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JPOG from 2003 had all these small details in every aspect of its gameplay, and the only thing it lacked is a modern day graphical engine and a budget these guys have today, there is no excuse.
I'm guessing you never played Operation Genesis. Having your vehicles break down inside a dangerous dinosaur enclosure was something else. It added an extra layer of strategy and gameplay and it was pretty damn cool to have to scramble your helicopter to sedate the dinosaurs and rescue your visitors. Especially if you managed to pull off a rescue without losing anyone.
Without that I'm afraid this game is going to just feel like the Xbox one version of Zoo Tycoon, Jurassic World edition. Not exactly the game I was expecting to play, tbph.
Remember they had a real world Jeep model you'd get as a reward from a prince in Far Cry 2, remember how absolutely worthless it was and kind of showed how disconnected the guy was from the reality of his country when he gave you a car (granted it looked nice) which worked about as well as the hundreds of other cars you could get, and it would get wrecked and blow up just the same?
I miss that. I miss when people weren't stupid like they are today.
This is not exactly about that. JPOG was a cartoonish game with more colorfull art style but got things more "logical and realistic". At a game like JWE, you expect more of that.. a serious game with realistic things. It's about immersion.. You create a world here and it needs to have same rules. If dinos can kill each other, if they can kill humans when they are out, you expect them to be dangerous to your workers too. I would expect that some people tries to fix the part with their life on the line.. so you got a dangerous game with every aspect then take a jeep and go to a broken fence and click.. da da.. fence fixed.. what the fck happed all the "dangerous" feelings?.. it became a mobile game for kids..
This is the problem for us..
Now picture this, you can sedate with your jeep as well, but you're way more safe on the heli, the heli though makes your aim shake a lot more, so its a risk reward type of thing, also your heli wouldn't be able to delve into a deep forested area meaning you'd actually have a chase on your hands and it would add a layer of depth to the whole escaping incident.
Also imagine one of your guests getting stranded in the pen you'd have to drive a jeep to them and escort them out, or a heli, that could mean sedating the dinos or killing them if needed, losing a guests should be a HUGE hit to your money so killing dinos would be a perfectly reasonable solution to get your guests out.
Also repairing imagine this sending out a repair team, and having to go with your own jeep to overlook it, sedate any dinos that get any ideas while the team does their job.
All of this adds a huge layer of depth for little change, without it you pretty much will have a scenic game, where you'll be doing some mild management advancing tech trees and looking at what really are REALLY REALLY pretty dinos, but then there's no challenge other than the major cathastrophes and even those end up not being very deep due to the lack of these mechanics. It would encourage smart park building to allow your jeeps to access feeders easely allow escape routes safe checkpoints etc to keep a potential dino breakout at bay.
So many missed opportunities.
And for people who are saying I'm just complaining and will never be happy seriously if you go to a restaurant and someone orders their food and when it arrives they ask for a bit of salt do you instantly assume they're just saying THIS FOOD IS ♥♥♥♥ I DONT WANT IT.
A valid point of which i agree with.
The trailer shows a T-Rex destroying a rangers car and JPOG had destructable vehicles, it added to the whole maintenence and caution side of the game. Making them indestructable goes back on game evolution and removes micromanaging units. Since the initial release has already less rides and tourist care (They have already stated there will DLC for this which is nothing but poop as it's not even released, so milk cow underway).
I'm just saying it doesn't bother me one way or other, but people definitely remember JPOG wrong. Aside from this there's the fact people remember Site B as a sandbox and it wasn't. You couldn't build a park there. All you could do was place hatcheries and pump out dinos to watch. Real fun there.