Raft
Co-Op world co-ownership.
I am paying with my brother and I LOVE the co-op. We love playing together and it has been harder to find games we both eant to play that have co-op in recent years! My request is such: I join my brother's world/server when we play. But that means that I can't play in the world we created together unless he wants to play. Would it be posible for both of of us keep the saves? Like we would both have our own copy?

Thanks.
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Showing 1-4 of 4 comments
Hiram Abiff May 28, 2018 @ 12:50pm 
I don't believe this is exactly possible, nor has it really been achieved by any other game ( or at least that I'm aware of ). What I think you're essentially asking for, is a "dedicated server" which is only active when players are on; ie like the game "7 Days to Die". This would essentially allow you to "share" the same save; sadly though, dedicated servers for Raft do not exist, or at least they don't yet.. keep reading to learn more.

As far as literally sharing the save back and fourth goes; you and your brother would have to transfer a save back and fourth via a file hosting service (or USB if your guys live close) each time one of you wants to do a little work on the save without the other being online... If we were to see something like this feature eventually intergrated into "any" game, it would be the first time I've ever seen it.

The best way a game could likely do something like this, is for the game to do a simple check to see which save on both computers has the latest modified date, and then overwrite the old save on the one computer with the updated save from the second PC; again, this kind of stuff likely opens possible vunerabiliites which developers stray away from for simplicity. I don't think its impossible though, its just out of the realms of what most developers wanna attempt; especially considering that for how much work and thought will go into perfecting it, most devs likely spend time elsewhere improving the game adding features or fixing bugs.

Hell, a lot of devs refrain from even adding Multiplayer because it adds an extra level of difficulty for them that is aside from the actual game, let alone a special save transfer feature not seen in other games or achieved by other devs.

With all this said, I understand your predicament and the most we can probably hope for, is a dedicated server... With this said, you should probably read what was already mentioned by the developer concerning Dedicated Servers...

Originally posted by Trassan to Dorf In Space:
Mar 16

I prefer there be a dedicated server option, for performance reasons. Obviousy player hosted is also nice, but dedi lets me run a 24/7 server through a hosting service.

Hello!
We do realise that a dedicated server does require more from your system but right now a player hosted solution is what we have available. Maybe further into the future we could solve a dedicated solution but we will not be able to support that right now because the game is built around our current solution and would require a lot of rework.
Last edited by Hiram Abiff; May 28, 2018 @ 1:17pm
Spynes&Commander May 31, 2018 @ 1:31pm 
Thanks for the detailed reply, Would it be possible do you think to copy the save file from inside the game's local files so that i could at least continue playing solo on the game we have both been working on so far?
Yeapal May 31, 2018 @ 2:02pm 
It's definitely possible to just copy the save file across.

You won't find it worth the time and effort of constantly copying save files and ensuring the other person has the up to date save file and vice versa.

Not to mention the can of worms if you both decided to progress in solo and then have two different save files, meaning someone needs to lose their solo progress and accept the other save file for coop to resume.

Start yourself a new solo world and play around in that until (if) dedicated servers are an option.
Kai May 31, 2018 @ 5:25pm 
Originally posted by Hiram Abiff:
I don't believe this is exactly possible, nor has it really been achieved by any other game ( or at least that I'm aware of ). What I think you're essentially asking for, is a "dedicated server" which is only active when players are on; ie like the game "7 Days to Die". This would essentially allow you to "share" the same save; sadly though, dedicated servers for Raft do not exist, or at least they don't yet.. keep reading to learn more.

As far as literally sharing the save back and fourth goes; you and your brother would have to transfer a save back and fourth via a file hosting service (or USB if your guys live close) each time one of you wants to do a little work on the save without the other being online... If we were to see something like this feature eventually intergrated into "any" game, it would be the first time I've ever seen it.

The best way a game could likely do something like this, is for the game to do a simple check to see which save on both computers has the latest modified date, and then overwrite the old save on the one computer with the updated save from the second PC; again, this kind of stuff likely opens possible vunerabiliites which developers stray away from for simplicity. I don't think its impossible though, its just out of the realms of what most developers wanna attempt; especially considering that for how much work and thought will go into perfecting it, most devs likely spend time elsewhere improving the game adding features or fixing bugs.

Hell, a lot of devs refrain from even adding Multiplayer because it adds an extra level of difficulty for them that is aside from the actual game, let alone a special save transfer feature not seen in other games or achieved by other devs.

With all this said, I understand your predicament and the most we can probably hope for, is a dedicated server... With this said, you should probably read what was already mentioned by the developer concerning Dedicated Servers...

Originally posted by Trassan to Dorf In Space:
Mar 16

I prefer there be a dedicated server option, for performance reasons. Obviousy player hosted is also nice, but dedi lets me run a 24/7 server through a hosting service.

Hello!
We do realise that a dedicated server does require more from your system but right now a player hosted solution is what we have available. Maybe further into the future we could solve a dedicated solution but we will not be able to support that right now because the game is built around our current solution and would require a lot of rework.
You probably have to write a script that saves the loaded game save of whomever hosted, and uploads it onto a local network's drive, and run this script when you wish to download it into the latest system.
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Date Posted: May 28, 2018 @ 10:50am
Posts: 4