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Ilmoita käännösongelmasta
I didn't say it had more content I said JW:E has barly more content then a 15 year old game.
and you can put rex and raptores in low security fences in JW:E and they won't escape, well raptors might cause they're pricks, but rex won't hell even indom won't xD fences don't change there chances off escape just the time it takes them to destory them. which most off the fences die in 3-7ish hits it don't really matter.
and JW:E truely doesn't have 42 dino's only acutally about 10. most just use the same animations, models, rigging just slightly diff textures/skin. it's like having say a red car, you paint it green and put a sticker on it, it's the same car but sure it looks slight different that is what most off the dino's in JW:E are.
vistor input is the same o.O legit no difference, tbh the vistors in JP:OG where probley better done, cause they had diff types that want to see diff things, but in JW:E it's just a star rating with a presentages amount.
And again JP:OG is 15 years old and JW:E has bearly more content.
You're paying $60ish dollars for a game that is slightly better then a game made 15 years ago. This game should be way more then just slightly better, and I can't understand why people are defending it, I guess people's standeds are so low now days and will just accept anything instead off seeing this game for what it is, a slight improvement over a game made a decade and a half ago. I actually really love JW:E but for the price and compared to JP:OG it should be better much, much better.
The only moment visitor input had any noticeable impact on my park last night was when I hit a Gallimimus with the safari jeep. One instance, in 3-4 hours of gameplay. So yeah....I stick to my words; Hardly any visitor input.
I think you're forgetting one major part of why people play video games; because they want to have FUN. That means something different for everyone.
Some people enjoy CS:GO, some people enjoy Leage of Legends, others enjoy Asetto Corsa and again others enjoy Call of Duty or Battlefield.
And maybe it sounds weird to you, but there are people that enjoy Jurassic World: Evolution.
Personally, the hour that I played wasn't enjoyable. I had nothing to do while waiting for cashflow and when I did have something to do, the camera was annoying the living hell out of me to the point I just quit the game and haven't touched it since, hoping that the Fallen Kingdom update will amend this. If it doesn't amend my issues, I'll refund and come back later.
So maybe you should stop speaking for everyone and should consider that some like the colour red even though you're a fervent fanatic fan of green.
Dino behavior. You could actually set up an ecosystem in an enclosure. In this game it is impossible to add certain dinos togehter. The herbivores seem to wait to be killed most times. Dino like the trike do not stand their ground together against predators. Carnivores just continue to kill until evrything they can kill is dead.
Park guest in this game do not have indivdual needs and do not actually travel from one point to another in the park. Buildings spawn them based on dino and park ratings. It also does not really matter where you place shops or attractions in this game. The only important thing with shops is what buildings fall within their AOE. I had one shop servicing 2 viewing platform and monorail station. If guest actually travelled on the path from those buildings to the shop they would of had to walk all the way across the map and back.
This game has very limited design options.
Very limited management. Make an enclosure, add a dino or two and build a viewing platform and you are making money. Can not hire or fire employees. Only 2 types in this game. The rangers that ride in the jeep and the ones that ride in the helicopter.
What really stood out to me was the dino behavior and design options. A game from 15 years ago did it better.
This game beats JPOG when comparing graphics which is to be expected for most games when comparring them to games from 15 years ago.
Nothing can stop dino escaping if they are in bad mood....Even a pracer can break a double wall in seconds(cemet+ele fence)
If u treating dinos in right way they may stay happy in a grass fence........
No sequence for research/fosil team.
No auto reapir and resupply......
User Hostile design.
JWE in its current state can be a slide 40+h. With improvement they will bring, all be even better.