Raft
LIL Phill Jul 5, 2018 @ 7:23am
Anchor Drop Problems
ive found with the big anchor if you drop it, it sometimes pulls you back a bit, this could be normal but sometimes wow i dropped it next to the island and it pulled me back about 3 rafts away and i have a huge raft, a small amount could be normal but sometimes it could pull you back miles away
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Showing 1-10 of 10 comments
Puletoides Jul 5, 2018 @ 7:52am 
Try to drop it when you are at a distance of 5-6 foundations from the island, then paddle towards it.
LIL Phill Jul 5, 2018 @ 9:46am 
i drop it when im past the island and the last time tonight i did this causing me to post this it pulled me about 60-80
platforms away, im not talking small distance
Nightrdr69 Jul 5, 2018 @ 10:34am 
I just adapted. I run into the island, throw a bucket anchor, let it settle, then drop the main if needed. I think the concept is you could be pulled back until the anchor sets and perhaps there is a ledge/dropoff
MechWarden Jul 5, 2018 @ 10:40am 
Right now, the stationary anchor seems to drag the raft to where the game thinks is the center. If you can place the anchor as close as possible to that imaginary point, it will minimize getting dragged all over the place.

I say 'where the game thinks is the center' because I do have my Stationary Anchor right in the middle, but it treats one of the four sections of my raft as if it were the center, and pulls the raft to that point. Now that I know where it drifts to, I can use it to nudge up again places more firmly; but early on it is confusing and makes no dang sense, and has no real basis in reality.
Last edited by MechWarden; Jul 5, 2018 @ 10:41am
Puletoides Jul 5, 2018 @ 10:42am 
Yes, or the bucket anchor method.
Try to throw it right on the island and see what happens.
MechWarden Jul 5, 2018 @ 11:05am 
I really think that pulling will get fixed in a few updates. It causes more confusion and frustration than necessary.
EvilSmoo Jul 5, 2018 @ 3:23pm 
Originally posted by RumRunner:
Originally posted by MechWarden:
I really think that pulling will get fixed in a few updates. It causes more confusion and frustration than necessary.

The behavior is intentional and I'm presuming correct (I don't see why it would be, but I'm not a physics major), so there's nothing to fix. Whether it gets changed is dependent on if people complain about confusion/frustration so loudly, that they give in and consider it the right decision for the game. They'll be choosing to make it friendly, but not realistic, like excluding fall damage.

Not really. If the anchor behaved correctly like physics would dictate, the raft would not just halt, it would swing around so the greater portion of the raft was downwind. Or whatever part of the raft was catching wind the most.

You'll note that if you drop the anchor in open water and swim down, the anchor is seated quite firmly on nothing, and still stopping your raft.

I mean, if you're in a rowboat, and the wind is blowing you sideways, and you drop an anchor off the stern? You don't just stop sideways to the wind, the anchor goes down, and the wind blows you around until your stern is to the wind.

Now there's a notion...
Aldo Jul 6, 2018 @ 5:53am 
From my experience the large anchor only settles on deep ocean floor.
So it wont settle on island shelf or anything other then deep ocean floor.
No matter where it went on my raft.. if you look underneath.. it always pulls back to where it can continue down into deep water.
Having the anchor at the very back of the raft.. even on its own area built further behind meant the front of my raft was always closer to the island.
Operation40 Jul 6, 2018 @ 7:08am 
Originally posted by MechWarden:
Right now, the stationary anchor seems to drag the raft to where the game thinks is the center

^^ this... anything else is mis-information
MechWarden Jul 6, 2018 @ 12:50pm 
I've seen my own Stationary Anchor settle on ground occasionally, and other YouTubers showing the same.

The reason why I think it will get fixed is because it is way too confusing for the average player; as well as not making any sense to people used to sailing.

The seemingly arbitrary center point of the raft that is picked to move things over is very unintuitive. When paired with more conventional and intuitive mechanics already in the game, it gets quite frustrating to troubleshoot the effect; and that's unfun.
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Date Posted: Jul 5, 2018 @ 7:23am
Posts: 10