Raft
offset things in nets (bug)
over time, things that the nets get from the water move out of the net. after a time, i get this kind of thing.


N = net
X = things from water (what i see)
O = hit box used to get things from net (things out of hit box)
L = hit box used to get things from net (things still in hit box)
- = nothing. (used to line the uper 2 lines up with where they should be)


-----------------------XXXXXXXXXXXXXXXX
-----------------------XXXXXXXXXXXXXXXX
NNNNNNNNNNNNNNNNXXXXXXXXXX
NOOOOOOOOOLLLLLNXXXXXXXXXX
NOOOOOOOOOLLLLLNXXXXXXXXXX
NOOOOOOOOOLLLLLNXXXXXXXXXX
NOOOOOOOOOLLLLLNXXXXXXXXXX
NOOOOOOOOOLLLLLNXXXXXXXXXX
NOOOOOOOOOOOOON
NOOOOOOOOOOOOON
NNNNNNNNNNNNNNNN


a bit missy yes, but that should help you see what i see after a time on the same map.
i can pick up the netted things by looking at the Os, Ls and Ns, (net hit box) but not if i look at the Xs. can we fix this pls?
Last edited by Eclipse the Dragon; Aug 9, 2019 @ 9:14pm
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Showing 1-15 of 20 comments
Ataxio Aug 9, 2019 @ 9:27pm 
Furry detected.

Have you tried removing the nets and placing them again? Haven't experienced this issue yet.
yes and i have 100+ nets..... or close to it.
the remove and put back thing don't fix it. if it does inset the things, it's just a time befour they are offset again.
Ataxio Aug 10, 2019 @ 12:38pm 
That's a lot of nets :f, the game just might not like that idk. There is a bug reporting topic in this forum however, if you submit this through there the devs might be able to investigate it.
Grezko Aug 10, 2019 @ 2:30pm 
Well i have my nets in an X shape across the raft, but have not noticed the behavior you are
mentioning.

Might be useful to do a few screenshots and attach them to a bug report using their report system.

https://support.redbeetinteractive.com/hc/en-us/requests/new
Originally posted by Ataxio:
That's a lot of nets :f, the game just might not like that idk. There is a bug reporting topic in this forum however, if you submit this through there the devs might be able to investigate it.
it's a lot yes, but i\ll be adding a lot more. i have 9 zone on my rift, each 11x11 with a 5 long walk way from zone to zone, and a catcher rind with nets on the outside. the 9 zones are in a 3x3 form.
Grezko Aug 10, 2019 @ 3:42pm 
Well you need at most 28 nets each side to catch everything, granted unless you plan to not collect them frequently as every net can keep 10 pieces of floatsome atm most. If you are putting them in an X shape you can go with 2*28
Originally posted by gog1986:
Well you need at most 28 nets each side to catch everything, granted unless you plan to not collect them frequently as every net can keep 10 pieces of floatsome atm most. If you are putting them in an X shape you can go with 2*28
i have 3 outer net rings, and as for why, things can go right over or right under the 1ST ring, missing the net hitbox, so the iner 2 rings are more like backup catchers as well as catchers. i don't have to stop the raft if a barll passes the 1ST ring nor do i have to chase it down, the 2 backup rings will get it. and i'm building a whole yard (if you can call it that) of a working large home. i may have over done it a lot, but with the sharck not attacking, you can build bigger and more homey rafts. and over do it to hell.

being creative and safe can easaly come with big builds, and i'm one very creative dragon.
chihuahuawcf Aug 11, 2019 @ 9:28am 
I have been noticing this happening too. I only have about 15 nets... maybe. So I don't thiink its the number of nets, I too have removed and replaced them. nothing works... maybe it is a bug...
Ataxio Aug 11, 2019 @ 2:04pm 
I wonder if facing of the nets has something to do with it? I have all mine facing outwards. Perhaps the overall size of the raft as well, i'd imagine the larger you get the more its going to wig out.
i don't think the facing thing is it. i had my nets face 1 way at the start, then changed it so the bigger part faces the floor holding it. the bug hit with both ways.
chihuahuawcf Aug 11, 2019 @ 5:35pm 
When I played today, they were catching just fine. weird.
you may not have play a map for the time the bug needs to really start showing.
it takes time befour you can see it at work.
chihuahuawcf Aug 11, 2019 @ 7:28pm 
I meant I played the same world today with no problems. I was on for a few hours...
crazytech Sep 1, 2021 @ 9:36pm 
The bug is still present. It's not depending on play time. After every anchor usage the items are stored/shown a little bit more away from the net window. Save and reload fix the problem up to the next stop with anchor usage.
A Jan 15, 2023 @ 2:30pm 
Originally posted by crazytech:
The bug is still present. It's not depending on play time. After every anchor usage the items are stored/shown a little bit more away from the net window. Save and reload fix the problem up to the next stop with anchor usage.
Same, still happens
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Date Posted: Aug 9, 2019 @ 9:10pm
Posts: 20