Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
A screen of my ship which have two motors
Uploading vid, stupid question. Both motors going in the same direction correct?
https://youtu.be/4G-vOlNdGVU?si=tdgjQtWV08PEfyPg
https://www.raftmodding.com/mods/reciever-motion-display
Hope that helps!
Sorry for the late reply !
The engines are running as normal as in the videos...
And yes they do go in the correct way, so eveything seems fine (not too big for the engines, good directions, etc...)
I noticed that at night and with wind only, the ship is reaching the island (from 1500m to 900m) but it rise at day
Still have no answer, it seems buggy and we can't continue our story :'(
Simply sail away with the wind. When you get far enough away (~2000m) the current Caravan Town will despawn and game will spawn a new one, hopefully in direction you can sail to. This works on any story location except Balboa Island which is designed always to spawn upwind from your raft requiring engines or paddles to reach.
to add to this, make sure you have enough engines for your raft. you need 1 engine per 100 foundations. so bigger builds will requires more engines.
My friends keep doing that then trying to calculate direction all the time . Im like "ffs just aim it the same way as the engines."
Good call btw, not even just for this issue but for all new players.