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that said, +1 for listing old versions on the steam 'beta' tab.. some of the other early access titles I play do that and it's super useful.. also would be great to see experimental builds on there for testing
Oh i will give it a chance! No doubt about that. Its just i played many ea-survival games so far and most of them i loved at the beginning and hated at the end (if there even was an end).
As i heard that they would add a bow i was kind of shocked cause for me that would make no sense. So beeing able to go back to an older version is just a lifeline! :)
If you mean options (of the game) /beta tab/the first dropdown menue then i have no other option there than no beta.
yes currently nothing listed.
the suggestion is they add old versions there as they patch new ones. that's where it is typically done on steam
-- unstable release.. oopsie by the devs.. hey we're in early access, it happens.. if a release was crashing a lot, players could rollback until another release is ready, if they wanted
-- saved games. occasionally devs need to change the structure of the save game files and/or some other changes that makes it incompatable. players can rollback and continue their old game for a while if they want
-- mods. only a few unofficial ones right now but later on, updates may break mods, roll back your game version until the mod is updated
I play games for fun only. I dont need a big challenge to have fun! Creative mode is boring cause you cant collect and its not moving. I dont have a problem with the shark and the bird i just dont want to fight another animal! And i dont like if i have to be busy all the time and cant relax a bit during the game.
Thank you for the Information! I will do that till i am ready for some updates!
Yes ive seen that aleady with other games! Thx for the Info!
totally agreed!
You have no right to tell me what I deserve or not. I am able to enjoy the game the way i like. I have the right to ask a question about the game finally i payed for the game like everybody else!
That said, it is kind of a futile effort to try to cling onto some earlier version of Raft in hopes of maintaining your current enjoyment of the game. Yes, the unknown is pretty scary, and I can understand not wanting the game to develop in an undesirable direction, but literally holding onto the past (version) isn't how to do it. If there is an issue with changes, you mention them in a place like this (preferably in a civil manner, but this is kind of the Internet) and compare notes with other players. If the general consensus is that a recent change is wrong, it can get modified or reverted by the Dev team so the most number of people can enjoy the developing game.
As for the Dev team doing the right thing, that's a different issue altogether. We just have to trust that they know what they are doing. However, two or three of them did go to school for this sort of thing and might know how best to approach things.
Even then, there has been more and more places to get insight on how to be a game developer. YouTube channels like Extra Credits has been making videos for years on how the gaming industry operates, how to run your own Dev team, news of note about the gaming industry, games of note that might not get noticed, and other misc interesting topics. Another free source on YouTube I've recently found and respect is Mark Brown's Game Maker's Toolkit, showcasing different aspects of what works and what doesn't work, and the likely reasons as to why, in short topic-focused videos. And they are not the only ones, like a small YouTuber named TheHappieCat where she talks about how to do things like programming a game AI, among other things.
If free sources aren't enough (either too simplistic or not in depth enough), there are quite a few places where there are online courses with a set monthly subscription fee and open access to a wide variety of video lectures, walkthroughs, and sometimes quizzes. I'd name some of those, but this is post is long enough, and places like that advertise enough as it is.
Yes most of this is partly aimed at the Dev team, just in case they are unsure of where to look if for whatever reason they were wondering about something. With how people are used to looking things up online, and the fact they took classes on this, I doubt they actually had an issue with finding stuff like that, but can't always tell. Sometimes the hardest part isn't so much the ability to get help, but actually looking for or asking for it due to pride or laziness.
Neither side wins a discussion when attacks like that are made.
Retorts like that just don't work, and often it is best to ignore people that don't know how to be civil. There is a report opinion on posts for a reason. We have a good Moderator here and you can help him out by flagging problems.
Please also keep a civil language on the forums or punishments will be handed out.
Much of the useful feedback the Dev team needs only comes from the latest version, and there will likely be compatibly issues in multiplayer if versions are different.
The Dev team could offer up a 'beta' version, where you opt into it via the Steam options, and can check out what is in the works before the end of the development cycle; and can easily opt out and revert back if it is too much of a problem. However, that takes a bit of work to setup on their end. Scrap Mechanic didn't even do that until almost a year into their Early Access (give or take a few months), mostly because there wasn't much or a reason to at the time.