The Crew 2

The Crew 2

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Nick930 Jun 1, 2018 @ 10:46am
Crew 2 looks worse than Crew 1
https://www.youtube.com/watch?v=faQLyHW4488&t=2s

Why does the crew 2 beta look so much worse than the original Crew?
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Showing 1-15 of 51 comments
Demolition414 Jun 1, 2018 @ 10:56am 
its videos like your thats show that games are going up in price but down in quality in most cases, i was fond of your Far Cry 4/5 comparison which should differences in quality i didn't even notice. lets hope the full game has some major improvements on some of these,
andi9x17 Jun 1, 2018 @ 1:00pm 
what you are talking about? i play both games on 4K. Crew 2 improved a lot.
Arvaos Jun 1, 2018 @ 1:40pm 
The Crew 1
https://ibb.co/d4OnHd

The Crew 2
https://ibb.co/h0tMcd

The Crew 2 looks much better, are you sure you are using ultra settings?
Nick930 Jun 1, 2018 @ 1:40pm 
Originally posted by andi9x17:
what you are talking about? i play both games on 4K. Crew 2 improved a lot.

I'm talking about the distinct differences I highlighted in my video, which a higher resolution wouldn't fix.

Unless you're under the impression a higher resolution adds in better shaders, textures, lighting, and object density.
Nick930 Jun 1, 2018 @ 1:41pm 
Originally posted by Synth3D:
The Crew 1
https://ibb.co/d4OnHd

The Crew 2
https://ibb.co/h0tMcd

The Crew 2 looks much better, are you sure you are using ultra settings?


Yes... I'm sure i'm using "ultra" settings. Did you actually look at the scenes I showed here at Ultra?

Your screenshots don't even show the same thing. The Crew 2 looks much better in yours screenshot when you throw in those puddles and reflective surfaces. Crew 1 looks better in those cases but you didn't show that.
Last edited by Nick930; Jun 1, 2018 @ 1:43pm
Arvaos Jun 1, 2018 @ 1:44pm 
Originally posted by Nick:
Originally posted by Synth3D:
The Crew 1
https://ibb.co/d4OnHd

The Crew 2
https://ibb.co/h0tMcd

The Crew 2 looks much better, are you sure you are using ultra settings?


Yes... I'm sure i'm using "ultra" settings. Did you actually look at the scenes I showed here at Ultra?

Your screenshots don't even show the same thing. The Crew 2 looks much better in yours screenshot when you throw in those puddles and reflective surfaces. Crew 1 looks better in those cases but you didn't show that.

Both shots are using the same weather effects at the exact same time and location.

Textures, anti-aliasing, lighting and draw distance are better.
Nick930 Jun 1, 2018 @ 1:46pm 
Originally posted by Synth3D:
Originally posted by Nick:


Yes... I'm sure i'm using "ultra" settings. Did you actually look at the scenes I showed here at Ultra?

Your screenshots don't even show the same thing. The Crew 2 looks much better in yours screenshot when you throw in those puddles and reflective surfaces. Crew 1 looks better in those cases but you didn't show that.

Both shots are using the same weather effects at the exact same time and location.

Textures, anti-aliasing, lighting and draw distance are better.

You took screenshots using "similar" lighting conditions. The weather doesn't match up because in "The Crew 2" you took the screenshot after a storm finished and the puddles are still there. You didn't show that in the Crew 1.

Crew 1 has far more Anti-Aliasing options. Crew 2 only features FXAA. Anti-Aliasing by definition is WORSE in Crew 2.

Textures go both ways. Sometimes they look better, sometimes worse. See the video for actual examples.

Lighting absolutely does not look better. Just look at a "Night-Time" scene in the Crew 2. There's almost NO global illumination.

Draw distances are sadly about the same. Pop-in isn't as bad, and texture streaming is improved. But I never had a problem with either of them.
Last edited by Nick930; Jun 1, 2018 @ 1:48pm
Arvaos Jun 1, 2018 @ 1:51pm 
Originally posted by Nick:
Originally posted by Synth3D:

Both shots are using the same weather effects at the exact same time and location.

Textures, anti-aliasing, lighting and draw distance are better.

You took screenshots using "similar" lighting conditions. The weather doesn't match up because in "The Crew 2" you took the screenshot after a storm finished and the puddles are still there. You didn't show that in the Crew 1.

Even with the puddles, you can see the lighting and anti-aliasing is better.

The Crew requires MSAA and TXAA to fix the jagged edges. It could be because I play at 2560x1440 but The Crew 2 definitely looks better overall.
Nick930 Jun 1, 2018 @ 6:28pm 
Originally posted by Synth3D:
The Crew requires MSAA and TXAA to fix the jagged edges. It could be because I play at 2560x1440 but The Crew 2 definitely looks better overall.


Lmao what? Thats not how AA works.

And both games can be played at 1440p
Last edited by Nick930; Jun 1, 2018 @ 6:29pm
Seklero Jun 1, 2018 @ 6:50pm 
Originally posted by Synth3D:
Originally posted by Nick:


Yes... I'm sure i'm using "ultra" settings. Did you actually look at the scenes I showed here at Ultra?

Your screenshots don't even show the same thing. The Crew 2 looks much better in yours screenshot when you throw in those puddles and reflective surfaces. Crew 1 looks better in those cases but you didn't show that.

Both shots are using the same weather effects at the exact same time and location.

Textures, anti-aliasing, lighting and draw distance are better.
Can you make same screenshot on your pc?
https://steamcommunity.com/sharedfiles/filedetails/?id=1399879972
Arvaos Jun 1, 2018 @ 9:06pm 
Originally posted by Nick:
Originally posted by Synth3D:
The Crew requires MSAA and TXAA to fix the jagged edges. It could be because I play at 2560x1440 but The Crew 2 definitely looks better overall.


Lmao what? Thats not how AA works.

And both games can be played at 1440p

I play both games at 1440p and even with MSAA X4 enabled, The Crew 1 is less sharp.

Character models, road textures and draw distance could be improved though. It is only a beta at the moment and not the final game, they will improve the graphics.
Last edited by Arvaos; Jun 1, 2018 @ 9:07pm
Arvaos Jun 1, 2018 @ 9:14pm 
Originally posted by Seklero:
Originally posted by Synth3D:

Both shots are using the same weather effects at the exact same time and location.

Textures, anti-aliasing, lighting and draw distance are better.
Can you make same screenshot on your pc?
https://steamcommunity.com/sharedfiles/filedetails/?id=1399879972


Seems like a glitch.

Here is the draw distance on my game at ultra:
https://steamcommunity.com/sharedfiles/filedetails/?id=1400100287
Nick930 Jun 1, 2018 @ 10:03pm 
Originally posted by Synth3D:
Originally posted by Seklero:
Can you make same screenshot on your pc?
https://steamcommunity.com/sharedfiles/filedetails/?id=1399879972


Seems like a glitch.

Here is the draw distance on my game at ultra:
https://steamcommunity.com/sharedfiles/filedetails/?id=1400100287

Um.... that doesn't look much better. A lot of those buildings are flat polygons lol. You're trying really hard to make this game look better than it actually does. It's a fun game, me and my buddy were just having a blast. But it's not really that great looking.
Nick930 Jun 1, 2018 @ 10:04pm 
Originally posted by Synth3D:
Originally posted by Nick:


Lmao what? Thats not how AA works.

And both games can be played at 1440p

I play both games at 1440p and even with MSAA X4 enabled, The Crew 1 is less sharp.

Character models, road textures and draw distance could be improved though. It is only a beta at the moment and not the final game, they will improve the graphics.

The game comes out this month... I'd be careful assuming Ubisoft is going to completely overhaul the graphics here..
Seklero Jun 1, 2018 @ 10:05pm 
Originally posted by Synth3D:
Originally posted by Seklero:
Can you make same screenshot on your pc?
https://steamcommunity.com/sharedfiles/filedetails/?id=1399879972


Seems like a glitch.

Here is the draw distance on my game at ultra:
https://steamcommunity.com/sharedfiles/filedetails/?id=1400100287
But that another place. And buildings looks nearly the same as on my screenshot.
Last edited by Seklero; Jun 1, 2018 @ 10:06pm
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Date Posted: Jun 1, 2018 @ 10:46am
Posts: 51