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They should rename Peaceful mode as Sane mode, delete Easy mode, and rename Normal as Nightmare RPG
I still deal with hunger and thirst, more in the beginning than anything else, both stats drop quite fast on Peaceful as well. So can't imagine the nightmare on other modes. Until you have the Cooking Pot, hunger will be a constant battle. After that, keeping your tummy full is very easy. I usually end up with a lot more meals than I can ever hope to use. I play solo, so there is a limit to how much I need.
I agree with Electrological, Peaceful should be called Sane mode :)
And a spammer apparently
it's just such a grind doing it alone. i've also solod normal for a while. it is doable, but it requires too much effort with very little payoff. Building a raft is nice. Exploring islands is great. But, if you're constantly dealing with broken seagulls and sharks that have the AI of a Windows 95 screensaver, why bother?
You do know you can one-shot them with a metal spear, yeah? Set up a potato-in-a-shoe in the middle of the raft, and wait. One jab, and it's winner winner chicken dinner.
They also simply love to attack scarecrows, if potatoes are too valuable to risk.
seagulls are broken. they will often bug out and stop attacking scarecrows completely. If you attack a seagull in a nest at the wrong moment, seagulls will never roost in the same nest again and you have to replace it. they also fly through walls and roofs to get your plants and flowers.
btw, I like that you challenged my assertion about seagulls but said nothing about the Win95 shark.
To be completely fair, real sharks don't have much intelligence, either.
Getting back on topic: sharks are big dumb eating machines, just like in the "real" world. They're dangerous, and people still hurt themselves with sharks that are already dead. Their skin is essentially covered in razor blades, and they have more teeth than they have any right to.
Seagulls are annoying, and rightfully so; I have watched actual seagulls take food out of people's hands at the beach while they were eating it. My wife and I call them "rats with wings," because they're little monsters. Their behavior in-game has been on-point, in my experience; they've got just enough clever to be a tiny bit more than a nuisance.
To be fair, I haven't experienced the bugs you've described, but I also haven't played more than a few dozen hours... and I haven't made any nests, either. With them constantly attacking my crops (ie, presenting me with a tasty target), I haven't felt the need. Now, if there were eggs involved...
Yeah. I don't know very much about this topic. But, I'm willing to believe that sharks are dumb in the real world. I'm pretty sure they swim in more than 1 pattern though and, if you were to try to hunt and kill one, it wouldn't be totally monotonous.
If you play on peaceful and you wanna kill a shark to put its head on your wall, that's ok. But, if you're playing on normal and you have to constantly deal with the same shark the same way, it gets pretty boring for me. The game mechanics for killing sharks, boar and bears are not well designed in my opinion. If you enjoy killing this most basic AI, and often watching the dead bodies glitch through the terrain, well... I'm not gonna tell you that you're wrong. But, I really think it's dumb for the devs to spend so little time designing the combat of the game when a player has to spend so much time on it.
The AI is just not acceptable, even by the standards of 15 years ago. And, are the devs working on fixing it? As far as we can tell, no. They're working on a new kind of enemy that literally looks like a bug (which I find hilarious since the game is already full of bugs) and designing more decorations for the raft.
That's why I say peaceful mode is better for me. You get to turn off a lot of broken parts of the game and just enjoy rafting. That's how it is for me, but I understand if you feel differently.
Well, let's get some more information on this topic, then. A quick Googling gives us https://ultimate-animals.com/muscle-movement/
There's not really any "pattern" involved; they can only go forward and turn. They literally point their mouth at a thing, lunge at it, and bite. No backwards, no sideways... just forward and steering... and biting. Always with the biting. Amazingly effective, that biting.
They have hundreds of teeth, and that's no exaggeration; they lose them constantly, and new ones are always being sprouted and moving forward to replace the lost and broken ones. Combined with a digestive system that can handle pretty much anything short of hard bone, plastics, or actual metal objects (such as license plates and other shinies), it would not be inaccurate to describe them as literal swimming garbage disposals.
They do have an extremely developed olfactory system, allowing them to "smell" (more accurately, taste) blood in the water for mind-boggling distances, and many seem to be sensitive to electrical currents, as well... making them an interesting and especially tenacious foe. As for simply swimming around and around the raft forever: It is not at all uncommon for them to follow ships at sea for days or even weeks; anyone who has worked on board a ship will be able to tell you stories of sharks following the boat looking for scraps; waiting for garbage to be dumped.
As for their intellectual capacity... a shark has almost the brain-size/body-weight ratio of some of the dumber species of birds. Since nearly everything is potential food, and most things flee instead of fighting, there's not really any reason for them to be smarter than "that's a thing... can I eat it?" ... especially when the answer to that question is "probably."
"Waiting for tasty treats to fall off of lashed-together debris? Easy mode... I'll wait. Can I bite the thing keeping my food from me? Sure, let's give that a shot. Didn't get it this time? Okay, I'll go back to waiting for the food to fall off. Can I bite the thing between me and my food?"
It's not very clever AI, but... it really doesn't need to be.
It makes perfect sense that sharks swim like dump trucks, both in reality and in-game; they don't really have a need to be graceful or clever. That being said, I wouldn't get in the water with one outside of a video game; they're still incredibly potent predators, and much more agile in the water than a human.
I am aware that I should build a radio and some antennas to progress, I just haven't yet. To be completely honest, I wasn't even aware there was a story when I bought the game; "base-building survival, but on the water" was enough for me to take the plunge.
Oh, I almost forgot; it didn't hurt that it was on sale for a massive discount
This was a very interesting read! Thank you. Learned new things.
However I think I once read that sharks attacking humans are quite rare and that it would be unlikely for a shark to consider a human as normal prey the way the shark in Raft seems to do.