Colony Ship: A Post-Earth Role Playing Game

Colony Ship: A Post-Earth Role Playing Game

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Combat is not right at all
Hello, I just wanted to throw my two cents here.

I would want to start saying that I had the same problem in Age of Decadence. I attempted to play AoD a couple of times, but I wasn't able to finish it until I decided to not wear a shield and just rely on dodge, thanks to an user who mentioned dodging is the only viable way to do anything. Turns out that, despise what the devs said, he was right, and I managed to finish the journey, which have a pretty nice story.

Here I'm finding the same problem, where the story is putting me on situations where it doesn't matter what I do, it is impossible to do the combat right without winning the lotto. Let me describe the current situation I am right now.

I decided to support Jonas, and I have to attack the regulators place with two soldiers and red beard, who is a mofo with an assault rifle. I also have Jed and Evans with me, for a total of 6 mofos. I managed to clean the first floor, but the second floor is absolutely impossible.

First, even without armor and having 36 initiative on my main character, someone who is light armoured, my character ends up not acting first the 90% of the time, even against people with stupidly heavy armor. I don't know if my character is brain damaged or something, but it is pretty weird that a build focused on being fast end up...not being fast at all.

On top of that, this isn't even a crazy build I did myself without understanding the system. It is the pistol build you get predefined, so it should have at the very least the stats distributed to be good with pistols, and still I can't hit ♥♥♥♥ even when I have 10 perception and a bulldog II revolver. Why? I don't know, but it is the same 50% chance to hit anything. I also should mention that I have the gun skill for every character in my party. Evans have rifle skill and my character have the Pistolero one, so, seriously the chance should be way, way, way, way, way, waaaaay higher. But no, it is not.

There is also the matter of cover, which in no case it managed to do anything at all. And when I say anything at all, I meant anything at all since I always get shot. During the start of the fight you can put some of your characters behind a couch that acts as half cover, but that existing or not is absolutely irrelevant because the enemies will not miss a single shot. I tested it a few times already. I don't know if it is a bug, because while I have barely 5% or 10% to hit people behind cover, for a total amount of 20% when I am flanking them, the enemy seems to have a 200% chance of putting a critical on every character I use.

The only reliable way to hit someone is to put someone in close combat and shoot with another character, or use burst weapons (in this case from a tommy gun guy and red beard rifle). And in these cases the % rises to 50%, which should tell us something about what reliable means here.

This led me to believe the problem is I am level 2, and so I need to level up. It is true that I did almost all sidequest that doesn't involve me getting out of the city, and this quest didn't mention or imply in any moment that I was about to beat the entire game, but maybe it is the way it is. However, Jed is level 4 because he was just higher level for some reason and he have the same ♥♥♥♥ chance to hit anything + the same chance to get hit + the same amount of resistance to enemy shots because he dies as soon as someone aims at him. He also sucks at melee, for some reason.

I will try to upload photos of my character equipment and all that stuff but...seriously, that's not the problem. And yeah, I play underdog because the game literally said it is the default difficulty mode and only said that you cannot be a hero. But honestly, I don't know how I am a hero for going with 6 guys against 4 and not even be able to beat one single guy.

Why this rant? Because I paid for the game, basically, and I want to be able to enjoy it. So I want to ask what's the build I have to use to beat the game, same way I did with age of decadence, that don't rely on me being just a sweet talker. I'm *positive* that there is not a lot of freedom on what to be, even when using a premade build like this pistolero build that definitely isn't punching what it should.
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Showing 1-15 of 37 comments
. Nov 10, 2023 @ 2:56am 
Level 2 is quite early to be doing that fight yeah, my recommendation is to go explore a bit more get and then come back with some more experience and better gear. You are assaulting the headquarters of an experienced mercenary crew, it kinda makes sense that it is tricky to do after just leveling up once.

Also, how are you using the disruptor granade that red beard carries? It can essentially disable the targets it hits and make them a lot easier to hit as well. Consider also stocking up on some flashbang and gas granades, they can make all the difference. Especially as Braxton is not wearing any toxicity protection.

Regarding enemies having 200% chance to crit, the combat log shows the exact numbers they need to roll to score each type of hit(hit, graze, crit, miss) so you can consult that for the actual chance.
Technomancer Nov 10, 2023 @ 2:58am 
Originally posted by ☭Comrade Velg☭:
I will try to upload photos of my character equipment and all that stuff but...seriously, that's not the problem. And yeah, I play underdog because the game literally said it is the default difficulty mode and only said that you cannot be a hero. But honestly, I don't know how I am a hero for going with 6 guys against 4 and not even be able to beat one single guy.

Underdog is intended to be hardcore experience for people who enjoy hard challenge commonly found in older games.

If you are struggling you should definitely try playing Hero mode first. Since you can't see all content in one go, you can later do another play through on harder difficulty once you will get some experience with the system.
Robineus Nov 10, 2023 @ 3:01am 
Is it really that hard to figure out that you don't have to do things in a precise order? The game gives you a few quests to follow and then lets you go wherever you want and do whatever you want, generally I leave that fight till the very end of chapter 1 because it's *difficult*

They should really rewrite the descriptions on the difficulty setting but there's this gigantically stubborn ass who just can't be convinced about anything that seems like it's coming from a gamer under the age of 60 who won't change it so this sort of thing happens.
Last edited by Robineus; Nov 10, 2023 @ 3:04am
Vince  [developer] Nov 10, 2023 @ 3:09am 
Originally posted by ☭Comrade Velg☭:
I decided to support Jonas, and I have to attack the regulators place with two soldiers and red beard...
You don't have to do the frontal assault. Just tell Jonas you aren't much of a fighter and he'll give you an alternative quest that can be solved with easier combat, speech, or tech skills.

First, even without armor and having 36 initiative on my main character, someone who is light armoured, my character ends up not acting first the 90% of the time...
Most combat power (including initiative) comes from feats, skills, and implants, not stats. If you look at player-submitted builds you'll see Initiative ranging from 45 to 80.

...but it is pretty weird that a build focused on being fast end up...not being fast at all.
Stats alone don't make a build.

On top of that, this isn't even a crazy build I did myself without understanding the system. It is the pistol build you get predefined, so it should have at the very least the stats distributed to be good with pistols, and still I can't hit ♥♥♥♥ even when I have 10 perception and a bulldog II revolver. Why? I don't know, but it is the same 50% chance to hit anything. I also should mention that I have the gun skill for every character in my party. Evans have rifle skill and my character have the Pistolero one, so, seriously the chance should be way, way, way, way, way, waaaaay higher. But no, it is not.
It depends on many factors. Click on ? above the textbox to learn more about accuracy.
Space Inhabitant Nov 10, 2023 @ 3:19am 
It sounds like you went to the Regulator HQ battle too early. I suggest you explore Armory, Hydroponics, and Mission Control.

Bulldog II is fast and doesn't need to be reloaded all the time, but for long-range accuracy you'll want to have a pistol with greater accurary and range, e.g. a longslide.

Make sure each character has a gadget (a shield or a deflector) and activate them when combat begins. Enemies without helmets are prime targets for gas grenades. If you acquire sufficiently enhanced goggles, you can hide in a cloud of smoke while shooting at enemies.

Edit: lol, I had the topic open for too long before replying
Last edited by Space Inhabitant; Nov 10, 2023 @ 3:22am
カミナ Nov 16, 2023 @ 10:59pm 
Everyone that says games like this and underrail are like "old school rpgs" must be on something. I went back and played fallout 1 and 2 blind and had no issue but games like this absolutely bust my ♥♥♥♥♥♥♥ balls.
grraf Nov 16, 2023 @ 11:14pm 
OP be like: pfft god dang you are all such dingleberrys , wtf is wrong with all of you ?? I told you I sparred with grandpa last week and knocked him on his arse brah ...I'm now ready for M Tyson ♥♥♥♥♥♥♥ ain't got the time for the rest of them losers :steamfacepalm:
Last edited by grraf; Nov 16, 2023 @ 11:16pm
Robineus Nov 16, 2023 @ 11:38pm 
I remember a lot of things in Fallout 1 being pretty darned unforgiving, like the first time you met a deathclaw.
CXXXV Nov 17, 2023 @ 1:16am 
You're too early lol, this quest supposed to be last to do in term of difficulty
カミナ Nov 17, 2023 @ 1:24am 
Originally posted by Robineus:
I remember a lot of things in Fallout 1 being pretty darned unforgiving, like the first time you met a deathclaw.
There is like one damn instance of that where as games like this and underrail make it a point of pride for every single combat encounter to be worse than that.

I think people played these old school rpgs so long ago that they forget what they were like. You didn't have as much experience back then, as much access to know how of how rpgs are played on the internet etc. these "legendarily" difficult rpgs like fallout 1 and 2 are hard but not THAT bad, especially not compared to this new string of "old school rpgs" weve gotten in the past decade/ half decade or so.

It's like dark souls 1. Go back and play that now the game is VERY easy compared to the later entries. These genres always get difficulty bloat etc. once people figure out the genre more.
Last edited by カミナ; Nov 17, 2023 @ 1:26am
Vultan Nov 17, 2023 @ 1:27am 
Originally posted by コツメカワウソ:
Everyone that says games like this and underrail are like "old school rpgs" must be on something. I went back and played fallout 1 and 2 blind and had no issue but games like this absolutely bust my ♥♥♥♥♥♥♥ balls.

Why? This game is easier than fallout 1 or 2. :S
カミナ Nov 17, 2023 @ 1:34am 
Originally posted by VultanTV:
Originally posted by コツメカワウソ:
Everyone that says games like this and underrail are like "old school rpgs" must be on something. I went back and played fallout 1 and 2 blind and had no issue but games like this absolutely bust my ♥♥♥♥♥♥♥ balls.

Why? This game is easier than fallout 1 or 2. :S
Hard disagree
Nelo Nov 17, 2023 @ 1:40am 
My two cents is the initiative scaling is out of whack. A dedicated first responder should be going first 90% of the time, not 50% at best. A pack of creepers should not have 50+ initiative. A initriatiave bonus should not put you barely on par with the attacked. Combat feels like a chore only becouse every combat encounter is a tactical puzzle of scrambling and retaliating to what the enemy done to you. You ralely can open it and put the enemy into a beneficial scenario.

Otherwise if the initiatile list was not so whaked - combat is in a sweet spot and is pretty fun and engaging.
Robineus Nov 17, 2023 @ 2:35am 
I mean Underrail has an easy mode which I usually play on because it's basically normal mode and you can still get killed a lot, but Underrail is also a really fun game to play once you figure it all out, the same could be said for this and AoD and/or Dungeon Rats.

This game does suffer from the how the heck are you supposed to know which quests should be left till the end without a few goodness me that was 'punishingly' difficult moments. But it's still a lot of fun if you can get into it. Just use Hero mode to get used to it if you want and then amp up to underdog, or don't, up to you how you game in single player but it is all doable at the end of the day.
Last edited by Robineus; Nov 17, 2023 @ 2:36am
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Date Posted: Nov 10, 2023 @ 2:29am
Posts: 37