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Infected who pre-spwaned on map do not attack you until you attack them. There is runners who spawned at edges of the map and go to your CC. When they attack you units\structes or you attack them - that triggere else infected.
Firing noize trigger them way less than when some onf them attack your troops. If one zombit hit wall (or your ranger get hit) - that agro else zombies as well.
Walls builded very far from else structes are zero aggro level for infected. You can see it during cmapaign, or you can try to build such wall (and then make first tesla tower inactive to disable any else behind walls)
nope I disagree. many times I saw zombies attacking walls rather then other targets. I forgot to take a screenshot but I ve seen it. I build a wood wall right next to my ranger, a zombie came and ignored the ranger and start to attack wood wall. Ranger should noisy and more attractive target then a wood wall right? why she didnt attrack him then. Was the zombie gay? For me there is a simple explanation; game rules and game mechanics sometimes start just being weird. There is no strict rules except for essential ones.
it isnt far away form my buildings. you can see in the pics there is a hut behind the wall.