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Was very VERY surprised this game didnt have planet coasters path system, the one where you just hold a key and drag the path up to create bridges.
The only thing i can think of is that it might have been left out was the dinos trying to path over it.
Maybe if they made a perfab bridge you place like a gallery, then connect path to it each side, and make sure its big enough for dinos :)
If you want to suggest something I recommend Frontiers official forums, as it's easier for the dev's to spot then on steam: https://forums.frontier.co.uk/forums/jwe-ideas-feature-requests/
If anyone has an account there, he fairly can use my recommendations.
Otherwise I hope that this issue is just something which will get reported there even without my interaction.
https://steamcommunity.com/sharedfiles/filedetails/?id=1935160309
*nods*
Also wow, curious on how they ended down the cliff, in mine I completely fenced them off entirely so they didn't have the chance to do that, atleast you passed the mission.
Besindes the Jeep tour argument the reason is that in every modern zoo and theme park, guest pathways and administrative roads/paths are separated for good reasons. In JPE, for instance, it is a pain having to drive the ranger jeep over paths crowded by guests.
Also it would make a nice alternative to these unsightly tribunes in order to give people a better view over an enclosure ... from a safe distance.