Raft
Xilo The Odd Mar 19, 2019 @ 10:32pm
have to vent, at the sheer odds of this incident.
so im far enough along i can start armoring my tiles up, shark attacks. im looking for him and go oh right he can just randomly attack the middle of the raft.

go below, hes nomming on the 1 tile that has a chest, that has all my materials for building stored up in it. before i could poke him twice he tears it and the chest is lost.

now, my raft is somewhere between a 15X15 and a 20x20, with most all of the border armored up (worth mentioning since even without waves he seems to ignore anything with armor on it currently.)

so, the sheer odds out of all the tiles he could pick, he chose the one that'd piss me off the most... i REALLY hope this bug gets fixed. otherwise the only point to armoring tiles is to armor where you've built important furniture rather than serve as a perimeter defense.
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Showing 1-15 of 17 comments
Archie Mar 20, 2019 @ 12:35am 
yes we know and you are only venting your frustration ??
in hard mode he chooses the floating floor with the anchor on it, almost always first, so I make 2 anchors.
also, now I find the shark bait doesn't work unless you allow it to take a leg off first then he will go for the bait and down you go with 1 leg. ha ha. luckily it is only damage points in a file some where so . It seems he does this so a second bite has a better chance of killing you when he finishes your bait.
In real life some sharks will bite off a fishes tail first for some reason - I read some where.
What did you learn from this, and by the way I am not the resident expert so??, but what you do is armour the most important tiles first. ie the ones under your box of loot.

it is frustrating but it is better on materials and your blood pressure to not bother taking revenge on the shark it is simpler to just replace the floor it ate.
keep enough plastic and wood for this but if you make a spear it will cost you 4 times the materials.
Just a thought ah! don't despair it happened to us all. In hard mode you mustn't harm the shark at all.

It is still a very good game so cheer up and reinforce your major tiles first.
take it for granted that he will always eat you centre tiles also it is just they, the beeetroots, haven't made a graphic to show it, I presume, so you get the shark clipping through the floor like he is eating an edge.

also it helps to straddle your items over 4 floor tiles, that way if one gets chewed out then hopefully the other 3 tiles keep it safe.
This game makes you think, the devs aren't cruel. Well what can I say ??? They are girls but thank the lord as I bet this is the only way you will see a brilliant cooking system. First I have ever seen.
By the way, the bottom of a flaotation tile is made of plastic bottles and wood on top so while it would make sense to any sensible shark to start with an easier bite why shouldn't the centre tiles be left out. discrimination!!!
there will be a law out soon to prevent this ha ha.
Last edited by Archie; Mar 20, 2019 @ 1:19am
never seen so frustrated over a simple gather and build video game hilerious XD paragraph on paragraph for no use. useless it is.
nasojjr Mar 20, 2019 @ 8:30am 
I'm still not 100% sure that the shark attacking non-border tiles is a bug or intended. Be that as it may, don't think of foundation armor as perimeter defense. Rather, like you said, armor up important tiles first. Those tiles that are holding chests and crafting stations. That will always be your best bet.
Xilo The Odd Mar 20, 2019 @ 10:23am 
Originally posted by Zarn:
yes we know and you are only venting your frustration ??
in hard mode he chooses the floating floor with the anchor on it, almost always first, so I make 2 anchors.
also, now I find the shark bait doesn't work unless you allow it to take a leg off first then he will go for the bait and down you go with 1 leg. ha ha. luckily it is only damage points in a file some where so . It seems he does this so a second bite has a better chance of killing you when he finishes your bait.
In real life some sharks will bite off a fishes tail first for some reason - I read some where.
What did you learn from this, and by the way I am not the resident expert so??, but what you do is armour the most important tiles first. ie the ones under your box of loot.

it is frustrating but it is better on materials and your blood pressure to not bother taking revenge on the shark it is simpler to just replace the floor it ate.
keep enough plastic and wood for this but if you make a spear it will cost you 4 times the materials.
Just a thought ah! don't despair it happened to us all. In hard mode you mustn't harm the shark at all.

It is still a very good game so cheer up and reinforce your major tiles first.
take it for granted that he will always eat you centre tiles also it is just they, the beeetroots, haven't made a graphic to show it, I presume, so you get the shark clipping through the floor like he is eating an edge.

also it helps to straddle your items over 4 floor tiles, that way if one gets chewed out then hopefully the other 3 tiles keep it safe.
This game makes you think, the devs aren't cruel. Well what can I say ??? They are girls but thank the lord as I bet this is the only way you will see a brilliant cooking system. First I have ever seen.
By the way, the bottom of a flaotation tile is made of plastic bottles and wood on top so while it would make sense to any sensible shark to start with an easier bite why shouldn't the centre tiles be left out. discrimination!!!
there will be a law out soon to prevent this ha ha.
the problem is he TOOK the chest that had the plastic i'd had stockpiled. so rebuilding stuff was kinda not possible. based on how his AI is supposed to work from what i've read, even with this bug the odds of him grabbing that one tile out of all the others, is like standing in a crowd, as far away from an assassination target as possible while still being in the crowd, looking nothing like the target, and then being shot in the head anyway. its maddening.
IcicleFerret Mar 20, 2019 @ 11:02am 
I get around Bruce's BS by hanging my storage containers on walls. Just 1 palm leaf wall is enough to hold up to 8 large chests if you stack them right, and he has to take out 2 tiles to destroy the wall, so just repair what he breaks.

Another option is to build a half wall, then build a 6x6 roof, and use that roof for everything - cooking, distilling, smelting, sleeping. It's a little more resource intensive to build a whole 'nother floor on your raft but well worth the security. Just repair any foundations connected to the half wall and you're safe from shark destruction.
Last edited by IcicleFerret; Mar 20, 2019 @ 3:49pm
Xilo The Odd Mar 20, 2019 @ 11:06am 
Originally posted by IcicleFerret:
I get around Bruce's BS by hanging my storage containers on walls. Just 1 palm leaf wall is enough to hold up to 8 large chests if you stack them right, and he has to take out 2 tiles ti destroy the wall, so just repair qhat he breaks.

Another option is to build a half wall, then build a 6x6 roof, and use that roof for everything - cooking, distilling, smelting, sleeping. It's a little more resource intensive to buikd a whole 'nother floor on your raft but well worth the security. Just repair any foundations connected to the half wall and you're safe from shark destruction.
it might sound whiney and simple of me, but i'd rather see the bug fixed. watching bruce ignore the armored tiles in favor of unarmored ones, or ones in the middle of the raft, makes me wonder if i armored ALL foundation tiles, would he even target my raft anymore? this is a bug in the event he cannot and should be looked into and fixed.
nasojjr Mar 20, 2019 @ 11:16am 
That's the point of the armor. lol It's not a distraction. Once a tile is armored, it NEVER gets attacked. So when you armor your raft, no more shark attacks. Ever.
Xilo The Odd Mar 20, 2019 @ 11:17am 
Originally posted by nasojjr:
That's the point of the armor. lol It's not a distraction. Once a tile is armored, it NEVER gets attacked. So when you armor your raft, no more shark attacks. Ever.
weird because the wiki said otherwise that instead of bruce destroying the tile he just damaged it, maybe i misread going to check now.

edit: yeah it says it quadruples the tiles HP, causes bruce to only take 25% of its health before giving up.
Last edited by Xilo The Odd; Mar 20, 2019 @ 11:18am
nasojjr Mar 20, 2019 @ 11:18am 
It was an update that changed the armor so that the shark never attacked it. It's possible that there is some old information out there.
Xilo The Odd Mar 20, 2019 @ 11:19am 
ah i see. so the primary wiki isnt kept well up to date.

except for eggs apparently where it mentions seagulls no long drop them. but when it comes to shark deterrent apparently thats not as important.
Archie Mar 20, 2019 @ 3:26pm 
your logic is sound.
I used the same logic many times but now know it is programmed to do these things, well that is the conclusion I have at this moment, so the chances of eating the tile that all your goodies are on are fairly safe, you would think as you did, due to how many other tiles he could take instead.
But I have watched the shark take that simple anchor tile so many times now, as the first tile to eat near an island, that it couldn't be random.
Also the shark, mostly certain, eats armoured tiles as well but very rarely.
In fact when all the tilees are armoured I found that the shark wasn't interested in the bait but discovered that if I place some edible new tiles for it to eat near it's path it will eat those and then the bait.
But now, it seems that doesn't work as often either so diving in and attracting the shark seems to work always.
Or like you you look around with drawn bow under the water looking for him and start to dive only to find he has been spawned inside the rocks

Last edited by Archie; Mar 20, 2019 @ 3:31pm
mullan Mar 20, 2019 @ 4:01pm 
The shark will attack the closest tile to the outside that isn't armoured. You need to armour the whole raft.
mullan Mar 20, 2019 @ 4:08pm 
Originally posted by Xilo The Odd:
ah i see. so the primary wiki isnt kept well up to date.

If you want the wiki kept up to date, feel free to message me, I wrote a large portion of the pages but they're outdated now.
Xilo The Odd Mar 20, 2019 @ 4:54pm 
Originally posted by Zarn:
your logic is sound.
I used the same logic many times but now know it is programmed to do these things, well that is the conclusion I have at this moment, so the chances of eating the tile that all your goodies are on are fairly safe, you would think as you did, due to how many other tiles he could take instead.
But I have watched the shark take that simple anchor tile so many times now, as the first tile to eat near an island, that it couldn't be random.
Also the shark, mostly certain, eats armoured tiles as well but very rarely.
In fact when all the tilees are armoured I found that the shark wasn't interested in the bait but discovered that if I place some edible new tiles for it to eat near it's path it will eat those and then the bait.
But now, it seems that doesn't work as often either so diving in and attracting the shark seems to work always.
Or like you you look around with drawn bow under the water looking for him and start to dive only to find he has been spawned inside the rocks
yeah i've had him come out of the rocks at me. that is a bit silly. we arent fighting Mecha Jaws. xP.



Originally posted by mullanliam:
Originally posted by Xilo The Odd:
ah i see. so the primary wiki isnt kept well up to date.

If you want the wiki kept up to date, feel free to message me, I wrote a large portion of the pages but they're outdated now.

i'd just take a pass over Bruce and the armored tile pages, maybe update them with he wont always attack edge foundations if they are armored (known bug)

it seems like depending on his approach angle and the timing of it, he'll target one or two tiles in on level no waves ocean past the armored ones on the edge. or if his timer ticks while hes under the raft instead of going out to sea then approaching he'll just go straight for the raft. i'd edit a qiki once in awhile but i dont muck in a communities business like that. not since the last time i put up factual info on a wiki long ago and got banned with no warning. not that i'd expect it here but, why bother right?
FridayJones5 Mar 20, 2019 @ 10:00pm 
if you put your valuables on a 2nd floor and Bruce bites the deck tiles directly under it on the 1st floor - does everything above or attached to the Shark-eaten tile go too?

EX: If I have a 5 X 5 raft, (25 squares) with a 3 X 3 centered 2nd floor ( with or without walls) and put my treasure in the center tile of the 2nd floor. Bruce eats the center tile of the 1st floor - or any of the center 9 tiles, how much of my 2nd story - support posts / walls / items on the 2nd floor or 2nd floor walls would I lose?

wondering if it would pay to keep my treasured items upstairs out of Bruce's reach? Armored tile or not....
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Date Posted: Mar 19, 2019 @ 10:32pm
Posts: 17