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in hard mode he chooses the floating floor with the anchor on it, almost always first, so I make 2 anchors.
also, now I find the shark bait doesn't work unless you allow it to take a leg off first then he will go for the bait and down you go with 1 leg. ha ha. luckily it is only damage points in a file some where so . It seems he does this so a second bite has a better chance of killing you when he finishes your bait.
In real life some sharks will bite off a fishes tail first for some reason - I read some where.
What did you learn from this, and by the way I am not the resident expert so??, but what you do is armour the most important tiles first. ie the ones under your box of loot.
it is frustrating but it is better on materials and your blood pressure to not bother taking revenge on the shark it is simpler to just replace the floor it ate.
keep enough plastic and wood for this but if you make a spear it will cost you 4 times the materials.
Just a thought ah! don't despair it happened to us all. In hard mode you mustn't harm the shark at all.
It is still a very good game so cheer up and reinforce your major tiles first.
take it for granted that he will always eat you centre tiles also it is just they, the beeetroots, haven't made a graphic to show it, I presume, so you get the shark clipping through the floor like he is eating an edge.
also it helps to straddle your items over 4 floor tiles, that way if one gets chewed out then hopefully the other 3 tiles keep it safe.
This game makes you think, the devs aren't cruel. Well what can I say ??? They are girls but thank the lord as I bet this is the only way you will see a brilliant cooking system. First I have ever seen.
By the way, the bottom of a flaotation tile is made of plastic bottles and wood on top so while it would make sense to any sensible shark to start with an easier bite why shouldn't the centre tiles be left out. discrimination!!!
there will be a law out soon to prevent this ha ha.
Another option is to build a half wall, then build a 6x6 roof, and use that roof for everything - cooking, distilling, smelting, sleeping. It's a little more resource intensive to build a whole 'nother floor on your raft but well worth the security. Just repair any foundations connected to the half wall and you're safe from shark destruction.
edit: yeah it says it quadruples the tiles HP, causes bruce to only take 25% of its health before giving up.
except for eggs apparently where it mentions seagulls no long drop them. but when it comes to shark deterrent apparently thats not as important.
I used the same logic many times but now know it is programmed to do these things, well that is the conclusion I have at this moment, so the chances of eating the tile that all your goodies are on are fairly safe, you would think as you did, due to how many other tiles he could take instead.
But I have watched the shark take that simple anchor tile so many times now, as the first tile to eat near an island, that it couldn't be random.
Also the shark, mostly certain, eats armoured tiles as well but very rarely.
In fact when all the tilees are armoured I found that the shark wasn't interested in the bait but discovered that if I place some edible new tiles for it to eat near it's path it will eat those and then the bait.
But now, it seems that doesn't work as often either so diving in and attracting the shark seems to work always.
Or like you you look around with drawn bow under the water looking for him and start to dive only to find he has been spawned inside the rocks
If you want the wiki kept up to date, feel free to message me, I wrote a large portion of the pages but they're outdated now.
i'd just take a pass over Bruce and the armored tile pages, maybe update them with he wont always attack edge foundations if they are armored (known bug)
it seems like depending on his approach angle and the timing of it, he'll target one or two tiles in on level no waves ocean past the armored ones on the edge. or if his timer ticks while hes under the raft instead of going out to sea then approaching he'll just go straight for the raft. i'd edit a qiki once in awhile but i dont muck in a communities business like that. not since the last time i put up factual info on a wiki long ago and got banned with no warning. not that i'd expect it here but, why bother right?
EX: If I have a 5 X 5 raft, (25 squares) with a 3 X 3 centered 2nd floor ( with or without walls) and put my treasure in the center tile of the 2nd floor. Bruce eats the center tile of the 1st floor - or any of the center 9 tiles, how much of my 2nd story - support posts / walls / items on the 2nd floor or 2nd floor walls would I lose?
wondering if it would pay to keep my treasured items upstairs out of Bruce's reach? Armored tile or not....