Yume Nikki

Yume Nikki

StEr May 30, 2020 @ 1:40pm
How scary is this game?
I'm going to play it sometime but while I want to know this
Originally posted by it's a gabe:
Its horror elements are more akin to Silent Hill 2 instead of something such as Outlast. SH2 isn't inherently scary by any means (if anything, the monster are more of a nuisance), but it has a lot of creepy environments and symoblism.

Yume Nikki has a lot of symbolism, some creepy environments, some creepy events, and is overall extremely surreal. But it's not a straight forward game and it leaves quite a lot to the imagination.

I don't imagine you're interested anymore considering you haven't played it yet (no mouse beside your username, meaning you didn't even add it to your library). But just so you know, you won't get any answers from playing the game alone, nor is it intended as a linear, story-driven experience like many other horror games. Yume Nikki is open-ended, doesn't featuure dialogue, and it can be very confusing to navigate. To get the most out of it, you first need to be into exploring for the sake of it and you'd have to read on theories regarding its meaning to understand its story. There's quite a lot to take if you get into the exploration aspect and how Madotsuki interacts with the environments and effects.

If none of that sounds appealing to you but you're still interested in the game, there are some other RPG Maker games inspired by Yume Nikki with more obvious symbolism and/or digestible stories. .flow (that's dot flow) is one of the most popular and while it doesn't have a story and is also very confusing to navigate, it also has a lot of obvious symbolism.

Nitro Rad on YouTube covered a lot of Yume Nikki fan-games. Check out his videos if you'd like to learn more about this type of game, cuz there's an overwhelming number of them out there.
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Showing 1-11 of 11 comments
Dimmi May 30, 2020 @ 3:20pm 
that's not scary
this game have no screamers or stuff like that
◘Fanatic◘ May 30, 2020 @ 5:21pm 
The game is not scary at all some place are a little spooky but nothing close to scary.
kitsunemist88 May 30, 2020 @ 10:24pm 
not scary at all, sometimes it can be a bit eerie but never scary
Tekyular Jun 1, 2020 @ 4:48am 
well there is the face room
ladylionstar Jun 2, 2020 @ 10:53pm 
one or two genuinely creepy things but that's mostly in their implications. Like Uboa or Takofuusen. Everything else is just surreal. If you're scared the game will be too scary, put those worries to rest. It only gets creepy when you start looking into the theories and stuff. Not gonna go into detail but there's some pretty severe trigger warnings about said theories.
toshi7mon Jul 28, 2020 @ 12:36am 
funniest game ever not scary :)
RokuroCarisu Jul 31, 2020 @ 11:10pm 
There are three events in the game that could be considered jumpscares:
* FACE, at the top of Kyuukyuu-kun's staircase in the Numbers World.
* Uboa, in Poniko's house in the Pink Sea.
* Monoko, in the White Desert tunnel, if you use the Stop Light effect on her.

And these could also startle you if you are not prepared for them:
* Big Red, if you walk through it, and the murals in the Sewers.
* Takofusen in the White Desert A.
* The Thing with the Quivering Jaw, in the White Desert B.
* The Aztec Rave Monkey, in the box with the black window in the Wilderness.
Diddy Kong Racing Aug 2, 2020 @ 12:04pm 
i wasnt scared by it it can be creepy but im pretty tough things don't scare me
The author of this thread has indicated that this post answers the original topic.
it's a gabe Aug 10, 2020 @ 2:45pm 
Its horror elements are more akin to Silent Hill 2 instead of something such as Outlast. SH2 isn't inherently scary by any means (if anything, the monster are more of a nuisance), but it has a lot of creepy environments and symoblism.

Yume Nikki has a lot of symbolism, some creepy environments, some creepy events, and is overall extremely surreal. But it's not a straight forward game and it leaves quite a lot to the imagination.

I don't imagine you're interested anymore considering you haven't played it yet (no mouse beside your username, meaning you didn't even add it to your library). But just so you know, you won't get any answers from playing the game alone, nor is it intended as a linear, story-driven experience like many other horror games. Yume Nikki is open-ended, doesn't featuure dialogue, and it can be very confusing to navigate. To get the most out of it, you first need to be into exploring for the sake of it and you'd have to read on theories regarding its meaning to understand its story. There's quite a lot to take if you get into the exploration aspect and how Madotsuki interacts with the environments and effects.

If none of that sounds appealing to you but you're still interested in the game, there are some other RPG Maker games inspired by Yume Nikki with more obvious symbolism and/or digestible stories. .flow (that's dot flow) is one of the most popular and while it doesn't have a story and is also very confusing to navigate, it also has a lot of obvious symbolism.

Nitro Rad on YouTube covered a lot of Yume Nikki fan-games. Check out his videos if you'd like to learn more about this type of game, cuz there's an overwhelming number of them out there.
StEr Aug 10, 2020 @ 8:57pm 
Originally posted by 🌈uuuǝɔǝsɐuɹus:

I don't imagine you're interested anymore considering you haven't played it yet (no mouse beside your username, meaning you didn't even add it to your library).
Actually I am very interested in the game but due to occupations I could not even add it to my library,anyway thanks for the info! :beatmeat:
it's a gabe Aug 10, 2020 @ 9:49pm 
Originally posted by Rei Chiquita:
Originally posted by 🌈uuuǝɔǝsɐuɹus:

I don't imagine you're interested anymore considering you haven't played it yet (no mouse beside your username, meaning you didn't even add it to your library).
Actually I am very interested in the game but due to occupations I could not even add it to my library,anyway thanks for the info! :beatmeat:
Oh, cool! Np :lunar2019grinningpig: Hope you enjoy it!
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