Raft
Is there a way to turn off that annoying autosave when you die?
I'm only playing this single and apparently if you die you lose everything, you can't run back to your corpse and retake back your loot.

This is my 10th restart and my internet isnt stable enough for multiplayer.
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But we told you before, in ''Discord / find rafters'' channel . People fail to read . There are usually people there 24/7 .
I still think there's only one way to play these survival game : Hardest mode, otherwise there is no challenge . I made the habit of crafting a ''rescue'' box with food, water, weapons for friends ,because death can happen :) Also leather armour is a worthwhile item for solo exploring
Автор сообщения: Menzagitat
Автор сообщения: Ragosta tin Dei
It's really not. If the people who play the game already made a discord just to unscrew yourself from a point in the game, that's the community working around the fact that you have bad game design.
Ah yes, the "bad game design" argument :D
They have a point though. And it's pretty clear from your response that you really can't argue back.
Автор сообщения: Astolfo
Автор сообщения: Menzagitat
Ah yes, the "bad game design" argument :D
They have a point though. And it's pretty clear from your response that you really can't argue back.
I don't want to. I explained my point of view. I do not feel that I have to win some argument or to have the last word.
Rarely people change their opinion.
I understand the reason why you need a friend to be rescued and I support the developers choice, despite that I played alone. I also went through a similar experience, where I almost asked on the forum for help. At that moment I also asked if there are backup saves, but I never used them.
If you're struggling on normal mode, try lowering the difficulty instead of screaming that the game is poorly designed. That's why the option exists after all.
I found the save location but making safety saves don't seem to bypass the crappy save system. Does this game have different save locations for different world states?
Автор сообщения: Ragosta tin Dei
I found the save location but making safety saves don't seem to bypass the save system. Does this game have different save locations for different world states?

Well it was designed to be hard to bypass so... Anyway, as far as I know the player state is saved separately from world state. I believe it's the RGD_Users.rgd file in the Player folder (it does seem to contain player inventory data). I've never tested it though so you have to find out yourself.

World states are saved in World folder. Each World has it's own folder and each backup has it's own folder inside of it. The one with the -Latest at the end is, well, the latest save of that particular world.
Отредактировано Anonymous Helper; 16 авг. 2021 г. в 2:28
Kind of agree the logic is a bit screwed here. On the screen where you select which world to play, there is also a drop down to say if others can join. Playing a 'Normal' game where nobody can join feels like it should have you drop your items on death. This is where we turn to mods to change the game to how we want to play. Some people don't like being forced to play with trolls :lunar2019deadpanpig:
got caught by boar that rammed me enlessly into a wall while i got stoned by a bird that could survive 15 arrows. it's a f*ckin buggy ALT+F4 game . should have bought another, a better survival game.
Everytime I see this silly argument I'm utterly amazed at how "SEVERE" it seems to be. How much are you carrying that you lose hours of game time? I mean seriously, if you've lost more than 15-30 at the most, you need to stop carrying your entire stock of everything when you leave your raft.

Blaming the game is simply not the solution, and Raft is FAR from the only survival type game that has penalties for dying. Resources are so easily obtained that losing a handful of tools is simply not that big a deal. Sure, there might be a few bugs that you can die to, been there done that, but seriously, suck it up. It's a survival game. The point is to survive. Be more careful, play smarter.
Автор сообщения: nasojjr
Everytime I see this silly argument I'm utterly amazed at how "SEVERE" it seems to be. How much are you carrying that you lose hours of game time? I mean seriously, if you've lost more than 15-30 at the most, you need to stop carrying your entire stock of everything when you leave your raft.

Blaming the game is simply not the solution, and Raft is FAR from the only survival type game that has penalties for dying. Resources are so easily obtained that losing a handful of tools is simply not that big a deal. Sure, there might be a few bugs that you can die to, been there done that, but seriously, suck it up. It's a survival game. The point is to survive. Be more careful, play smarter.

There's not a lot of survival games where you autosave on death. Minecraft does, but then again, you can run back to the site of your death and salvage your drops, sometimes even losing only the exp you earned while keeping the materials you dropped.

As for survival crafting games in general, in The Forest, you are transported to the native's cave lair, while in Grounded you drop your backpack. Picking up the backpack allows you to reclaim your lost items. In Dysmantle dying reverts back to an earlier save, so you can see what the general expectation is for these crafting survival games. Generally you either manually save or have the ability to salvage your losses. It's quite a problem because the combat in The Raft is particularly bad. It's actually more efficient to just dodge the buzzards instead of trying to kill them because of how long it will take.

AS for losing an hour of progress, its easily realized when you're either starting out, (limited access to materials since you're still using hook based salvage) or dying when carrying Titanium or when exploring bear island, like in my example when the game autosaved and crashed me as I was offering berries for the mother bear. My save was the berries were setup and the bear was already beside me eating them, instakilling me in the process.

I mean ffs there's a discord dedicated to rezzing yourself that pretty much tells you what 'play smart' is basically here is the thing we decided to do instead of just remove autosave on death, this is just as good, except you need another guy so its a lot clunkier.
Отредактировано Ragosta tin Dei; 4 фев. 2022 г. в 21:45
Damn fanboys, the critique is totally legit, its very bad design, turns this survival in the most stressing out there.

Had to heavily mod it. Normal should not have forced ironman (cant load or save) and forced roguelite (you dont even leave a corpse)
Hopefully none of you play hardmode on Subnautica...where your save game file is deleted on death...rofl. Clearly those game devs have no idea what they are doing either...
Автор сообщения: MeGa
Damn fanboys, the critique is totally legit, its very bad design, turns this survival in the most stressing out there.

Had to heavily mod it. Normal should not have forced ironman (cant load or save) and forced roguelite (you dont even leave a corpse)
Normal mode is neither Ironman or Roguelite.
Автор сообщения: derpykat5
Автор сообщения: MeGa
Damn fanboys, the critique is totally legit, its very bad design, turns this survival in the most stressing out there.

Had to heavily mod it. Normal should not have forced ironman (cant load or save) and forced roguelite (you dont even leave a corpse)
Normal mode is neither Ironman or Roguelite.
Ah, very strong arguments. I clearly see the reasons why you are right, LOL.

But yes, forced ironman is when you cant save scum or simply load your previous save, lol.

Rogue lite? yeah, its rogue lite, a variation on the roguelike where you dont permanently lose your character (which happens in hard mode) but lose all progress = spawn with a new chracter. But since you keep world progress, its the lite variation, yeah.

But keep white knighting all you want XD
Автор сообщения: nasojjr
Hopefully none of you play hardmode on Subnautica...where your save game file is deleted on death...rofl. Clearly those game devs have no idea what they are doing either...
Actually Normal Mode on subnautica has you reverting to your previous save. You don't lose any inventory at all. That's BOTH subnauticas by the way thanks for reminding me.
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Дата создания: 13 авг. 2021 г. в 11:29
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