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Also, the developers would have to authorize those games to be put up on Steam. It's an unexpected miracle that Yume Nikki even came on Steam to begin with.
lolrust is still active and developing .flow (probably), so I can see that getting on Steam at some point, even though it'd require extensive localization work. Might give us some official names too
I have no clue what the ♥♥♥♥ the Yume Nikki localization team did. Anything would've been better than what they did, honestly. I understand translating some of the file names but you could probably rip the fan translation of 0.10 and patch a few of the maps.
And there was zero reason to change the BGM names, which breaks a bit of stuff. Although I personally haven't noticed any yet, I hear that Mars and the Spaceship area is pretty much broken rn music wise
For example, which sounds like a better file name? 00000000000004.WAV, or FCエフェクトON.WAV? Both of which contain the exact same audio.
Rather than naming the file that string of numbers, they should have translated the original file name to FCEffectOn.WAV or to NESEffectOn.WAV (as they call FC World "NES World" in this localization).
yah. i'm pretty sure it's less important to get individual permission if it's a free game on steam though. worst case scenario, one of the content creators will be like "remove my thing from game" which could easily be accomplished