DOOM VFR

DOOM VFR

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kadani 2017 年 11 月 17 日 上午 1:56
Please support Windows mixed reality at least!
I am really looking forward to playing this game and I consider this to be my entry point to VR. But I am not buying a Vive. It is out of my price range, especially considering that something new should be announced any time now.
Between the more affordable headsets I was considering oculus with better controllers VS Windows mixed reality with higher resolution.

If legal stuff between Oculus and Bethesda is an issue they have to make this WMR compatible at least.
If another high quality VR title and well known franchise goes exclusive for a single heaset (and for the most expensive one by far) I think it is another step back for VR.
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目前顯示第 1-13 則留言,共 13
Nicholas 2017 年 11 月 23 日 上午 4:22 
If you really wanted to play Doom VFR you'd do everything in your power to get a Vive.

Waiting for a WMR release is just a pipe dream at the moment.
Wrinkly 2017 年 11 月 23 日 下午 12:25 
Thats a new can of worms, "Please dumb down VR gaming as my controllers only work 95% of the time.". MR is a step backwards, don't buy into it.
☠Big Balls☠ 2017 年 11 月 24 日 下午 4:10 
Get an occulus rift. Cheaper. Less cressn door. and it can run most of these games no problem. They just dont advertise for the rift because of the fallout with Zenimax and Carmac.
https://uploadvr.com/judge-calls-end-zenimaxoculus-legal-battle/

YOu can get a rift with two controllers and two trackers and a xbox controller for $400. Hell even cheaper today because it's black friday

最後修改者:☠Big Balls☠; 2017 年 11 月 24 日 下午 4:11
pizza4life 2017 年 11 月 25 日 上午 2:01 
That's hyperbole that VR gaming only works 95% on the Windows MR headsets. This is not the PSVR we are talking about here.

Either way this should support Windows MR headsets well since it is a SteamVR game, unless Bethesda made a hard lock out of non Vive headsets.
Wrinkly 2017 年 11 月 25 日 上午 2:12 
引用自 Arthands
That's hyperbole that VR gaming only works 95% on the Windows MR headsets. This is not the PSVR we are talking about here.

Either way this should support Windows MR headsets well since it is a SteamVR game, unless Bethesda made a hard lock out of non Vive headsets.

Maybe 95% of the time is a bit optimistc, It's probably why Microsoft didn't call these VR systems. It honestly feels as though they are beta testing XBox VR with niave PC owners.

We used to play games with mouse and keyboard before the consoles took off with controllers. The devs realised that with the controllers the player couldn't turn as fast and so they made rules as to how and where enemies in game should appear, how fast they move and how aggresive they could be. And so the dumbing down of gaming began.

I really don't see MR systems doing anything else for VR.
最後修改者:Wrinkly; 2017 年 11 月 25 日 上午 2:12
pizza4life 2017 年 11 月 25 日 上午 3:41 
I have a HTC Vive, and I tried Acer mixed reality headset. Its actually tracking better than the PSVR, light and easy to wear, so I wouldn't say they are beta testing XBox VR with PC owners.

Those MR headsets are the first to the market with inside out tracking, leapfrogging PSVR, HTC Vive and Oculus Rift while staying in the price range of Oculus Rift. It provides an option for those who doesn't have the necessary room arrangement for base station/camera set up, and in turn expanding the VR users on PC, which leads to more audience for VR developers to earn money from software sales.
Wrinkly 2017 年 11 月 25 日 上午 4:14 
I see inside out tracking to be the poor option, a step backwards. Those backing it say it is for going outside. What percentage of people do you think would want to walk around outside with almost $2,000 worth of hardware while being unable to see the guy who's about to take it off them? Another claimed plus for MR is being easy to setup. Well with MR you plug in 2 cables, with the Rift you plug in 4 or 5. Finaly we have Microsofts integration with Windows 10 FCU allowing apps to be opend in VR. Well Oculus are doing the same with Core 2 / Dash starting next month, which also works with other versions of Windows.

I don't know why any PC user would try to defend MR as being better than PSVR, so what? We have the Rift and Vive now with Pimax ~6 months away. Not needing as much room as a Rift or Vive is a new one, which I disagree with. Both the Rift and Vive sensors/lighthouse can be placed high up in diagonal corners or even either side of your monitor if you really are so tight for space.

The only thing going for MR is the display offered by the Samsung, the only OLED. It's higher resolution will be better for reading dials during seated sims. I thnk it's also the only one to offer audio. But those who have used it have described the experience as hot/sweaty with poor audio quality.

MR, not as good as the Rift / Vive, but better than PSVR. Costs as much, if not more than the Rift with controllers that work 95% of the time. Expect MR to prop up the XBox next year as Microsoft tries to gain some market share from PSVR.
最後修改者:Wrinkly; 2017 年 11 月 25 日 上午 4:17
pizza4life 2017 年 11 月 25 日 上午 7:32 
It provides more benefits than just being portable. Its also easier/quicker to set up and lighter/more convenient to bring to another location such as a conferences, office, someone's house etc for showcase/demo to client/investors/non-VR users etc. Now they can fit everything with a laptop into a nice backpack, whereas they have to pack them into a suitcase due to the tripod/external tracking devices like camera or basestation. Ease of use is a huge factor for mainstream appeal and adoption for VR.
A dev sum it well here
https://twitter.com/JulieHeyde/status/934362945961766912

Easier set up from inside out tracking, reduce the worry and confusion to the public who are intimidated by the various wires and complicated set ups and room requirement for Vive/Rift/PSVR.

Without external tracking devices, you wouldn't need to have so many power sockets in the room set up, not to mention lesser USB requirements, as well as the risk of someone toppling over the mounted sensor/basestation tripod/camera too. With the Windows MR there isn't even a need to find a space to set up sensor/base station or camera.

And lets not forget the overall VR headset won't cost $2000 in the future either. The price is going to shrink. What Windows MR headsets does now is help get the inside-out tracking technology mature earlier, which benefit everyone else including other VR manufacturers.

I don't know why you will defend outside in tracking when inside out tracking is blatantly the future.
最後修改者:pizza4life; 2017 年 11 月 25 日 下午 6:07
GamingInStillLife 2017 年 11 月 29 日 下午 10:02 
I can say tha tall the games i have run on my samsung odyssey on steam run with no problems and the resolution is much better without all thw hassle of cameras or base stations. if you dont believe just visit my youtube channel Gaming in still life. Im going to do a new steam game everyday.
wtf are u want dude? 2017 年 11 月 30 日 上午 10:52 
WMR is crap and is a step back for VR headsets.

Vive definitely has the most cutting-edge tech when it comes to VR.
Wrinkly 2017 年 11 月 30 日 上午 11:36 
引用自 Arthands
It provides more benefits than just being portable. Its also easier/quicker to set up and lighter/more convenient to bring to another location such as a conferences, office, someone's house etc for showcase/demo to client/investors/non-VR users etc. Now they can fit everything with a laptop into a nice backpack, whereas they have to pack them into a suitcase due to the tripod/external tracking devices like camera or basestation. Ease of use is a huge factor for mainstream appeal and adoption for VR.
A dev sum it well here
https://twitter.com/JulieHeyde/status/934362945961766912

Easier set up from inside out tracking, reduce the worry and confusion to the public who are intimidated by the various wires and complicated set ups and room requirement for Vive/Rift/PSVR.

Without external tracking devices, you wouldn't need to have so many power sockets in the room set up, not to mention lesser USB requirements, as well as the risk of someone toppling over the mounted sensor/basestation tripod/camera too. With the Windows MR there isn't even a need to find a space to set up sensor/base station or camera.

And lets not forget the overall VR headset won't cost $2000 in the future either. The price is going to shrink. What Windows MR headsets does now is help get the inside-out tracking technology mature earlier, which benefit everyone else including other VR manufacturers.

As a developer, I would not want to carry around my equipment. Hell, I don't even bother with a laptop these days. I don't know where this muppet you found on twitter is from, but are you telling me he can't afford his own VR system or that the company he works for can't provide one? I have never known a developer to be on minimum wage. Guessing this guy just got a certificate?

I accept Windows MR (Mediocre Reality) has the pro's of simple setup and being able to walk around outside. But how many times do you think 99.9999% of potential users setup a VR system? What do you really think would happen if you went along to your local park wearing a MR system attached to a laptop in a backpack?

This MR nonsense from Microsoft is really just XBox VR, beta tested by naive PC owners.

引用自 Arthands
I don't know why you will defend outside in tracking when inside out tracking is blatantly the future.

Bollox, we all know the future is Garlic Bread. For VR though, how are you going to do full body tracking with inside out? You do realise that Oculus use cameras as their final goal is to be able to fully track the user optically, without LEDs?

BTW. I still think they should add support for MR where possible. Just don't dumb down the games to make up for MR's limitations.
最後修改者:Wrinkly; 2017 年 11 月 30 日 上午 11:38
Novajone 2017 年 11 月 30 日 下午 12:26 
i find the built in vr motion sensors for the joystick much more easyer to carry around but downside is the sensor are in front of you not the back so gonna lose the signal of the joysticks so i stick with htc vive for now.
OLLI_S 2017 年 12 月 3 日 上午 11:43 
Please support the Windows Mixed Reality hardware!
I own an Oculus Rift DK 2 and a CV1 (including the touch controllers) but on Xmas I get a WMR hardware.
Would buy the game when WMR is supported!
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張貼日期: 2017 年 11 月 17 日 上午 1:56
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