Raft
The hunger...
On normal. Is insane.
There needs to be some server settings to modify some parameters.

It's ruined the experience for me and my coop friend. We think about jumping into this game and groan about having to manage water and (more than anything) food.

The player character is probably the reason the world is flooded. He probably caused mass-extinction with how much food is needed to feed him. They probably had to dedicate wild amounts of resources and factory farming to feed this kid.

Edit: What makes this even more agonizing is your bowls are destroyed when consuming food from the cooking pot...
Last edited by Aname Goeshere; Jan 9, 2022 @ 9:57pm
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Showing 1-15 of 34 comments
bongerman85 Jan 6, 2022 @ 10:34pm 
lol, i sometimes wonder this myself, the hunger and thirst need to be severely scaled back, subnautica original nailed the food and water system, something a little closer to those rates would be ideal here.
Shame on you Jan 6, 2022 @ 11:49pm 
As soon as you have a small garden with 20+ Small plots you grow potatoes and redbeet.
(What means you get 20x3 = 3 Stacks of Crops every time)
https://steamcommunity.com/sharedfiles/filedetails/?id=2710863371
And 5 Cooking pots.
You can expand the food bar with better food (like soup made of 4x Potatoe and/or Redbeet)
And these 5 pots create 5 Dishes what fill you 100% + 100% the extra bar
https://steamcommunity.com/sharedfiles/filedetails/?id=2710863358

Edit:
You can work with less assets, but 20+ and 5 Pots are ideal. The + of the plots should be so many that the birds can eat some crops and you still have enough left. And this amount depends on how you play
Last edited by Shame on you; Jan 7, 2022 @ 3:08am
Spark Sunbright Jan 7, 2022 @ 3:40am 
Personally, I like the hunger rate on this game better than on any other survival game I've played precisely because you have to eat more than once per in-game day to stay alive, which I find to be enjoyably challenging. Even the hunger rate on Hard mode isn't particularly hard to manage once you get used to it. You just need to spend some time fishing each day. Farms and cookers are optional.

But if that's not for you, then there's always easy mode and, of course, mods.
Weaver Jan 7, 2022 @ 3:49pm 
One you learn to cook more complex foods you get an extra segment of hunger bar from them that keeps you fed far longer.
Once you progress enough food, water, and general materials become absolutely trivial matters.
Zhorge Jan 7, 2022 @ 6:08pm 
Originally posted by bongerman85:
lol, i sometimes wonder this myself, the hunger and thirst need to be severely scaled back, subnautica original nailed the food and water system, something a little closer to those rates would be ideal here.

I don't. Hunger and thirst are commonly screwed up in survival games. The best hunger system I've encountered was in Red Dead Redemption II. Depending on what you did Arthur could get fatter or skinnier and effected his performance in various areas without crippling your character like this game does because you haven't had a glass of water in the past 10 minutes.

As for Subnautica, they had the same problem in the early phases of the game. A lot of people, including myself, complained and they tweaked it.
Zhorge Jan 7, 2022 @ 6:12pm 
Originally posted by Lousy.:
On normal. Is insane.
There needs to be some server settings to modify some parameters.

It's ruined the experience for me and my coop friend. We think about jumping into this game and groan about having to manage food and water.

The player character is probably the reason the world is flooded. He probably caused mass-extinction with how much food is needed to feed him. They probably had to dedicate wild amounts of resources and factory farming to feed this kid.

It's a bit over the top. But it becomes very manageable as you progress. One of the keys is to not eat until you're in slow-down. Then you get the most bang-for-your-buck when you eat.

For example, the first bite of a salmon may give you about 1/3rd a bar of food. The second bite might give you 1/5th. The next might give you 1/8th.

Another thing is complex food from the cooking pot. It gives you the 'well fed' buff which dramatically slows the rate your food bar goes down and you can even expand your food bar past its normal limits.
Puma Jan 8, 2022 @ 2:01am 
Originally posted by Zhorge:
Another thing is complex food from the cooking pot. It gives you the 'well fed' buff which dramatically slows the rate your food bar goes down and you can even expand your food bar past its normal limits.
No it doesn't. This isn't Terraria. There are no buffs. There are two separate hunger bars that drain at the same rate. Cooking pot foods are just more work for less nutrition.
Shame on you Jan 8, 2022 @ 4:44am 
Originally posted by Puma:
Originally posted by Zhorge:
Another thing is complex food from the cooking pot. It gives you the 'well fed' buff which dramatically slows the rate your food bar goes down and you can even expand your food bar past its normal limits.
No it doesn't. This isn't Terraria. There are no buffs. There are two separate hunger bars that drain at the same rate. Cooking pot foods are just more work for less nutrition.
He speaks about the yellow part of the hunger bar
https://steamcommunity.com/sharedfiles/filedetails/?id=2710863358

And for real, i have 5 Wooden Storage Crates of food on reserve on day ?40-60?
Really who cares about less nutrition
Cook good stuff
Eat normal fish if you stay on your raft, and if you go on a large (story) island
Eat and drink to maximum and take 2 bottles and 1 good food with you

And yes, the Yellow extra "Well fed" bar drains slower
Last edited by Shame on you; Jan 8, 2022 @ 4:59am
Weaver Jan 8, 2022 @ 4:47am 
Originally posted by Puma:
Originally posted by Zhorge:
Another thing is complex food from the cooking pot. It gives you the 'well fed' buff which dramatically slows the rate your food bar goes down and you can even expand your food bar past its normal limits.
No it doesn't. This isn't Terraria. There are no buffs. There are two separate hunger bars that drain at the same rate. Cooking pot foods are just more work for less nutrition.

You are wrong.
The bonus bar depletes at .07 a second while the regular bar depletes at .09 on Normal difficulty.
Also despite looking visually shorter it goes 1-100 like the regular bar.
So on normal the regular bar takes 18m31sec to go 100 to 0 while the bonus bar takes 23m49sec to go 100 to 0.
This then combines for a total of 42 minutes and 20 seconds.
Cooking pot foods is by far more effective and efficient than eating foods that don't give you the bonus bar.
All this information is publicly available: https://raft.fandom.com/wiki/Hunger
{GFG} Kage Jan 8, 2022 @ 7:46am 
Originally posted by 《Ⓑ》:
As soon as you have a small garden with 20+ Small plots you grow potatoes and redbeet.
(What means you get 20x3 = 3 Stacks of Crops every time)
https://steamcommunity.com/sharedfiles/filedetails/?id=2710863371
And 5 Cooking pots.
You can expand the food bar with better food (like soup made of 4x Potatoe and/or Redbeet)
And these 5 pots create 5 Dishes what fill you 100% + 100% the extra bar
https://steamcommunity.com/sharedfiles/filedetails/?id=2710863358

Edit:
You can work with less assets, but 20+ and 5 Pots are ideal. The + of the plots should be so many that the birds can eat some crops and you still have enough left. And this amount depends on how you play

Honestly, that's a bit overkill. For 20 wood, and a few nails, you can create an indoor room (3 walls, door, and ceiling, 1 foundation in size) big enough to protect 4 small crop plots from seagulls. On Normal, 2 plots is enough to keep one person fed with out even cooking the food. That means the 4 will be enough for OP and his friend. After that, just need to worry about water, and 2 water purifiers is plenty to both take care of the crop plots and the players.
M E N H I R Jan 8, 2022 @ 9:01am 
https://www.youtube.com/watch?v=S2qDCGkBxsk&t=6s
much cickens...that's u need ;) the eggs are good for food and ingredient for biofuel
Last edited by M E N H I R; Jan 8, 2022 @ 9:02am
Shame on you Jan 8, 2022 @ 9:51am 
Originally posted by {GFG} Kage:
Honestly, that's a bit overkill.
Depends what your aim is
Sure its too much if you only consider what it can Produce if you work along a tight time plan.

But If you like to produce is "Waves" what means you visit your kitchen only 1-2 times per day and your garden even less, then it is a perfect setup. You will produce so much that you can Focus 4/5 (probably more) of your time on other stuff than food
{GFG} Kage Jan 8, 2022 @ 10:27am 
Originally posted by 《Ⓑ》:
Depends what your aim is
Sure its too much if you only consider what it can Produce if you work along a tight time plan.

But If you like to produce is "Waves" what means you visit your kitchen only 1-2 times per day and your garden even less, then it is a perfect setup. You will produce so much that you can Focus 4/5 (probably more) of your time on other stuff than food

I wasn't trying to suggest that one should only ever do the bare minimum, but 20 crop plots is definitely overkill for feeding a person. I only went that nuts when I wanted a renewable source of biofuel that didn't require frequent dips into the water to fight the shark. In general, 2 plots, and cooking the vegetables will not only feed you, but build up a backlog over time. Make it 4 plots, and you can easily store up a full stack of each vegetable in your inventory so that you don't need to make frequent stops for more food.

Personally though, once I can make the fishing rod, I favor fish since cooked meats refill your hunger meter more anyway. As a side benefit, that also gives you plenty of shark bait to keep the shark off of you while you swim to islands for resources.
Puma Jan 8, 2022 @ 11:51am 
Originally posted by Weaver:
You are wrong.
No, u.
Originally posted by Weaver:
Cooking pot foods is by far more effective and efficient than eating foods that don't give you the bonus bar.
No they're not. Lets take the case of Simple Fish Stew as a blatant example. When grilled 2 small fish and 2 vegetables give you 70 regular hunger, and with a .09 per second consumption rate that comes out to 777.8 seconds. However, if one were to cook the same ingredients in a pot to make a Simple Fish Stew, it would consume an additional bowl, and give you 15 regular hunger and 25 special hunger, for a total of 523.8 seconds.
15/.09+25/.07 = 523.8

So for the additional cost of a bowl you get 254 seconds less nutrition. That is not as you put it "far more effective", it's not even more effective, but in fact LESS effective for a higher price.

See throwing numbers around works a lot better if you can actually do grade school math.
Peanut Jan 8, 2022 @ 11:53am 
Thirst is totally unbalanced. Hunger needs a bit of tweeking also. Love the game but it is annoying to constantly have to drink.
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Date Posted: Jan 6, 2022 @ 9:21pm
Posts: 34