UnderMine

UnderMine

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Johnny Thunder 2019 年 8 月 25 日 上午 11:14
modding
Is there an easy way to access and modify in-game text? IE: altar blessing descriptions, the pray label that shows up when you stand next to one, item descriptions, etc.
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Thorium  [開發人員] 2019 年 8 月 25 日 下午 12:46 
I'll leave it to you to reverse-engineer our data format : )

But no, currently no official mod support but it's been on our list forever and something I hope we eventually have the time to do.
Jupisoft 2020 年 10 月 8 日 下午 6:58 
Hello, I just finished a new save file editor with auto backup function. It can edit your saves to give any relic, curse, blessing, etc at once, up to 2 (or none) familiars at once, and it can teleport you to any zone you want even between the Undermine and the Othermine. Also you can quickly save and load your favorite peasant and select the sex, name and all it's colors with a click. You'll find it here:

type to "mediafire dot com" and then add:
/file/csawk2o5ltm1l32/UnderMine_Tools_2020_10_09.zip/file

And here on GitHub with it's full source code and a precompiled executable:

https://github.com/Jupisoft111/UnderMine-Tools

I suggest to fully close the game while editing the saves, but just quiting to the main menu also might work fine most of the times.

Soon I'll try to add seed decoding features to predict how a level might be.

Note: the official UnderMine wiki still is missing some Guids (IDs) for items like the Othermine crowns and the zone IDs, which I have decoded and it's in my free source code, so feel free to update it if you want.

And also the peasant names for men now has 1.674 unique ones and for women 1.872.

But finally why if I set my peasant color to "0" (zero) it changes again all, but always to a fixed value that turns the clothes red... Shouldn't zero be supported?

Because in my findings the pesant color value is as follows:

- The first 8 bits: unused.
- The next 8 bits: eyes color, from 0 to 8.
- The next 7 bits: skin color: from 0 to 4.
- The next bit: hair color, from 0 to 1, but also changes based on the skin color.
- The next 8 bits: clothes color, from 0 to 12.

But note that the last value is out of bounds and sometimes turns parts of the textures gray.

So... if I'm correct, 0 should be working in theory... or I'm wrong here?

Thanks a lot for everything and have a nice day :-)
最後修改者:Jupisoft; 2020 年 10 月 8 日 下午 7:09
Xeapnea 2020 年 10 月 11 日 上午 10:56 
There is a mod api (Unofficial) you can find more information about it on the community discord, it is called undermine control and it allows for patching the game code, the code itself can be decomiled but cannot be distributed due to obvious legal issues
Xeapnea 2020 年 10 月 11 日 上午 11:02 
Also on the topic of save file editiing I would love to know more about how you plan on doing the seed decoding, as for the bits for the character in the decompiled source we have found that there is only 3 piece of information eyes, skin and clothes, we are currently working on the wiki to add this information and would greatly appreciate your help, the colors are very limited due to the methods they use for creating palettes, we can discuss this more if you are interested.
Xeapnea 2020 年 10 月 11 日 上午 11:07 
As A general note to anyone interested in modding we would love for more people to contribute by creating thier own mods and adding to the api, If you have any experience with C# or Unity then please join us on the Community discord discord dot gg/undermine where we have a channel dedicated to modding the game! We have a couple of mods that anyone can download and a a automatic loader that makes installation relatively easy. Unfortunately Vortex support was discontinued as it is incompattable with the current API, so the mods on the Nexus are out of date for the current game.
最後修改者:Xeapnea; 2020 年 10 月 11 日 上午 11:08
ZT Xperimentor 2020 年 10 月 11 日 下午 3:44 
Well every other modding effort I'd seen were abandoned several patches ago, hadn't heard of the discord group until now so I'd presumed the effort to be buried and community dispersed. But I'll keep my eye on it for now since my coding is marginally functional at best.
Xeapnea 2020 年 10 月 11 日 下午 4:19 
The New UMC api has been available since 0.7.16, but you are right there was a decent amount of time between this api and the last one, This api has been designed with compatability in mind as I am lead to believe that it should still work even after the game updates, and it works on all previous versions of the game aswell (from what I can tell) in order to account for the possibilty of the api not being maintained in the future. The official discord has been the primary place for people to discuss mods and modding UnderMine since October 2019, hope to see you there, and feel free to ask any questions,
Mr. Meeseeks 2021 年 1 月 20 日 下午 1:53 
Yea I also hope for modding support in the future. Would be fun to explore new items, floors etc :)
ケツカイザ 2021 年 12 月 31 日 下午 7:01 
Hello from the future, no modding yet.
Mr. Meeseeks 2022 年 1 月 1 日 上午 4:45 
hello future, thats so sad though :D
faboster 2024 年 2 月 24 日 上午 11:37 
Hello from the far future. No modding support yet.
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