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the three antenna, a wall height high suffice to make the simple tool work.
Well that's just practical thinking--not sure a video game can handle that.
I would argue that it's as intuitive as it needs to be, and associating that error message with the antennae over the object displaying the message is the leap in logic.
AFAIK a real life antenna on a boat needs to be above the top of the waves, not only above water.
When you place the receiver at the proper altitude, it gives you a full readout of each antenna and what any errors with that specific one are - cross referenced with the numbered connections on the bottom.
So you're upset about missing something - which is understandable - but it's not really a failure of game design and it's far from "counter-intuitive"
But in the real world, which one is the one that is often placed higher up to get better reception? The antenna or the receiver?
Consider this;
The error message in question also never mentions a required height
It doesn't distinguish between any antennae
It doesn't change at all as I move the antennae up floors.
Face it, it's a lot less "counter-intuitive" than you are saying it is.
i think its cause they want you to be able to visually see the wires but dont want them clipping through a bunch of floors? But ya I agree its a bit of a counter intuitive system, and it also makes laying out your ship ugly and akward.
I've never built it that way, and it confused the hell out of me the first time.
No it's not. The logic is literally wrong in-game and that's the issue.