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You can lower the change of it happening by closing any applications you have running in the background, especially anything that hogs resources. Lowering graphics settings also might help reduce the changes but I'm not sure which settings lower burden on processor. The devs might also optimize the physics engine at some point (or they might figure out a way to prevent it from happening) but there is no telling when they do it. Unfortunately only permanent solution currently would be to get better processor.
devs might be able to write something for a forced crash if such an even occurs to prevent people's rafts becoming airships and submarines.
in all honesty though, what kind of CPU can't keep up with this game? it has to be older than a 2XXX series intel core i3.
Load was no where near 100% and I only had Discord and Thunderbird open. It's not CPU load.
Your processor is better than mine (i5-4690K 3.5GHz) so it should not cause this issue. You didn't tab out by any change and/or have heavy programs running in the background?
You did check that no core peaked, not just overall CPU utilization that shows average of all cores, as Raft is single core application?
If none of the above applies, not sure what caused your raft to sink.
Maybe you should submit a bug report so the developers can take a look here:
https://support.redbeetinteractive.com/hc/en-us/requests/new