cap is? Because I am playing local co-op with my girlfriend and we are absolutely loving the game. But my tank barbarian is only leveled in Hero health, hero damage and hero speed. But if, at some point, the invested points exceeding a cap would render useless, then I could rather invest in something else... Like casting speed (for upgrades) The only answers I find on the web are at least 2 years old... I need to know this... I have OCD, plz help :c
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Showing 1-7 of 7 comments
Milkman Oct 9, 2016 @ 12:24pm 
There isn't a skill cap but the level cap is 100
Acen Oct 9, 2016 @ 12:28pm 
Well there is a cap on hero speed. 100 is max. Anything over that doesn't do anything.
j4g Oct 9, 2016 @ 12:43pm 
OK, so basically I can spend my skill points for my tank in hero health and hero damage as much as I want, except for the speed then? :)
j4g Oct 9, 2016 @ 12:44pm 
And is there a certain skill level cap at which it does something when you invest in it, but it is super minimal?
Speed stat hard caps at 100 as Acen mentioned. Which means, you can't put more than 100 points in that particular skill. Also above 100 in that skill doesn't make a difference too your movement speed. And normally you'll find gear that gets you over 100 without investing anything in that skill.

The rest skill stats, improve depending on how many points you put in to.
And yes, the "law of diminishing returns" does apply to stats as well. But going by your game hours, you won't be feeling that law apply to you, for now. :GDNormal:

To add to what others has said -- at Level 100, you have 985 skill points available.
Usually the trend is to dump all the points in 1 single skill stat. For example if you are making a builder, then its usually suggested that you put in all your skill point into tower-damage. Of course this is assuming you have gear that helps balance out the other stats.

This how you should prioritize your overall stats(including that from gear), for builders:
Summoner -- Damage -> HP -> Rate -> Range.
Apprentice -- Damage -> Rate = HP -> Range.
Squire -- Damage -> Rate -> HP -> Range.
Huntress -- Damage -> Range = Rate -> HP.
Monk -- Damage -> Range = Rate = HP.
EV -- Damage = HP -> Rate = Range.
EV( or Squire) Wall Builder -- HP -> Damage = Rate = Range
Jester(Yea Jester towers are good) -- Damage -> Rate = HP -> Range.

Apart from Monk & Huntress towers, most of them follow a similar pattern.
Last edited by Black Mambo № 5; Oct 9, 2016 @ 2:01pm
Milkman Oct 9, 2016 @ 2:24pm 
^^ can't give a better awnser then that
j4g Oct 9, 2016 @ 4:53pm 
Thanks a lot for the fast replies! You all helped me out greatly!
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Date Posted: Oct 9, 2016 @ 11:57am
Posts: 7