Raft
fern 27 września 2020 o 22:03
*bug* Animals disappearing from the raft
I've had both a rare chicken and a goat just fully disappear from my raft. Plenty of grass, plenty of water. Way up on a fully penned in area several floors up on my raft. This seems like a game breaking bug, getting the animals is really time consuming. Please fix this!
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Wyświetlanie 31-44 z 44 komentarzy
Bilbeto 22 października 2020 o 2:06 
Lost a llama and a chicken to this bug over the past couple of days. They appear to be getting stuck on one side of their fence pen. If I notice the head droop in time and pick them up and plop them down in another location, the animal then returns to their normal pathing. Only happened since the update, so something is broken somewhere.
Grezko 22 października 2020 o 4:37 
Hotfix just arrived:
- Animals no longer starve to death but they stop producing resources when they are not fed.
- Bug fixes: Animals get stuck at rope fences
Symatrix Hill 22 października 2020 o 5:03 
Nice to know ty mate.
Bilbeto 22 października 2020 o 5:13 
Looks like they've sorted the cause and the outcome; awesome - thanks for letting us know Grezko.
RVK250 22 października 2020 o 13:13 
I hope the fix is more than it seems, because I had problems losing non-starving animals WAY before the latest update, and I always use walls, not rope fences.
Saitama 23 października 2020 o 4:29 
Yep, my animals also didn't starve, they just disappear without leaving a name tag. didn't check after the bugfix though
Grezko 23 października 2020 o 6:28 
Początkowo opublikowane przez Saitama:
Yep, my animals also didn't starve, they just disappear without leaving a name tag. didn't check after the bugfix though
please do as they did at least 2 changes to the animals.

P.S. tag disappears after a while.
Ostatnio edytowany przez: Grezko; 23 października 2020 o 6:29
Nephilim 23 października 2020 o 10:38 
Yeah my rare clucker just vanished. It can easily be replaced but is a little annoying.
Symatrix Hill 23 października 2020 o 14:49 
Początkowo opublikowane przez Saitama:
Yep, my animals also didn't starve, they just disappear without leaving a name tag. didn't check after the bugfix though

-- They glitching through the floor foundation tile dude so when you drive your raft then you probably have drive away from them.

Or when you visit a island then they probably are below your raft if if you don`t have maxed your area with grass tile and when a storm has hit your raft.

I have not yet see them glitching through the grass foundation and i have not yet see them glitching through the wall or rope fence when they are connected all way around - i have see them only glitching through the rope and wall fence when they are connected to the stairs.

xxxx

-- Hint to everyone who has animal issue : Save the game with your animal every time and remember to count them and save before you visit a island and every time you visit your raft as well and of course after you have count them and that is a small price to pay if you wanna keep them.
I just had a llama disappear. Checked on it, grass was full, and I sheared it. Turned on the engine, and is despawned immediately.
RVK250 5 listopada 2020 o 12:20 
remember to send a bug report
Skeldarkday 5 listopada 2020 o 18:18 
I just lost my second animal. I remember seeing in the discussion that if they are not on grass they can go through the floor and you lose then that way. I just enclose them inside where there is only grass. I will see if it happens again then if it does I will report it as a bug.
Frink 7 listopada 2020 o 18:52 
I was going to ask if this was happening to others as well, so good thing I searched before making a new one. I've also noticed the seagulls nesting in mid air, about 20m away from where the nest actually is.
ayersonj 24 października 2021 o 3:45 
Początkowo opublikowane przez fern:
Początkowo opublikowane przez Anonymous Helper:
Please submit a bug report so the developers can take a look here:

https://support.redbeetinteractive.com/hc/en-us/requests/new

This is fixed now -- it was the bug where animals would despawn if you anchored too close to an island I'm pretty sure!

Thanks devs :D

Not solved, this happened to me just now. I anchored at what I thought was a safe depth, then... I don't know if it was storm surge, or if there's a tide implementation that hasn't been documented. My clucker and goat both glitched out, and although I recovered the clucker, the goat seems to have glitched out of the world. I was on board, and it did not make sense to watch. Less sense than when the sand comes up through the floorboards.

The game's engine is very low-tris, which allows it to run even on lightweight machines. Cool, but thin objects that aren't game-solid often need a workaround. Heck, I might even mod it myself if it happens too often, but I assume that's got a steeper learning curve than I have the patience for.

Sadly, they haven't implemented the obvious solution yet, which is 'detect enclosure; tag animal if in enclosure; if animal is outside enclosure, respawn entity in centre of enclosure while enclosure is detected' (probably on polling delay). Like, okay, if your silly butt forgot to wall the beast in, it can de-spawn in the sea for all anyone cares, but if it's in a continuously walled/close-doored space in the game's core object set (of which even the largest plausible structures are relatively limited) we tag it as 'inside'. After that, the only escape is as nature intended: running out the door when a player enters.

This won't be glitch-proof, but you won't have to sail for 3 hours to find another goat, and it's pretty easy to prevent dupe-glitching by using (probably already existing) internal mob ID tags. It might lead to rubber-banding llamas in bad weather though.

Oh, and maybe it was 'implemented', but if that doesn't include roof tiles, ladders, etc., it's not *implemented*. Not every object in a sandbox game will be used as intended by the developer. If I can't build the Millennium Falcon out of driftwood, I don't want to live in this post-apocalyptic Waterworld(TM).
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Data napisania: 27 września 2020 o 22:03
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