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https://steamcommunity.com/games/648800/announcements/detail/1710700164974534949
Hard mode changes:
- chance of multiple sharks spawning when you kill one
- sharks health has been increased a bit
- requires 5 hits instead of 4 (basic spear I assume) for it to go away.
- shark attacks more frequent, but random pattern
- Food and Thirst is harder to sustain
- all enemies have had their damage increased
None of the above are in Normal mode.
Also don't mind that is slower/grindy, normal or easy you finish way to fast it feels like. Well unless you are going nuts on a large raft.
could be on purpose so you grow lots on your raft cause the shark meat and eggs are all you need normally
AFK = Away from keyboard
But it comes down to luck finally.
As example
First small island = 2 Watermelons and you survive. If you have the island with pineapples you have a problem, if you miss that island (for what reason ever) you die
(sure i guess theres a other way to get food and water early enough)
wonder if we might see 'custom' difficulty at some point? where you could enable the 2nd shark, tweak hunger/thirst rates, etc.. tho I understand that might make more work on the devs
So rewarding when you finally get your raft functional.
I had great problems with the 2 sharks but made it after being rescued twice. all the foundations are reinforced now.
I couldnt get the shark to take the bate and learned that it needs some foundation to eat to kick it off ie take the bait eventually. ( all the foundations were reinforced nothing for the sharks to attack)
and for some reason i found the sharks got bored with no foundation to eat so one of them dissapeared ???
Or I killed one and it didnt resporn.
thanks devs a great game.
(I winged in some posts above but since have found they were unfounded so deleted ém)