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You don't get to tell someone they're bad if you don't know how they play. Sorry, but you're just flat-out wrong.
make cage / pen
- round
-big enough (does not have to be huge)
-grasland
-trees
-water (in the middle)
-food (by the water)
- social (give them friends that they dont kill) ((ignore this step for indo and i rex))
- fence (yes, some dinos have a minimum for fence sizes. raptor WILL break all fences below medium , electrified. upgrade when you can)
yes, this is the answer. yes it takes practice (yes get good)
the dino's view is a wide cone. if the cone is being blocked by ANYTHING at all, they cant see past it, making everything on the other side not exist and thus not count in the happy.
thus, angles will kill the cone of happy. and food and water are the anchor to keep the dino from the sides of the pen
Because we are talking about 2 different fears. Fear of open spaces and fear of being alone. Just because I'm not alone doesn't make me not fear open spaces. Animals still panic in herds.
At the end of the day this is just a game that needs a challenge for containing the dinos. And I still think that basing comfort on the enclosure would be wrong. This may be extreme but imagine a 10 mile enclosure that is 80% perfect but the dino is in the 20% part that is not and can't even see the perfect area. There is no reason this dino should be comfortable. I don't know if it is currently based on sight or area, but either way I think it gets the job done.
Yeah but the problem is that they panic when the thing they want is clearly within viewing range. For example, my Tyrannosaurus just broke out because it literally sprinted towards a corner of her paddock and didn't have enough space and instead of simply turning around she decided that hitting her head against a concrete wall was a better solution.
Raptors and smaller carnivores never pack-hunted. The closest thing to it was two of them jumping upon a hadrosaur. Which was usually far apart in time, If the raptors were actually doing pack behavior the dinosaurs would attack at the same time to cause the most damage. Herbivores do have different behaviors. Ankylosaurs and stegosaurs in JPOG and in JW:E stand and fight. Gallimimuses and pachycephalosauruses in JPOG and JW:E flee. Guests actually stopped going after a certain path limit, this was a bug in JPOG. While yes this is true in JW:E they spawn in buildings, they do it in JPOG. If you create a path to a viewing vent from an enterance, people will spawn in the vent and in the enterance.
I admit yes, The building variety is terrible, but it is even less in JPOG.
It can be difficult but the game does need the challenge. If all the dinos just ran to their happy place, half of the challenge would be lost. I already think this game is a little too easy. Yes I have had unhappy zones that required some reworking and I've had some that I just couldn't fix. That resulted in new enclosures or selling the unhappy dino. I've also had multiple fight winners that became unmanageable breaking out for no reason. Having dinos with over 700 rating kind of cheats the stats so I understand it's all a balancing act. There is always an answer for the head butting dinos, but the answer is not always what we want.
Incorrect. It could be any number of things, including a faulty installation. But you just want to default to the typical nonsense of "git gud".
My paddocks are tailor made. But as someone else said,
"Yeah but the problem is that they panic when the thing they want is clearly within viewing range. For example, my Tyrannosaurus just broke out because it literally sprinted towards a corner of her paddock and didn't have enough space and instead of simply turning around she decided that hitting her head against a concrete wall was a better solution"
Yeah. That's just clearly player error. Not the game. Not. At. All.
Let's just shame the player instead of discussing how dumb the situation is.
♥♥♥♥♥♥♥ people.
I don't mean to sound like a 'snobby, and crazy fangirl that sees a game as perfect even though it has flaws'. I can accept that, this game has it's bugs and glitches. But before you start critizing the game, try things out. Look and see what you can improve on.
Thanks for reading, -Floof
Because specific location should not affect peoples mood amiright?
Yeah but in that case your ladyfriend would leave the room, not break the window and go on a rampage
What would ladyfriend do if trapped behind electrified fencing?