Raft
Coyt35 Feb 7, 2022 @ 5:37pm
can we please get raft for mac too
i really want to play this game with my friends but it doesn't work with mac can we get an update for mac users?
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Showing 1-13 of 13 comments
Anonymous Helper Feb 7, 2022 @ 6:43pm 
The developers plan to complete Raft on Windows first before considering supporting other platforms whether it's Mac, Linux or Consoles.

https://support.redbeetinteractive.com/hc/en-us/articles/360007241172-Do-you-support-Mac-Linux-and-will-Raft-come-to-consoles-
Durandal Feb 8, 2022 @ 6:24pm 
seconded
The Black Dragon Feb 14, 2022 @ 4:11pm 
I agree wholeheartedly. Such a shame that it hasn't happened yet.
Doctor Hentai Feb 15, 2022 @ 12:56am 
MAC is 2.77% of steam users.
But how much of them will buy raft?
10 peopple? What the point to port game for so little auditory.
Pisaro Feb 15, 2022 @ 6:13am 
Buy gaming Platform...
INKEDinARIZONA Feb 17, 2022 @ 11:53am 
Originally posted by Doctor Hentai:
MAC is 2.77% of steam users.
But how much of them will buy raft?
10 people? What the point to port game for so little auditory.
100% agree, such a small dev team they need to concern themselves with the community (windows) which is 100% their player base.
shundread Feb 19, 2022 @ 12:57pm 
+1 for linux support
Coyt35 Feb 23, 2022 @ 8:39am 
all of you are right but what about customer satisfaction 10 people is 10 people you can make satisfy. Ofc if this is not worth it and too much trouble it understandable and also lets not forget that more games made for mac there will be more mac steam users.
Coyt35 Feb 23, 2022 @ 8:43am 
and lets not forget they have 100% windows community because game is only available for them.😂😂
anlkdam Feb 23, 2022 @ 2:28pm 
+1 for linux support
Theodis Feb 23, 2022 @ 11:27pm 
I've already been playing on Linux just fine due to Proton. A native version would be cool, but any time developers claim they'll either consider porting or port a game to Mac or Linux after it's finished and they don't have a background in cross platform development it almost always just ends up being a hollow promise or a very sloppy port.

If a game is being developed and tested only on a single platform, then there is no testing being done to ensure the libraries and techniques being used will work well on other platforms. If something is done that doesn't work well on other platforms it's very likely it'll be repeated over and over and involve a lot of refactoring to make the port possible. Chances are unless the developer has the experience to know what to watch out for, it won't be a single thing but many things. When the developers finally gets around to trying to port the project over to another platform they'll likely be hit by a deluge of issues holding back the port and realize that it's going to be a huge costly undertaking, then they'll look at the percentage of players on those other platforms and conclude that it's just not financially viable. At this point they either drop the attempt or try and find compatibility layer solutions to avoid large rewrites of the code base to make it work which results in a subpar experience compared to running on Windows.

Anyone who's been gaming on Linux(probably Mac too) for awhile has probably already heard the claims and gone through this many times. If you're still new to it, then this is probably what you should expect :P
Theodis Feb 23, 2022 @ 11:43pm 
Originally posted by Doctor Hentai:
MAC is 2.77% of steam users.
But how much of them will buy raft?
10 peopple? What the point to port game for so little auditory.

A quick google search shows that Steam has 120 million monthly active users. 2.77% of that is 3.324 million users. That is by no means a small amount of people and the market for games isn't nearly as saturated as it is on Windows so Raft would face less competition on the platform.

Linux is probably a bit harder of a sell given that Proton exists. I'm a Linux user and I bought it and play it just fine. So for a Linux port it wouldn't be targeting all Linux users, rather Linux users that refuse to use Proton which is probably a very small minority of a very small minority.

Originally posted by INKEDinARIZONA:
100% agree, such a small dev team they need to concern themselves with the community (windows) which is 100% their player base.

I play it on Linux and I'm sure I'm not the only one so it's definitely not 100%, but I imagine only the devs have access to the actual numbers.

Even as a Windows user having the game be cross platform is beneficial as it means restructuring the code in a way that is more robust, portable, and less dependent on specific OS quirks, resulting in a generally more stable application that will likely not break in future versions of Windows. The vast majority of the software you use probably depends on libraries and technologies that are cross platform because in the long run it's easier to develop and maintain.
The Black Dragon Mar 13, 2022 @ 5:10am 
Five nights at Freddie’s three.
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Date Posted: Feb 7, 2022 @ 5:37pm
Posts: 13