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回報翻譯問題
Waiting for a WMR release is just a pipe dream at the moment.
https://uploadvr.com/judge-calls-end-zenimaxoculus-legal-battle/
YOu can get a rift with two controllers and two trackers and a xbox controller for $400. Hell even cheaper today because it's black friday
Either way this should support Windows MR headsets well since it is a SteamVR game, unless Bethesda made a hard lock out of non Vive headsets.
Maybe 95% of the time is a bit optimistc, It's probably why Microsoft didn't call these VR systems. It honestly feels as though they are beta testing XBox VR with niave PC owners.
We used to play games with mouse and keyboard before the consoles took off with controllers. The devs realised that with the controllers the player couldn't turn as fast and so they made rules as to how and where enemies in game should appear, how fast they move and how aggresive they could be. And so the dumbing down of gaming began.
I really don't see MR systems doing anything else for VR.
Those MR headsets are the first to the market with inside out tracking, leapfrogging PSVR, HTC Vive and Oculus Rift while staying in the price range of Oculus Rift. It provides an option for those who doesn't have the necessary room arrangement for base station/camera set up, and in turn expanding the VR users on PC, which leads to more audience for VR developers to earn money from software sales.
I don't know why any PC user would try to defend MR as being better than PSVR, so what? We have the Rift and Vive now with Pimax ~6 months away. Not needing as much room as a Rift or Vive is a new one, which I disagree with. Both the Rift and Vive sensors/lighthouse can be placed high up in diagonal corners or even either side of your monitor if you really are so tight for space.
The only thing going for MR is the display offered by the Samsung, the only OLED. It's higher resolution will be better for reading dials during seated sims. I thnk it's also the only one to offer audio. But those who have used it have described the experience as hot/sweaty with poor audio quality.
MR, not as good as the Rift / Vive, but better than PSVR. Costs as much, if not more than the Rift with controllers that work 95% of the time. Expect MR to prop up the XBox next year as Microsoft tries to gain some market share from PSVR.
A dev sum it well here
https://twitter.com/JulieHeyde/status/934362945961766912
Easier set up from inside out tracking, reduce the worry and confusion to the public who are intimidated by the various wires and complicated set ups and room requirement for Vive/Rift/PSVR.
Without external tracking devices, you wouldn't need to have so many power sockets in the room set up, not to mention lesser USB requirements, as well as the risk of someone toppling over the mounted sensor/basestation tripod/camera too. With the Windows MR there isn't even a need to find a space to set up sensor/base station or camera.
And lets not forget the overall VR headset won't cost $2000 in the future either. The price is going to shrink. What Windows MR headsets does now is help get the inside-out tracking technology mature earlier, which benefit everyone else including other VR manufacturers.
I don't know why you will defend outside in tracking when inside out tracking is blatantly the future.
Vive definitely has the most cutting-edge tech when it comes to VR.
As a developer, I would not want to carry around my equipment. Hell, I don't even bother with a laptop these days. I don't know where this muppet you found on twitter is from, but are you telling me he can't afford his own VR system or that the company he works for can't provide one? I have never known a developer to be on minimum wage. Guessing this guy just got a certificate?
I accept Windows MR (Mediocre Reality) has the pro's of simple setup and being able to walk around outside. But how many times do you think 99.9999% of potential users setup a VR system? What do you really think would happen if you went along to your local park wearing a MR system attached to a laptop in a backpack?
This MR nonsense from Microsoft is really just XBox VR, beta tested by naive PC owners.
Bollox, we all know the future is Garlic Bread. For VR though, how are you going to do full body tracking with inside out? You do realise that Oculus use cameras as their final goal is to be able to fully track the user optically, without LEDs?
BTW. I still think they should add support for MR where possible. Just don't dumb down the games to make up for MR's limitations.
I own an Oculus Rift DK 2 and a CV1 (including the touch controllers) but on Xmas I get a WMR hardware.
Would buy the game when WMR is supported!