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But no, instead they re-write the story so it includes a super generic villain and then the ending is a super generic boss fight. So lame. The combat in the game was always really bad, so adding more of it in the final level was a terrible idea.
Also I have to say, that last level was really ugly. I thought Caravan Town and Tangaroa had such a cool look to them. But when I got to Utopia it was like their good level designer quit and they just slapped together some bamboo and skyscrapers and called it a day.
It's only a difference of degree. For all of them, you're going from one place to another and you must solve a puzzle if you want to get to the next place.
They re-wrote many of the notes for the earlier locations, starting with the radio tower, Vasagatan, etc, and Olof's character was completely changed from a seemingly well-intentioned but incompetent politician to a warlord-mad scientist-super-villain.
But when I saw all the crap the rafters had done to Utopia by adding all those spinning obstacles I had to get through, I was actually in agreement with Olof that the damned rafters deserved to be locked up... I was sorely tempted to leave them there to rot.
Game needs something. I wouldn't mind a new game plus where you start over, but retain your current raft/recipes or something. SOMETHING!
With regards to emptiness. Balboa was pretty bad too....like pointlessly large and hard to navigate, just for the sake of "padding", coupled with stupid spawn rates on the bears.
In terms of new game plus, you might be able to find a mod that would essentially do the same thing.
When I first started playing the game, I was getting an eerie "last person on earth" vibe from it. And I was thinking, that might be a unique way to end the game: you go to the final area... and all the people are actually gone. You are actually the last person alive. But it's not that bad, because you've learned how to build all this stuff and survive on your own, and you can keep sailing indefinitely, and hey - maybe someday you will find someone else?
I know, I know, that's probably way too dark for most people, but I think it would've been a lot more memorable than having a cartoonish supervillain and his pet hyena at the end.
When 1.0 came out, they kinda ruined that whole vibe anyway, because they added the trading posts and put in a couple of NPCs you meet before the ending. Feels like a missed opportunity to me, but I guess I understand why they did it the way they did.