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Maybe we just go back and forth in a "box". Not important but interesting to know.
If I'm guessing right, there are two coordinate systems; one centered around the raft, and the other for the world. There could be only so far you could go in the world map before you either hit the end, or loop around.
Odds are I imagine you loop around, since typically that's a pretty common thing to do, but there might be some artifacts when that happens, like objects appearing or disappearing when crossing that threshold. A buffer can be used to off set that, but still it would be easier to just make the raft go around in circles until a looping system is put into place.
But as for the original question, unless the Dev team programs in a set amount of islands per game world, I would imagine you will keep seeing new islands. Given time, you will always have an island spawn close by to notice it; just like how the stream of flotsam (typically) will just so happen to path within your path.
What I read everywhere is that the map is infinite and self-generating. However, I have just noticed that while the environment around you raft is indeed appearing randomly, certain spot always remain within reach.
Let me explain. I'm at a stage where I have a motorized raft and pretty much infinite bio-fuel. I have completed all the current chapters, and my only missing goal is to find the shipwreck island. As it's a random event I have been sailing in straight line until the island appears.
I have been tracking my advance using Tangaroa City as a reference point. As soon as Tangaroa City is at a 2'200 distance on the radar, all of a sudden the radar resets and Tangaroa City is now magically at a 1'800 distance (it can pop any direction within a ~1'800 radius).
Which means that yes the world is infinite, but the locations linked to chapters re-spawn around you; so you can never get too far away.
As a side note, everyone except a few people say that the wind can't change direction. At the beginning of the game due to contrary wind, I was unable to get to the Radio Tower, so I sailed away. Until the wind changed and I was able to reach it. Based on the observation that I have just made, my guess is what happened is that it's not the wind that changed direction, but that I must have sailed more than 2200 away and the radio re-spawned at a different location, hence changing the angle at which wind is blowing.
My 2 cents.
EDIT: 2200 is the value that came-up the most often for the map to reset, but on one instance I went all the way to 2500 before it happened.
Either the devs would have to change the mechanism (unlikely), or with a compass it's going to be even more obvious that islands spawn randomly.
I mean, early in the game one can get the impression that wind changed or that the raft has drifted away from its course, but with a compass it's going to be crystal clear that large islands "move".
Well yes, but a compass would be cool because it would make revisiting islands much easier.