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So I had to divide the post in two, since I wrote so much about how wrong he was, argumenting that actually even Force of Nature got deadly heat and cold.
Thank so much for the offer, I'm sending you a friend invite, it would be interesting to hang on to someone that know the rules and how to survive and give a helping hand. I'm a black guy with a huge *thing* in the game, so my last memory was being called n**ger and killed because of that.
Rust
The Witcher 3 Wild Hunt (+ ALL DLC), but just like Kingdom Come: Deliverance I don't want to play it until I'm bored with everything else, because the games are so beautiful.
Grand Theft Auto V (With Criminal Enterprise)
American Truck Simulator
Euro Truck Simulator 2 These Truck Simulators are cool, since you can see so many places, but missing more realism.
No Man's Sky
Mudrunner (I want the Chernobyl DLC)
Next Day: Survival
Prison Architect
Cities: Skylines (+All DLC except a couple of music DLC's that isn't worth money, as long as I got Mars Radio and Syntetic Dawn)
Conan Exiles
Subnautica (plus Below Zero)
Counter-Strike: Global Offensive (I played a bit CS Source, but I really suck in shooters)
The Elder Scrolls V: Skyrim: Not on Steam, but played for hundreds of hours. Have played TES 2, 3, 4, 5 for unknown hours and got TES Online. I played TES2 Daggerfall unknown hundreds of hours, and remember the bug where one could fill unlimited loot if buying a wagon for the horse.
The same with Civilization 4, maybe 1000 hours. Preferring Marathon Speed on Singleplayer. I played ladder in a clan in Civ 3 Play the World when we could fight against each other on unstable connections. Was fun to be able to beat virtually anyone. Now that I got new PC and can play the new ones, I've lost interest.
Chivalry: Medieval Warfare - Just bought it and I'm actually quite good, probably BC of 2 Years HEMA (Historical European Martial Arts with dull weapons and lots of protection) training in RL.
American Truck Simulator - Arizona
American Truck Simulator - Wheel Tuning Pack
Conan Exiles - Testlive Client
Euro Truck Simulator 2 - Going East!
Euro Truck Simulator 2 - High Power Cargo Pack
Euro Truck Simulator 2 - Wheel Tuning Pack
Rust - Staging Branch
Hitman (with All DLC)
I see you have Subsistence and Raft on the wishlist and they are worth the price! Raft coop would be really cool, because I can't multitask, and can't stop throwing that hook and miss anything, get to late to food and water and just managed the game a couple of times.
Subsistence is survival gaming for potentionally thousands of hours. Raft is a totally different kind of game. I've been playing it the whole evening, and annoyingly got killed with lots of goodies in the inventory just when I started to understand what to do. I lost a Steel Axe and Upgraded Hook and was running out of good seeds to plant. And annoyingly it's not possible to go to an earlier place in the autosaves, even if you delete the bad ones. So I quit after having visited 5-6 islands and finally had started to add nets in the front and had a couple of walls with a huge trophy plate with a shark head :( I am determined to do better next time, learning from the errors I made. It's really a hard game and absolutely no rest. Like if someone call me on the phone I have to save and exit the game, to not have seagulls eat my seeds and the shark my Raft. Still it's great fun, with tons of things to do, it's intense action non-stop, really hard to stay alive, unless you work really hard.
However be warned with Subsistence, it's - as people usually say - not a race, but a marathon. It can often be reduced to hours of grinding. Things take a lot of time. Loot is not organized in any way, but found in 3 types of crates that spawn randomly around the area that is closed in by barbed wire and 1 goodie crate that is really rare and need a lockpick to open. You need Mass and Energy for everything that you really want to build, and it take a long, long time for the levels of this to rise beyond what you need for a for example lockpick. It's a ridiculous amount of bears and wolves, and you'll soon get tired of the snarling and growling if you happen to get close to the aggro-circle of one of them, and having to be prepared to run for minutes if you piss one or several off. Even Moose is really dangerous, when starting to loose health it charges at you and impale you on the horns swing you around in the air and dump you on the ground. And then it's the hunters and bandits - the former spawn with armor, all weapons and unlimited ammo. So normal is really hard, and it take 100+ hours in my experience, to just get to where you really get started with body-armor, powerful weapons and a base that is really safe. You have to learn everything about the game, I asked dozens of questions in the forum for the game. But gladly it's a great community, and the game is made by just one Dev. I haven't played it since the season cycle update, something that is bound to make everything not easier, and it's already the most difficult Survival game I've played, needing extreme amounts of grinding to get everything you need. So prepare to be stubborn if you happen to choose it. The good thing though is that you can bring a friend or 4 into a game, someone that might have tons of something you are lacking and vice versa.
The former nr.2 and the latter nr1 in difficulty. At least I think Raft is difficult to handle.
I hope I didn't talk you out of Subsistence. It got an incredible nice community in their forum, ready to help anyone.
Raft didn't use to be that popular, but now everyone know about it. And it got people that try to cash in on their success. Such as "Survive on a Raft" I think it's called and virtually identical only with crappy, soul-less graphics, and perhaps also to a degree "Floatsam".
I don't doubt though that Subsistence will be an inspiration to other games again. It got a beautiful landscape, but I doubt anyone playing it will deny the grinding. I've seen people with several thousands of hours in the game that still haven't beaten it. It got no story, no goal, and the crafting system IS strange. Having to build several tanks to store Mass and Energy for the most costly items, such as double-shotgun and recurve bow. There's only one Dev, he's good and the Seasons update was amazing, but still he's a long way from making it "mainstream" I think.
Please watch some videos of both games, so I won't feel I might have robbed you of Subsistence, and perhaps you hate Raft and would love Subsistence... :\
I do love managment games in general, that's a word that fit for both city builders, games like prison architect, but also most survival games - managing a life and the surroundings.
Let me know if you want company in a survival game with multiplayer.
I look forward to playing sometime!
Mist Survival had one one developer, with a whole lots of good ideas, and now he got a team helping. The last time I played it an update came that made the old map obsolete and with really lots of new things. It got elements of horror. You are immune, while a Mist that appeared years ago turned most of the people on the planet into infected, living dead, zombie-looking creatures. The can't take light, but once a day a heavy fog decend over the landscape and they start walking around in the forests and everywhere. At night they remain where they are at daytime, only then they don't run back inside once the sun burn them, but chase you until you or them are dead. Night time used to be safe, but they added some creatures that like the night and move around. It's a post-apocalyptic area on the countryside in the US or Europe. Everywhere there's sign people left in a hurry. The roads are filled with cars. And this is a thing I loved with this game: You can search for car-parts and a gas-can, because many cars also have a liter or two of unused fuel. Then you need to find a SUV or a Pickup-Truck (there's been talks about Motorcycles, I don't know how far they have come there). The SUV got a big baggage room and the Pickup car you can place lockers, lightpoles, heavy tools etc and it stay's there, so the best choice for loot-o-mobile. And it sure feels great when you are inside a car with the engine humming, feeling safe for the first time. Everywhere there's houses and a couple of motels, a gas station, etc. But also deep forests, moutains, lakes. where you can find loot from the people that left it all or turned into Infected. Such as ammo, weapons, tools, coke, tin food, and all sorts of things. The best loot however is usually at the places where they previous occupants still haven't left, but remain. You need a gun for this, shoot them in the head. And the ultimate loot is in bandit-camps with other immune people. You have to be the worst bandit and kill them all, and each camp got a PVP hostage that you can free and invite home and they work for you, doing mundane tasks, while you get all their loot, like machineguns and sniper-rifles. There's a huge variety of things to craft. You can hunt and fry the meat, dry it or cure it with salt. The guts can be used for bowstrings, the fat can be boiled and used in a generator, also with a lovelt humming, safe sound that give life to lightbulbs, oven, fridge etc. You can dry skins and use the leather. You can also build traps to lure animals in. Even bear-traps. You need a water tank to fill with lake-water, a apparatus to sterilize the water and another 50 liter tank to fill the clean water into with a bucket. You can occupy huts or houses, or build your own ready made hut. Make a palisade wall around. Add stairs on the inside, to stand on top of the wall. Install flood-lights. Fireplace got both grill and pot to cook food or boil fat. I really loved this game, and have really just been waiting for bugs to settle, and play it again.
The same with Rising World. I played it a lot, I fell asleep while playing. It's like Minecraft, only realistic, and the most safe game on my list I think. You can build all sorts of things. It's smart to start by a little pool of (pure) water, if you find apple or cherry trees and cut them down, then they drop saplings, so you can plant them at your base. You can also use all sorts of plants you find while exploring and plant at home. There's lots of animals with meat around. So food and water is absolutely no problem. The tools for building is simple, and limited, but you can make anything, realistic looking by it. To make really useful things, such as a musket that shoots metal balls, you need to dig deep after various metals. When I stopped playing they just had added a new update with enemies other then predators, like gangs of bandits lurking around and skeleton warriors in old tombs underground. You need wool from sheep and skins from animals generally to make clothes that protect and warm, also leather is needed to make a saddle, to ride around. It's a virtually endless virth various biomes.
Then it's Stranded Deep, hugely inspired by Tom Hanks in Cast Away - perhaps the most beautiful of all the games when it comes to scenery. Here survival is challenging again. Beginning on a small island, starting to collect water and fish to eat and drink. Making a fireplace and a placed to sleep. The islands got lots of crafting materials, while the really good loot are in shipwrecks out in the ocean with several poisonous creatures and several species of man-eating shark, where just one attack might make you bleed slowly to death. You can break your leg. You can suffer from heatstroke. But generally it's a really comfortable life, with good base-building tools. You can build rafts to travel to other islands when you have depleted the surface of one of them. There's 3 bosses. You can get both sail, rudder and motor on the rafts, and even get all you need for a little helicopter, or a Gyrocopter.
Of all of them I reccommend Mist Survival though. There's still no end to that game, like as in none of these, but an incredible fascinating story line, and it's the most challenging and most life-like. Also there you can just jump down from a bit too high rock and sprain your anckle, probably the worst injury. Even if you die and respawn, the injuries continue to where you have to go back to get much of the gear you loose on the ground when dying. If the foot is damaged and you run, then you rip open wounds and make the healing slower. Just like the torso and arms get potentionally seriously damaged if you start chopping wood. You can slowly build up gear such as high quality archery able to kill with one shot. The American Eagle machete. Various guns and you need to mine ores and make a blacksmith place to create the best stuff, like the machete and hunting arrow tips. It used to lack agriculture, but now you can plant crops, and still there's the chicken coop. And as with trapping I think there's also fishing. There's wolves, bear, deer, and I don't know what else they have added since I last checked it.
You won't feel completely safe before you are protected behind walls, armed to the teeth and I really reccommend having a look at it, and also the other 2 mentioned.
That was a fascinating read, and I think you explain those three games very well.