Raft
daveyfunk Aug 14, 2022 @ 11:18am
How does this game compare to other survival rpg's?
Looking at a survival rpg and this, medieval dynasty, mist, green hell and others seem to look quite good

I'm wondering how this compares and if people on this forum have experience in this genre and can recommend the top picks I'd be grateful :)
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HoodedHound Aug 14, 2022 @ 12:25pm 
This game differentiates itself in the survival genre in the fact that it is incredibly chill game and in my opinion it is a must need multiplayer game if you have friends, although it is a great experience in singleplayer as well. It has an easy to learn building system and is flexible. The survival aspect is minimal and balanced based on the difficulty you're on (only have to manage hunger and thirst). You have a moving base and are on it a vast majority of the time. Building your raft is fun, visiting islands for resources is a good time, except for Bruce the shark when you have to get stuff underwater. He's a pain but can be bested once you time your stabbing right. It's a wholesome game with minimal combat.

The only reason I say all this is because if you are looking for a "true" survival game with health management, combat, stealth, etc then this isn't the game for you. This isn't a "gotta be serious" game. The ones you have listed are more serious and have learning curves. You can also look into Icarus and The Forest as a couple suggestions.

Hope this helps!
Last edited by HoodedHound; Aug 14, 2022 @ 12:28pm
Finkle and Einhorn Aug 15, 2022 @ 11:17pm 
If you haven't tried The Long Dark you definitely should. Raft is a survival game yes, but its more like Valheim. There is a large building component and you're never really threatened by enemies if you're as prepared as you would be in other survival games. It's more of a 'have fun with friends and build a sick ship' game.
ViveLeGras Aug 16, 2022 @ 8:37am 
The long dark adds complexity to a survival game in that you have food, water, temperature, and time. Let me explain. Adding the temperature itself just adds a limitation to how far you can go until you get the right gear. Randomized weather events adds a level of unpredictability that makes it quite challenging. The time aspect is important though, every action you commit to requires a set amount of time. Building a fire? 5 minutes. Opening a can? 1 minute. In those small micro-time frames, you eat a lot of time that uses calories. Before you know it, you're in the middle of a bad spot with some items you risked, have no water, no food, your clothes are wet and offer little environment protection, and there are wolves hunting you while you try to make it back to your base.

Ark: survival evolved is a fun gathering/basebuilding/creature taming game.

Icarus is a mission-based survival game that has a lot of interesting mechanics. Namely, resources don't respawn and there's a lot of running on the maps. Each mission is pretty fun, but you start from scratch every time. It sounds horrible but I honestly love it lol. If the creature spawning was fixed, I'd play it more.

Medieval Dynasty isn't so much a survival game as it is a medieval tax simulation.

Green Hell has an interesting story, but let me warn you about the game play. It's brutal. You micromanage macronutrients (see what I did there?) as you play. It's very much a survival game, complete with a complex system of gameplay.

SCUM, while typically a RUST variant, is actually an amazing survival game. If you want realism, SCUM will add to it.

The perfect game would be a mix of SCUM's rifle/bow/metabolism system, Ark's creature feature, and the challenge/gathering/building/environmental system from Icarus.
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Date Posted: Aug 14, 2022 @ 11:18am
Posts: 3