Jurassic World Evolution

Jurassic World Evolution

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KungFury Sep 23, 2019 @ 11:40pm
Some questions from a Noob
Hello guys,

I just bought the game and so far I have fun with it. I expected that the game would be extremely easy in the campagne, but so far (2. map) it is ok. Not hard, but I need to watch my credits what is ok.

I have a couple of questions for some of you with more experience:

  1. What is the biggest map without any dlcs and what is the biggest map including dlcs?
  2. Do fights always end deadly? I think if two dinos of similar size fight, the end should normally not be deady but one should flee. So far I havent seen this, but as said, I have the game since yesterday and maybe I had bad luck.
  3. I would like to have a big area with several dinos of all kind in it, but so far, it seems that carnivores always start to attack others, even if they are not hungry. Is something like that possible without manipulating the dinos genes?
  4. Do herbivores attack other dinos as well? So far I havent seen this.
  5. Why should I make dinos more agressive? There is an option to manipulate the genes to make them more agressive and stronger, but who would want that? Wouldnt this result in more attacks from them only?
  6. What can Dinos do? So far they can walk, sleep, drink, eat and fight. Anything else?
  7. I havent played challenge mode yet, but it seems to me the best mode. What exactly does the difficulty effect? I hope that making money will be more difficult and that dinos maybe attack more. Is there anything else that I can change in challenge mode?
  8. Are there any fixed plans for the future? I am interested in dinos attacking the rangers, more buildings, more complex fights (2 vs 1) and more desasters (fire?) and more.
  9. Can I only use helicopters to tranq dinos? I would like to use my jeeps as well.
  10. It seems that carcnivores start eating goats even when they are not hungry. Why is this? I would like to spam goats and let them run around but my carniovores instantly eat them when they see them.
  11. When a carnivor kills another dinosaur, why is he still hungry after that fight? He should eat his corp and get feeded.
  12. Are fights outcomes random or completely predictable? Can a dino who is a bit weaker still win a fight?

Thanks a lot!
Last edited by KungFury; Sep 24, 2019 @ 12:02am
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Showing 1-8 of 8 comments
True_Boredom Sep 24, 2019 @ 12:00am 
1. The biggest maps (without DLCs) are Nublar and Sorna.
2. Sometimes a fight will end with one of the dinosaurs running away. I think this is random.
3. In Sandbox mode, you can disable dinosaur fights. However, outside of Sandbox mode, large carnivores will always try to fight other large carnivores. Large carnivores will not fight Sauropods and they can coexist together.
4. Some herbivores will attack carnivores, but they will never attack an herbivore of a different species. Herbivores will only fight their own species if their Social limit is exceeded.
5. The "Aggressive Instincts" gene does not actually change the dinosaur's behavior; it only changes the stats. Doing this increases the dinosaurs rating, making it more valuable.
6.
7.
8. There are major updates every few months (There was an update last week).
9. Helicopters can only tranq dinos, and rangers can only medicate them.
10. T-Rex doesn't want to be fed, she wants to hunt. Can't just suppress sixty-five million years of gut instinct.
Lord Trilobite Sep 24, 2019 @ 12:15am 
1. with DLCs Nublar North is the biggest map. It's in the Claire DLC.
2. No.
3. Use sandbox mode and turn off combat.
4. Nope.
5. Just a stats increase.
6. Fight for dominance and herd.
7. You will be making much less money and there will be a timer.
8. There are currently 2 DLCs in the works. The DLCs almost always go paired with big free updates as well. Dinosaurs attacking jeeps will likely never happen.
9. Only the chopper.
10. personally never had this problem. They generally only hunt when hungry.
11. Carnivores will often eat their kills.
12. Fights are based on stats but there is some small amount of chance.
KungFury Sep 24, 2019 @ 12:25am 
Thanks for the replys.

Originally posted by Lord Trilobite:
1. with DLCs Nublar North is the biggest map. It's in the Claire DLC.
3. Use sandbox mode and turn off combat.
7. You will be making much less money and there will be a timer.

to 3: putting off combat at all is like removing the only challenge and a big part of the fun in this game I think.
to 7: what does a timer mean? I dont want to have a limited time. Is this an option or is this always on? Or what kind of timer are we talking about?
Phoenixflieger Sep 24, 2019 @ 4:00am 
to 3:
Since you are so obsessed with fighting dinosaurs, infos for campaign, challenge mode and unaltered sandbox settings (which can alter dino behaviour):

+ Small and large carnivores do NOT attack each other (includes Indominus Rex)
- - Indoraptor does attack though (EDIT)

+ No carnivores attack giant herbivores
- - Indominus Rex does attack though
- - the new Nigersaurus is attacked by large carnivores, treat him as armored herbviore instead!

+ small carnivores do not attack armored herbivores
- - treat Nigersaurus as armored in terms of this rule
- - by implication large carnivores do attack armored

The classification (giant, small, armored etc.) of a dinosaur can be found in its info tab (or online).

There are few more factors like tranq state, storms, mission scripting, but that's basically how you can keep dinos together in enclosures.

6: Socialising. Always cute, even with Sauropods. But what else are you looking for?!

7: Challenge mode sets a target time for finishing the map under challenge rules ('par time'). You can play longer, but for some steam achievements you need to beat the clock.
You are rewarded dino skins.

EDIT
Last edited by Phoenixflieger; Sep 30, 2019 @ 4:03pm
KungFury Sep 24, 2019 @ 4:24am 
Originally posted by Phoenixflieger:
to 3:
Since you are so obsessed with fighting dinosaurs, infos for campaign, challenge mode and unaltered sandbox settings (which can alter dino behaviour):

+ Small and large carnivores do NOT attack each other (includes Indominus Rex)

+ No carnivores attack giant herbivores
- - Indominus Rex does attack though
- - the new Nigersaurus is attacked by large carnivores, treat him as armored herbviore instead!

+ small carnivores do not attack armored herbivores
- - treat Nigersaurus as armored in terms of this rule
- - by implication large carnivores do attack armored

The classification (giant, small, armored etc.) of a dinosaur can be found in its info tab (or online).

There are few more factors like tranq state, storms, mission scripting, but that's basically how you can keep dinos together in enclosures.

6: Socialising. Always cute, even with Sauropods. But what else are you looking for?!

7: Challenge mode sets a target time for finishing the map under challenge rules ('par time'). You can play longer, but for some steam achievements you need to beat the clock.
You are rewarded dino skins.

Thank you!
😎Astran😾 Sep 24, 2019 @ 10:16am 
8. When you take over a ranger jeep - predators attack it, but don't kill anyone.

To the posts above: big predators can kill giant sauropods if they tranq-d. Un;ike small predators, hybrid velociraptor does not escape from fights with big predators and one of them will be killed.

It should be noted how the game is deep to the point where I've discovered certain features only after 50 hours, while finishing the last map in the base game. For example, it turned out all those sabotaged gates and electric stations happen only when you have low rep with your entertainment/scientific/security divisions.

pro tip: tranq all your predators (raptors included) when you see an upcoming storm warning. It's easy and will not force you to open shelters to save people once they'll inevitably escape during the storm.
Phoenixflieger Sep 24, 2019 @ 11:38am 
Originally posted by Phoenixflieger:
to 3: ...
There are few more factors like >>>tranq state<<<, storms, mission scripting, but that's basically how you can keep dinos together in enclosures. ...
An alternative to tranquilize half of your park, if you own Dr Wu dlc just change the comfort threshold of your carnivores down to at least 70, better 60 maybe.
You loose a bit of excitement, but at least storms do not put them in an agitated state anymore.

Dinos do not attack just because there is a storm, but because their comfort level drops.
And if it reaches the threshold they attack fences. So modify them accordingly :diwrench:
Last edited by Phoenixflieger; Sep 24, 2019 @ 11:39am
Kotli Oct 1, 2019 @ 9:38am 
Extra stuff no one else stated.
2 fights will end end in a draw if both dinos health fall to between 2% and 50%.

12. There is a bit of random chance to it, but stats need to be fairly close for it to matter.
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Date Posted: Sep 23, 2019 @ 11:40pm
Posts: 8