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But / anyway
The currently last Story island offers tons of trees to cut
Also, your axe, even the metal one, isn't what I'd call a quality tool.
There are some trees that simply might be too hard for such a cobbled-together implement.
Perhaps in the future there might be a way to cut them down?
We will see.
But for now, my money is on an aesthetic choice.
I've stumbled upon thin borch trees that can be cut down, and thin borch trees of almost exact same height that cant be cut down. You cant even differentiate them properly cause they look same. Some can be cut, some not.
And what is wrong with having more wood?
everyone constantly talks about, with all these quick breakings, quick hungers, quick thirsts.. that the game would be problematic.. but never really gives reason besides "cause it would be a bit more wood/water/plastic".. if you set up a raft properly, you are gonna have plenty of it anyway, so what's the point in the late game if you are gonna have stuff? nothing in this game makes any sense. I enjoy it, of course, but it is annoying in so many little things that lack any sort of logic. cant grow tress cause you have like 0,00001% chance of getting a seed. cant chop down trees cause, "you'd have wood", wat?
honestly, is this game even being still worked on? it seems like after so many years, there is so much stuff lacking.. and annoying thing is that the game has such a huge potential and sailing the raft is fun.. but micromanagment isjust too annoying at times. Even coming to Balboa, you cant explore an island normally cause you get thirsty so quickly..
and visually, many small trees look similar but you dont know which you can cut and which you cant, unless you come right to them to see if the icon pops up. That's not a good solution. either reduce the trees or reward players with getting a wood from them by getting a progress in the story.. i dont see why should this be problematic.. ?
Cause "its a survival game"? Yeah, even minecraft is survival and you can chop anything.
I get it, to not chop fat tall trees. but same thin ones and ones are cool, ones are not?
no.. I call BS on that. There is no logic, it feels random. Either all should work, or reduce them.. or make similar ones to be fatter and taller..
why cant we even have a nets for fishing? cause it would be an easy food? eh.. artifical illogical "survivaling". the game should, of course, get easier and more chill when there is more progress done..
(sorry for the rant, but it is annoying at many occasions)
All I'm saying is that the game needs some consistency with some logic in it.
Balboa is huge and full of trees, yet all you'll leave with for wood is most likely less than if you've just chopped down your average sized island in the ocean.
Yes!
I personally wait for the chain saw. And not only for cutting wood, because since sharknado, we all know that chain saws are the best weapons to use against sharks.
still disagree. Simply because Palm Trees are really thick trees and we can cut them down no problem. But a birch tree, thin as a branch, cant be cut down. A pillar on the boat, thicker than a birch tree, can be cut down with the same axe.
Nah-ah. I dont buy it. Those birches should be able to be cut down. And if not, then dont add them.
And if you have to run from a tree to a tree to see if this thin one can be cut down and that one cannot, and wait for an icon to pop-up.. I dont think that is a good game design, no? It should be more apparent what can be cut down and what cant. Like those huge trees even on basic islands.. it makes some sense that they are static. But small trees on Balboa? No sense at all. None.
would just be cool if end game turned into kind of a town civilization sim game haha,
we've left Balboa already, did what had to be done, but it was just a huge waste of time. glad to leave it behind, never going back
Or do you have better suggestion if goal was to keep the wood you can harvest from an island the same while allowing all trees be cut?
Then either put only a few trees in there or allow cuttable trees be cut down (meaning that I understand not cutting super high and thick pines, but dont understand not being able to chop down thin birches).
The island is huuuge. And if the design is that on this huuuuge **forest** island, you cant get a wood out.. then it makes no sense and just detracts from the overall experience and game.
So far, Balboa was by far the worst island and experience in the game. Chore to explore and nothing to be found (besides the code and a blueprint and some eastereggs). Rather Ten small island than one Balboa where nothing can be obtained.
Why a bit more wood is considered to be a problem? Most of it will end up used for cooking or smelting. And some might be used for adding a little bit to the raft.
So, where exactly is a problem and why exactly would that be a problem?
It seems like a problem does not exist, at all. Yet, people want to create one.
I hardly chop down trees for the wood at all, my nets on my raft take care of that.
You're the one trying to create a problem that does not exist.