Raft
conejeitor Dec 30, 2021 @ 2:11pm
Frustrating dieing system
This must be the only game that autosaves once you are dead. And that´s the only save you get.
Originally posted by Anonymous Helper:
Originally posted by conejeitor:
By the way: which mod saves you from this but keeps the rest of the game intact? I can´t seem to find one. Thanks.

Something like Inventory Persist (keep inventory upon death like in peaceful or easy) or Scattered Remains (scatters the content of your inventory where you died)?

https://www.raftmodding.com/mods/invpersist
https://www.raftmodding.com/mods/scattered-remains
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Showing 1-15 of 16 comments
Xas Dec 30, 2021 @ 4:40pm 
Can't help it, as
Player status/inventory data and
World/raft/items data are saved separately in different files.
Saved upon exit.

Could only be more careful in a ' survival ' game,
make periodic ' manual ' saving and backup if meticulous.
Last edited by Xas; Dec 30, 2021 @ 4:47pm
Shame on you Dec 30, 2021 @ 5:12pm 
Loading a savegame when you die is allready maximum Cheese (since in singleplayer cheat would be the wrong word)

So if you use mods and prevent death it doesnt matter any more. Only grief i have with build in permadeath is when you die by a bug.
Spark Sunbright Dec 30, 2021 @ 6:44pm 
Originally posted by Nameless:
Loading a savegame when you die is allready maximum Cheese (since in singleplayer cheat would be the wrong word)

So if you use mods and prevent death it doesnt matter any more. Only grief i have with build in permadeath is when you die by a bug.

+1

Reloading to a previous save won't change the fact that you died. For me, that knowledge alone would be grounds to restart any survival game from scratch. Even if respawning was allowed in the game mechanics (which it is), I wouldn't be able to continue enjoying the game knowing that I cheated. (I would call "cheated" the right word because to my mind, cheating isn't necessarily against other players. If you reload to cancel a mistake, you're cheating yourself out of an honest experience, and where's the fun in that?)
conejeitor Dec 30, 2021 @ 7:21pm 
Originally posted by Spark Sunbright:
Originally posted by Nameless:
Loading a savegame when you die is allready maximum Cheese (since in singleplayer cheat would be the wrong word)

So if you use mods and prevent death it doesnt matter any more. Only grief i have with build in permadeath is when you die by a bug.

+1

Yeah, survival experience my axx. that only depends on how much time you have for playing video games. If you like permadeath, just don´t save.
Xas Dec 30, 2021 @ 7:38pm 
There are many examples and instances in this ' early access ' game since the start, that due to unfortunate bugs, impact from Screechers, dashing enemies/ toxicated deaths/ death while forced termination/ stuck between objects while taking damage/ missing or bugged quests/ updates causing conflicts/ one mistake ruined hours of effort of structuring a design .... (some may have been fixed)
always be careful, have at least a fallback plan.

For vivid builders, tell yourself not to save, one mistake, weeks of effort gone.
Thumbs up to those not saving and then whine about it when occurs on ' you '.


*curious why user nameless, doesn't ' has Steam Raft ' beside the name.

Last edited by Xas; Dec 30, 2021 @ 7:43pm
Spark Sunbright Dec 30, 2021 @ 8:20pm 
Originally posted by conejeitor:
Yeah, survival experience my axx. that only depends on how much time you have for playing video games. If you like permadeath, just don´t save.

I guess it all depends on what kind of enjoyment you want to get out of this game, and, as you rightly note, how much time you have.

If your purpose is to design an awesome-looking raft, there's creative mode, where you literally can't die. If your purpose is to enjoy the story without having to deal with the survival aspects of the game, there're peaceful mode and easy mode, neither of which have any death penalty what-so-ever. If you want a survival experience (which, correct me if I'm wrong, but doesn't seem to be the case with you), then normal or hard modes provide that. It's really just a matter of preference. This game goes out of its way to give plenty of options for different play styles.

What I don't get is why you're unhappy with the auto-save upon death. How does that lower the enjoyment of your experience? If your plan was to reload to a previous save, couldn't you have just played on peaceful or easy mode where you instantly respawn with all of your items intact?
MadTinkerer Dec 30, 2021 @ 8:22pm 
As discussed at length elsewhere, the problem isn't autosaving on death, the problem is that in multiplayer players can retrieve incapacitated players to revive them and preserve their inventories, but in single player this isn't possible. It's an unintentional side-effect of making things work as close as possible in both single and multiplayer, but the result is basically a super-harsh death penalty in single player. There are mods to handle this, but i still feel it's something the devs need to fix themselves. Either have an option to just keep inventory in normal and hard or allow for "death boxes" to spawn near where players die so items can be retrieved.

Originally posted by Spark Sunbright:
What I don't get is why you're unhappy with the auto-save upon death. How does that lower the enjoyment of your experience? If your plan was to reload to a previous save, couldn't you have just played on peaceful or easy mode where you instantly respawn with all of your items intact?

Because eventually easy becomes too boring. After playing a while, It's too easy to accumulate a large surplus of food and other resources and there's never any fear of dying because combat is too easy. But on normal mode food and hunger diminishes just fast enough that cooking feels rewarding. On normal, combat feels exciting as far as the balance of taking and dealing damage. On normal, even basic building feels rewarding because you need to spend more wood on cooking.

Other than the unintentional death penalty, all of normal mode's features feel perfect. That's why players who have tried normal but hate the death penalty can't be satisfied with easy mode.
Last edited by MadTinkerer; Dec 30, 2021 @ 8:36pm
Spark Sunbright Dec 30, 2021 @ 9:06pm 
Originally posted by MadTinkerer:
As discussed at length elsewhere, the problem isn't autosaving on death, the problem is that in multiplayer players can retrieve incapacitated players to revive them and preserve their inventories, but in single player this isn't possible. It's an unintentional side-effect of making things work as close as possible in both single and multiplayer, but the result is basically a super-harsh death penalty in single player. There are mods to handle this, but i still feel it's something the devs need to fix themselves. Either have an option to just keep inventory in normal and hard or allow for "death boxes" to spawn near where players die so items can be retrieved.

Originally posted by Spark Sunbright:
What I don't get is why you're unhappy with the auto-save upon death. How does that lower the enjoyment of your experience? If your plan was to reload to a previous save, couldn't you have just played on peaceful or easy mode where you instantly respawn with all of your items intact?

Because eventually easy becomes too boring. After playing a while, It's too easy to accumulate a large surplus of food and other resources and there's never any fear of dying because combat is too easy. But on normal mode food and hunger diminishes just fast enough that cooking feels rewarding. On normal, combat feels exciting as far as the balance of taking and dealing damage. On normal, even basic building feels rewarding because you need to spend more wood on cooking.

Other than the unintentional death penalty, all of normal mode's features feel perfect. That's why players who have tried normal but hate the death penalty can't be satisfied with easy mode.

Not that I don't appreciate your response, but my question was specifically for the OP. I fully agree with you that easy becomes boring, which is why I play exclusively in Hard Mode and single player, which is de facto perma-death, and I enjoy it immensely. But that's me, and I wouldn't presume that others need to enjoy the game in the same way. The OP was complaining specifically about auto-save on death, but then indicated that they weren't interested in the survival part of the game anyway, which to me sounded like someone who would enjoy peaceful or easy mode more, hence my question.
Shame on you Dec 30, 2021 @ 10:23pm 
Originally posted by Xas:
*curious why user nameless, doesn't ' has Steam Raft ' beside the name.
Familyshare with a other account
conejeitor Dec 31, 2021 @ 4:17am 
Originally posted by Spark Sunbright:
Not that I don't appreciate your response, but my question was specifically for the OP.

Well, then I guess I´ll say it myself: the game is TOO BORING on lower difficulties.
Also, why the dificulty level would have anything to do with having the option for "not autosaving while dead"? Most survival games have permadeath as an option, which might be forced in multiplayer but never on SP.

By the way: which mod saves you from this but keeps the rest of the game intact? I can´t seem to find one. Thanks.
Last edited by conejeitor; Dec 31, 2021 @ 4:52am
Shame on you Dec 31, 2021 @ 5:37am 
Well not directly a mod.
Backup software that Backups your Save folder all x Minutes

Or Godmode as a Mod
Last edited by Shame on you; Dec 31, 2021 @ 5:38am
conejeitor Dec 31, 2021 @ 7:27am 
Originally posted by Nameless:
Well not directly a mod.
Backup software that Backups your Save folder all x Minutes

Or Godmode as a Mod

Yeah, not an actual solution to the problem.
The author of this thread has indicated that this post answers the original topic.
Anonymous Helper Dec 31, 2021 @ 8:03am 
Originally posted by conejeitor:
By the way: which mod saves you from this but keeps the rest of the game intact? I can´t seem to find one. Thanks.

Something like Inventory Persist (keep inventory upon death like in peaceful or easy) or Scattered Remains (scatters the content of your inventory where you died)?

https://www.raftmodding.com/mods/invpersist
https://www.raftmodding.com/mods/scattered-remains
Last edited by Anonymous Helper; Dec 31, 2021 @ 8:04am
Shame on you Dec 31, 2021 @ 9:34am 
Originally posted by conejeitor:
Originally posted by Nameless:
Well not directly a mod.
Backup software that Backups your Save folder all x Minutes

Or Godmode as a Mod

Yeah, not an actual solution to the problem.
? If you die you just restore the last backup
conejeitor Dec 31, 2021 @ 1:21pm 
Originally posted by Nameless:
Originally posted by conejeitor:

Yeah, not an actual solution to the problem.
? If you die you just restore the last backup
yeah, but everytime you feel like saving, you have to leave the game, open the third party software and save. don´t you?
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Date Posted: Dec 30, 2021 @ 2:11pm
Posts: 16