Raft
Why is the game not available for mac?
All my friends can play and I can't. I think it would be nice if more people could join the game and the community.
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Showing 1-15 of 31 comments
Asimov Apr 27, 2020 @ 7:42pm 
Buy a real pc
Adefice Apr 27, 2020 @ 8:24pm 
Why would the developer spend time and money developing their game for such a minority amount of players on Mac? If you seriously want to play computer games, you need a Windows computer. Mac and Linux are NOT for gaming if you want to have access to every PC game. This is not the developer's problem, it is yours.
I understand your point of view, but not everyone has the money or the possibility to buy a PC especially for games.I also think there are a lot of players using iOS, and there is no point in removing them from some games.
Grezko Apr 28, 2020 @ 3:05am 
Originally posted by ♥♥♥♥♥♥♥♥.com:
I understand your point of view, but not everyone has the money or the possibility to buy a PC especially for games.I also think there are a lot of players using iOS, and there is no point in removing them from some games.
The developers have stated that they are focusing on finishing the game first and then they will considering porting it. Keep in mind though that porting a game from PC to MAC is not an easy process and for small indi studios the extra resources needed are a deal breaker.
steveman0 Apr 29, 2020 @ 7:24pm 
Originally posted by ♥♥♥♥♥♥♥♥.com:
I understand your point of view, but not everyone has the money or the possibility to buy a PC especially for games.I also think there are a lot of players using iOS, and there is no point in removing them from some games.
Not really true. Mac makes up less than 4% of the steam userbase. It just isn't a popular gaming platform to target for development especially for a studio that struggles to put out content as it is. Also, generally PCs are far cheaper than Macs so it's likely a fair portion of those 4% might be dual system owners.

https://store.steampowered.com/hwsurvey/Steam-Hardware-Software-Survey-Welcome-to-Steam
Last edited by steveman0; Apr 29, 2020 @ 7:26pm
PheonixKnight Apr 29, 2020 @ 9:51pm 
Originally posted by ♥♥♥♥♥♥♥♥.com:
I understand your point of view, but not everyone has the money or the possibility to buy a PC especially for games.I also think there are a lot of players using iOS, and there is no point in removing them from some games.

Macs dont use IOS for one thing, for another if you buy a Mac then you could have gotten a better more powerful PC for cheaper why is it the developers fault?

Its a small developer making a game for the most popular platform. It would make sense to port it to game systems way before Mac.
djshire May 12, 2020 @ 12:32pm 
Originally posted by Adefice:
Why would the developer spend time and money developing their game for such a minority amount of players on Mac? If you seriously want to play computer games, you need a Windows computer. Mac and Linux are NOT for gaming if you want to have access to every PC game. This is not the developer's problem, it is yours.
Wow, what an ♥♥♥♥♥♥♥♥♥ and narrow-minded response.

While back in say, the 90s, Windows was pretty much THE gaming OS, over time, many developers have realized the importance of Apple, Macs, and OSX to gaming.

After the iMac explosion, the share of people on Windows PCs started to go down. While Windows PCs are still the dominant software and hardware combo in the world (owing partially to the fact of there being so many options vs just Macs (without a going the Hackintosh route), the other part being cost difference), it would be remiss of anyone to think that Windows PCs are the be-all-end-all in terms of gaming. This is further exacerbated by the fact that Apple has made it more desirable and convenient to have all Apple products, as everything is integrated into each other.

A lot of games are made with OSX in mind from the beginning, even if initially the game is not made useable in OSX. Blasphemous is an example of this, being that when it was put up on Kickstarter, there was a goal to make it available for Windows, Mac, and Linux. While the game has been released for Windows, the other versions have yet to show up, but its in development (which is probably a bit delayed now due to a worldwide pandemic).

A similar game to Raft, Subnautica, was in a similar situation. Yet I, a Mac user, can play Subnautica on my Mini, because sometime in 2016, Subnautica was developed so that it could be played on OSX.

Hopefully Raft will be available for OSX and Linux in the future, but in the meantime I'll just have to watch other people's streams and Let's Plays.
ventiqx May 13, 2020 @ 6:58am 
Originally posted by djshire:
Originally posted by Adefice:
Why would the developer spend time and money developing their game for such a minority amount of players on Mac? If you seriously want to play computer games, you need a Windows computer. Mac and Linux are NOT for gaming if you want to have access to every PC game. This is not the developer's problem, it is yours.
Wow, what an ♥♥♥♥♥♥♥♥♥ and narrow-minded response.

While back in say, the 90s, Windows was pretty much THE gaming OS, over time, many developers have realized the importance of Apple, Macs, and OSX to gaming.

After the iMac explosion, the share of people on Windows PCs started to go down. While Windows PCs are still the dominant software and hardware combo in the world (owing partially to the fact of there being so many options vs just Macs (without a going the Hackintosh route), the other part being cost difference), it would be remiss of anyone to think that Windows PCs are the be-all-end-all in terms of gaming. This is further exacerbated by the fact that Apple has made it more desirable and convenient to have all Apple products, as everything is integrated into each other.

A lot of games are made with OSX in mind from the beginning, even if initially the game is not made useable in OSX. Blasphemous is an example of this, being that when it was put up on Kickstarter, there was a goal to make it available for Windows, Mac, and Linux. While the game has been released for Windows, the other versions have yet to show up, but its in development (which is probably a bit delayed now due to a worldwide pandemic).

A similar game to Raft, Subnautica, was in a similar situation. Yet I, a Mac user, can play Subnautica on my Mini, because sometime in 2016, Subnautica was developed so that it could be played on OSX.

Hopefully Raft will be available for OSX and Linux in the future, but in the meantime I'll just have to watch other people's streams and Let's Plays.
Since under 5% use other OSes, its just not worth it to commit so many ressources to porting it to such a platform.
Endless Horizon May 13, 2020 @ 8:15am 
From a purely fiscal point of view, the evidence suggests that that under 5% is quite highly engaged, meaning they are much more likely to buy products that work on their OS's.
Not to mention that a high percentage of the Windows users only play just a few popular multiplayer games.
PheonixKnight May 13, 2020 @ 3:10pm 
Originally posted by Endless Horizon:
From a purely fiscal point of view, the evidence suggests that that under 5% is quite highly engaged, meaning they are much more likely to buy products that work on their OS's.
Not to mention that a high percentage of the Windows users only play just a few popular multiplayer games.

Most Mac users are not gaming on them because only a fool would buy a Mac to game on. You might as well buy a Mini Cooper to haul things.
Andrewbh2003 May 13, 2020 @ 3:12pm 
Originally posted by Endless Horizon:
From a purely fiscal point of view, the evidence suggests that that under 5% is quite highly engaged, meaning they are much more likely to buy products that work on their OS's.
Not to mention that a high percentage of the Windows users only play just a few popular multiplayer games.
well i guess im a minority windows user who plays indie games most of the time
Xerca May 13, 2020 @ 8:09pm 
OP my gaming rig was around 1700, my MacBook Pro was 1500. That’s not a huge gap. Should’ve opted for a gaming rig and not a Mac.
Onion Jun 11, 2020 @ 1:53pm 
Originally posted by Asimov Twitch.TV/AsimovBR:
Buy a real pc
not everyone will buy a new pc JUST for a game they want, not everyone has money to spend on lugshurious things and still have money left for rent, food, water ect
PheonixKnight Jun 11, 2020 @ 3:15pm 
Originally posted by letsplayderek123:
Originally posted by Asimov Twitch.TV/AsimovBR:
Buy a real pc
not everyone will buy a new pc JUST for a game they want, not everyone has money to spend on lugshurious things and still have money left for rent, food, water ect


But having the money to blow on a more expensive less powerful system? How is that someone elses fault?
Sundance Jun 11, 2020 @ 5:30pm 
Originally posted by letsplayderek123:
Originally posted by Asimov Twitch.TV/AsimovBR:
Buy a real pc
not everyone will buy a new pc JUST for a game they want, not everyone has money to spend on lugshurious things and still have money left for rent, food, water ect

The fact is nearly every game does support windows... because developers tend to like earning money for their efforts and don't produce games just for the good of mankind.
Windows is used by the vast majority of gamers and that's about it.

Mac and Linux exist for... well they exist, but those are neither a big market share nor made to be flexible like win.
Unless you gift the devs a giant bag of money and pay for the port yourself, it's up to them to finish the game and decide if it's reasonable to port the game.
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Date Posted: Apr 27, 2020 @ 4:23pm
Posts: 31