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Bir çeviri sorunu bildirin
Your progress in the game determines what islands can spawn. At start only small islands spawn, with the receiver you unlock Large Islands, Balboa and Caravan islands have their own set of Large Island variants.
The story locations are only exception to this rule as they only spawn when you input location specific code on the receiver. You can travel million miles, set the code and the location spawns certain distance from your raft. Story location will also keep respawning as long as you keep the code in the receiver.
There is no procedural generation in this game. Everything is handcrafted. Game world is infinite but it's not persistent and only exist certain radius around your raft. If you jump on an island and let your raft drift away, the island under you will eventually despawn when raft drifts far enough away from it.
What are all the story trigger points for random non-story islands to spawn? Does each story chapter introduce new non-story islands or is it only some of the chapters?
Also do you need to be actively following the radio signal for a particular story island for that islands related biome non-story islands to spawn? or do you just need to "pass the checkpoint" and that biome will start spawning randomly regardless of where your going?
Does sailing in a particular direction (i.e. against the wind) matter for the non-story islands?
Trying to understand all the aspects of world generation before diving into mods.
Keyed in
Vasagatan, sees tropicals,
Balboa, sees bear and honey types tropicals,
Caravan, sees pigs, cactus and deserts,
Temperance, see white snows isles, ... etc
other than the basic varieties of small, large island.
As for Tangaroa and Utopia, did not pay attention, probably small/medium size island, a crate, a tradepost, a hog or a domestic pet.
Does not matter, as long as you are drifting.
*speaking from Default game point of view.
I wonder if it can be modded so that everything has a chance to spawn instead of just the story your heading towards.
That doesn't seem entirely true...
I've been drifting for a LONG time, building a grandiose palace of a raft, with the receiver set to Balboa after I left there. Have not seen any islands with bears or honey, just the same ones I've seen since the beginning with screechers and warthogs.
Do you actually have to leave the receiver *on*?
I've probably stopped at about 10 islands, and done "fly-bys" on 30+ more to see if they have trading posts. It's the same set of islands as before Vasagatan.
Decided to start a new save and spend a few days inbetween each story chapter since i've apparently missed stuff.