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You are entitled to your view.
You must have played ' alot ' of games, and ' Refunded ' them within two hours,
wrote alot of comments on so many games, from your Post Histories.
Even being called a troll, with your much crude review(s).
Must be hard finding games, that suit your style.
Possesses ' Seven ' games in total.
BAHAHAHHAHAHAHHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA.....AHAHAHAHAHAHAHAHAHA...
Ok made my day buddy, you can now go back to shoot zombies that have a door magnet up their butt.
Ouch. Yeah, people don't get that whole 'family sharing thing.'
The shark can also be disabled if you really want, also with 3rd party means. Then you can pretend that the shark is simply curious and that's why it follows you, or remove it completely. I myself disabled shark attacks on player because to me it makes no sense. However, everything else I left alone.
The start is a bit slow, but once you discover the receiver and explore beyond the standard islands, you'll notice that the game isn't so shallow, but you have to trigger the rest of the game. The first few hours will be slow, almost every single survival game is that way, Subnautica the same. At first I thought the game was shallow as well, even I wanted to refund it. But I gave it another go and I'm hooked. I've slowly built my raft the way I want it. Sadly I'm getting a bit annoyed over livestock despawning or disappearing but all I can do is to chug along and hope a fix comes soon, judging by other player reports.
I don't disagree with what you say. The mechanics are pretty ♥♥♥♥. But it's not like 7DTD doesn't have ♥♥♥♥ mechanics, especially after all the nerfs because they didn't like people running off to 0.0 on Day 1 at the hardest (then) settings like I used to do and make their game look easy.
And yet both games are fairly fun to play.
Other can-be-tedious survival games include The Forest, Mist, Empyrion, Subsitence and whole bunch of others I've played. It's the nature of the beast.
Yeah sure, the game does have it's issues but it's a bloody INDIE game man. There are no hundreds of devs behind it. Besides with hotfixes still coming in I believe the authors over at Redbeet are not done with the game yet although they likely won't expand the main storyline anymore.
Regarding you issues with the game being rinse and repeat struggle to keep your thirst and hunger up... that's true for like the first few hours at most. After that (provided you are not an eternal noob) you start automating stuff and my dude that is some satisfaction when you continuously have less and less things to worry about. Now with the latest features including a windmill to recharge you batteries it's truly a top notch chill on the raft... once you earn it of course.
all you need to survive the 'grindy' start is a spear, fishing rod, grill/purifier and some brainpower.
but just by reading your comment its clear you made it like, what, 20 min in? got bored? felt like that was a intentional attack on you and your family honour by the devs?
You can also jump in the water and swim after the resources, which is faster than gathering them with a hook, but then you risk getting killed by the shark! It makes for great risk vs. reward gameplay.
Then after you get some crucial technology, the game REALLY gets good. Now you have the ability to actually steer and navigate, and the crappy wooden platform you started with starts to feel like a real ship! It's so awesome.
Don't feel bad about restarting the early game; it takes a while to figure out the optimal build order for the stuff you need to prioritize. I definitely found the game infuriating at first, but it just got better and better the more I played.