Jurassic World Evolution

Jurassic World Evolution

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Iron Horse Jun 16, 2018 @ 4:20pm
Dinosaur comfort is a joke
So rather than the game being straightforward, it turns out that their comfort drops and peaks depending on, get this, WHERE THEY HAPPEN TO BE STANDING IN THE CAGE

This means that your Rex that was all snug and comfy in his cage? He walked 5 feet to the right and suddenly UH OH, HE DOESN'T LIKE HOW MUCH FOREST THERE IS AND HOW LITTLE GRASSLAND THERE IS, TIME TO BREAK OUT OF THE CAGE.

This is absolutely retarded and lazy. The animals should have a consistent comfort based on the entire paddock, not on the 3 square feet they may happen to inhabit at the moment.

Furthermore, if the dino is uncomfortable with the area of the enclosure, at least code a better than a wooden stump AI so it will attempt to move somewhere where it's more comfortable.

This game is coming off as more and more lazy for various reasons, but this specific example just takes the effing cake.
Originally posted by Jojira:
Originally posted by fluxtorrent:
I have a perfectly nice house but every time my ladyfriend stands in the messiest room she complains, devs please fix!

Because specific location should not affect peoples mood amiright?

Yeah but in that case your ladyfriend would leave the room, not break the window and go on a rampage
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Showing 46-60 of 87 comments
Iron Horse Jul 8, 2018 @ 10:21am 
Originally posted by V I D A L:
Originally posted by ♜The Stallion♖:
@ last 2 commenters

Typical for people to make excuses for poor and lazy programming. My paddocks are tailored for my dinosaurs. The issue stems from when they happen to wander into the 1% of area they dislike, then camp there until they're so angry they decide to bust out.

Your smug condescention and laughable attempts to discredit me based on [speculation] of my playstyle is ignorant at best, and just plain narcissism at worst. You don't know how I play, you haven't seen my paddocks. But you go on insisting that I'm just "bad" at the game.

Funny how it's only the big carnivores with massive cages tailor made for them that seem to have any issue at all while all my other dinos are perfectly fine with THEIR cages that are tailor made for them.

But I guess the raptors going ape sh*t almost immediately during any natural disaster is also somehow my fault. (It's a common problem, with the typical nonsense solution being "just double fence them in" because it's easier to ignore the bad programming and just put the onus on the gamer to fix the issues. Almost like Bethesda and their modding community!)

People like you are the ones who try and halt any discussion that could fix legitimate problems. After all, why think about solutions when you can just smugface and tell people to "git gud"?

Amateurs.
snipped


You don't get to tell someone they're bad if you don't know how they play. Sorry, but you're just flat-out wrong.
Effluo Jul 8, 2018 @ 10:28am 
how to make happy

make cage / pen
- round
-big enough (does not have to be huge)
-grasland
-trees
-water (in the middle)
-food (by the water)
- social (give them friends that they dont kill) ((ignore this step for indo and i rex))
- fence (yes, some dinos have a minimum for fence sizes. raptor WILL break all fences below medium , electrified. upgrade when you can)
yes, this is the answer. yes it takes practice (yes get good)
Last edited by Effluo; Jul 8, 2018 @ 11:16am
Effluo Jul 8, 2018 @ 10:32am 
the view of a dino isnt round, at least from what i have experienced.
the dino's view is a wide cone. if the cone is being blocked by ANYTHING at all, they cant see past it, making everything on the other side not exist and thus not count in the happy.

thus, angles will kill the cone of happy. and food and water are the anchor to keep the dino from the sides of the pen
Death Jul 9, 2018 @ 12:50am 
Originally posted by ♜The Stallion♖:
Originally posted by V I D A L:
snipped


You don't get to tell someone they're bad if you don't know how they play. Sorry, but you're just flat-out wrong.
Well there is some idea of how you are playing because we know you are failing at it. Now if most people can make it work and keep their dinos happy, but you can't then what does that tell you? The issue is user error. Learn from your mistakes and quit making them. If you can't do that then it's a you problem and not a game one.
Daddysaurusrex Jul 9, 2018 @ 4:54am 
Originally posted by (DLG) Gojiratheking106:
Originally posted by spoofty:

I think of it as the deer in the headlights. Not all animals make the right choice when scared. This makes enclosure building that much more important.

Yeah but, like, why would it even get scared? If a deer wanders too far off the herd and the herd is still within viewing distance it wouldn't panic.

Because we are talking about 2 different fears. Fear of open spaces and fear of being alone. Just because I'm not alone doesn't make me not fear open spaces. Animals still panic in herds.

At the end of the day this is just a game that needs a challenge for containing the dinos. And I still think that basing comfort on the enclosure would be wrong. This may be extreme but imagine a 10 mile enclosure that is 80% perfect but the dino is in the 20% part that is not and can't even see the perfect area. There is no reason this dino should be comfortable. I don't know if it is currently based on sight or area, but either way I think it gets the job done.
Jojira Jul 9, 2018 @ 5:02am 
Originally posted by spoofty:
Originally posted by (DLG) Gojiratheking106:

Yeah but, like, why would it even get scared? If a deer wanders too far off the herd and the herd is still within viewing distance it wouldn't panic.

Because we are talking about 2 different fears. Fear of open spaces and fear of being alone. Just because I'm not alone doesn't make me not fear open spaces. Animals still panic in herds.

At the end of the day this is just a game that needs a challenge for containing the dinos. And I still think that basing comfort on the enclosure would be wrong. This may be extreme but imagine a 10 mile enclosure that is 80% perfect but the dino is in the 20% part that is not and can't even see the perfect area. There is no reason this dino should be comfortable. I don't know if it is currently based on sight or area, but either way I think it gets the job done.

Yeah but the problem is that they panic when the thing they want is clearly within viewing range. For example, my Tyrannosaurus just broke out because it literally sprinted towards a corner of her paddock and didn't have enough space and instead of simply turning around she decided that hitting her head against a concrete wall was a better solution.
Spiny_Boi Jul 9, 2018 @ 5:03am 
Originally posted by Woody:
Originally posted by NinjaKittenNya:
Why do people keep comparing this game to JPOG? That's not what this game is supposed to be. It's not a fan service for JPOG fans to get their modern update! Ahem, sorry about that. Back on topic now.
I have never had any problems with comfort in my dinosaurs. If they want more trees I usually have a patch by a water source and then sprinkle a few trees in the open areas and problem solved. You need to have about the same cover of what they like all around the pen. If they want a lot of grassland and a bit of forest cover, then have a lot grassland and a few patches of trees around the edge with a couple singular trees in the open area.
Also your area problem could also be caused by the enclosure being too small. I had that problem with my Indominus. She wasn't happy at all and I had to keep changing the amount of forest and grassland constantly. Then I expanded her pen and now she's perfectly happy.

Makes sense people would compare it JPOG. They are both gems where you build a park with dinos and is about the same movie franchise.

I certainly compared it to JPOG when playing and was rather surprised how much better a game from 15 years ago did some things

Dino AI, graphics, guest and building variety is what really stood out for me.

The dino AI in JPOG was much better. The dinos could be alphas, they flocked/herded, the carnivores would hunt only when hungry. When attacked herbivores had differnt behaviors. Some would stand and fight. Some would run. Pack hunting is a thing in that game.

The guest actually traveled in your park. They went from point a to b. They had different desires you could cater to. In this game guest do not travel around your park. They spawn at buildings based on ratings. Shops have an AOE. There is no need to worry about travel distance for guest. I set up a fast food place that serviced a viewing stand that serviced a viewing stand. Customers if they followed the path from the viewing stand to the shop had to walk across the map and back to get to the shop. It had the same amount of customers and resulted in the same rating as when I had the shop directly across from the stand.

The building variety in this game is really low. I suspect that is why you have to unlock things before you can use them in sandbox. If they did not do that the lack of variety and limited number of buildings would standout much sooner to players. I was also really surprised at the limited amount offered in a game like this coming from the same dev that made Planet Coaster. Was not expected the same amount and ability to create custom buildings as that game. Just more than what the devs included.

This game has way better graphics.

It is logical to compare this game to JPOG and point out what JPOG did better or worse. They are both games based on the same movie franchise where you create dinos. In both you build a park to house them, manage the park and try to make money.

Raptors and smaller carnivores never pack-hunted. The closest thing to it was two of them jumping upon a hadrosaur. Which was usually far apart in time, If the raptors were actually doing pack behavior the dinosaurs would attack at the same time to cause the most damage. Herbivores do have different behaviors. Ankylosaurs and stegosaurs in JPOG and in JW:E stand and fight. Gallimimuses and pachycephalosauruses in JPOG and JW:E flee. Guests actually stopped going after a certain path limit, this was a bug in JPOG. While yes this is true in JW:E they spawn in buildings, they do it in JPOG. If you create a path to a viewing vent from an enterance, people will spawn in the vent and in the enterance.
I admit yes, The building variety is terrible, but it is even less in JPOG.
Daddysaurusrex Jul 9, 2018 @ 5:49am 
Originally posted by (DLG) Gojiratheking106:
Originally posted by spoofty:

Because we are talking about 2 different fears. Fear of open spaces and fear of being alone. Just because I'm not alone doesn't make me not fear open spaces. Animals still panic in herds.

At the end of the day this is just a game that needs a challenge for containing the dinos. And I still think that basing comfort on the enclosure would be wrong. This may be extreme but imagine a 10 mile enclosure that is 80% perfect but the dino is in the 20% part that is not and can't even see the perfect area. There is no reason this dino should be comfortable. I don't know if it is currently based on sight or area, but either way I think it gets the job done.

Yeah but the problem is that they panic when the thing they want is clearly within viewing range. For example, my Tyrannosaurus just broke out because it literally sprinted towards a corner of her paddock and didn't have enough space and instead of simply turning around she decided that hitting her head against a concrete wall was a better solution.

It can be difficult but the game does need the challenge. If all the dinos just ran to their happy place, half of the challenge would be lost. I already think this game is a little too easy. Yes I have had unhappy zones that required some reworking and I've had some that I just couldn't fix. That resulted in new enclosures or selling the unhappy dino. I've also had multiple fight winners that became unmanageable breaking out for no reason. Having dinos with over 700 rating kind of cheats the stats so I understand it's all a balancing act. There is always an answer for the head butting dinos, but the answer is not always what we want.
Iron Horse Jul 9, 2018 @ 10:26am 
Originally posted by Death:
Originally posted by ♜The Stallion♖:


You don't get to tell someone they're bad if you don't know how they play. Sorry, but you're just flat-out wrong.
Well there is some idea of how you are playing because we know you are failing at it. Now if most people can make it work and keep their dinos happy, but you can't then what does that tell you? The issue is user error. Learn from your mistakes and quit making them. If you can't do that then it's a you problem and not a game one.

Incorrect. It could be any number of things, including a faulty installation. But you just want to default to the typical nonsense of "git gud".

My paddocks are tailor made. But as someone else said,

"Yeah but the problem is that they panic when the thing they want is clearly within viewing range. For example, my Tyrannosaurus just broke out because it literally sprinted towards a corner of her paddock and didn't have enough space and instead of simply turning around she decided that hitting her head against a concrete wall was a better solution"


Yeah. That's just clearly player error. Not the game. Not. At. All.
Let's just shame the player instead of discussing how dumb the situation is.

♥♥♥♥♥♥♥ people.
Originally posted by Death:
Originally posted by ♜The Stallion♖:


You don't get to tell someone they're bad if you don't know how they play. Sorry, but you're just flat-out wrong.
Well there is some idea of how you are playing because we know you are failing at it. Now if most people can make it work and keep their dinos happy, but you can't then what does that tell you? The issue is user error. Learn from your mistakes and quit making them. If you can't do that then it's a you problem and not a game one.
True.
Originally posted by ♜The Stallion♖:
Originally posted by Death:
Well there is some idea of how you are playing because we know you are failing at it. Now if most people can make it work and keep their dinos happy, but you can't then what does that tell you? The issue is user error. Learn from your mistakes and quit making them. If you can't do that then it's a you problem and not a game one.

Incorrect. It could be any number of things, including a faulty installation. But you just want to default to the typical nonsense of "git gud".

My paddocks are tailor made. But as someone else said,

"Yeah but the problem is that they panic when the thing they want is clearly within viewing range. For example, my Tyrannosaurus just broke out because it literally sprinted towards a corner of her paddock and didn't have enough space and instead of simply turning around she decided that hitting her head against a concrete wall was a better solution"


Yeah. That's just clearly player error. Not the game. Not. At. All.
Let's just shame the player instead of discussing how dumb the situation is.

♥♥♥♥♥♥♥ people.
Yes the problem could be any number of things, but the default thing is to say 'What am I doing wrong?'. If there is absolutely nothing you could improve on or modify (which as someone who loves science that is impossible) then you start looking to see if it is the game. Have you done anything with experimenting? Changing the inside of the paddock or how many dinos are in it?

I don't mean to sound like a 'snobby, and crazy fangirl that sees a game as perfect even though it has flaws'. I can accept that, this game has it's bugs and glitches. But before you start critizing the game, try things out. Look and see what you can improve on.

Thanks for reading, -Floof
fluxtorrent Jul 9, 2018 @ 11:11am 
I have a perfectly nice house but every time my ladyfriend stands in the messiest room she complains, devs please fix!

Because specific location should not affect peoples mood amiright?
Originally posted by fluxtorrent:
I have a perfectly nice house but every time my ladyfriend stands in the messiest room she complains, devs please fix!

Because specific location should not affect peoples mood amiright?
Specific locations SHOULD affect people (or animal)'s moods. If you are miserable where you are you are going to but your head into the wall X3
The author of this thread has indicated that this post answers the original topic.
Jojira Jul 9, 2018 @ 11:15am 
Originally posted by fluxtorrent:
I have a perfectly nice house but every time my ladyfriend stands in the messiest room she complains, devs please fix!

Because specific location should not affect peoples mood amiright?

Yeah but in that case your ladyfriend would leave the room, not break the window and go on a rampage
Daddysaurusrex Jul 9, 2018 @ 11:34am 
Problem solved. Ladyfriend left through open door without a rampage. So let's just leave the enclosure gate open to prevent head butting dino lol.

What would ladyfriend do if trapped behind electrified fencing?
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Date Posted: Jun 16, 2018 @ 4:20pm
Posts: 87