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Spam stone towers and soldiers next. It's the best defense for the next 3 waves. Don't bother with any more high tech units or defensive towers than what you already have from holding harpy wave, campaign soldiers are just that OP.
Remember to grab the vet wonder by around 100 soldiers.
The final wave is a joke, so if you hold the next 3 waves, you can probably AFK and still win.
If you haven't beaten all other missions, go back and do that to get more upgrades (and make sure you got 100% of the collectibles from the hero mission). Unfortunately since you can't reassign upgrades, if you've chosen poorly, there's nothing that can be done at this point, but the game should still be beatable on normal even if you've royally screwed up.
I preface by saying that I've beaten the whole campaign on 800%.
The easiest answer is that you need better macro, get your economy rolling faster. At the same, don't OVERproduce soldiers. If you're only having trouble on the giants, you may be overproducing in the early waves, so you have a ton of soldiers sitting around sucking up food and money that you could have used to keep upgrading your economy, so you maxed out and couldn't keep your economy going. Less soldiers early = more soldiers late. In the campaign fully upgraded soldiers do far more DPS against single big targets than anything else, so spam them. If you can't win, you need more soldiers, so you need better economy management. Get a Market early to make sure that you never lose resources (if you don't have a market, extra wood/iron/stone over your max storage is simply lost, with a market it is sold automatically). Then make sure that all of your houses are organized carefully in range of the market (and later a Bank) to maximize the food savings and income increase. Make sure that Warehouses are positioned to increase your Farm output, food is generally the most important resource.
Also on the economy note, make sure that you build the Academy of the Immortals. Making every soldier a Veteran automatically is a MASSIVE boost. They shoot faster and do more damage. Between the faster reload and more damage, they effectively do DOUBLE damage as veterans, particularly against big targets.
If you can't afford the Academy before the Giant wave, then again, go back, better economy, cut corners earlier, expand faster, get more money faster.
More specifically for defense, again, without seeing a screenshot its a little hard to properly make recommendations, but you want to utilize terrain to funnel them into spots you can control. Use water/trees to your advantage. Don't push your wall past a natural line of trees if it means you have to spread out to cover a much wider area. You want to have maximum troops in the smallest area possible. Giants in particular tend to cluster at a few chokepoints.
Make sure that your soldiers are always fighting. Not all spawns are created equal, some tendrils of the wave will be weaker, which means it needs less troops handling it, shift them to the appropriate danger spot. ABS - Always Be Shooting.
Have a quick reaction force. At the start of every wave I usually have organized about 30-50 soldiers with a few Titans in the middle of my base, not assigned to any wall or towers, so that they can quickly react anywhere on the perimeter. Figure out where the biggest spawn is and move them over to reinforce.
USE THE PAUSE BUTTON. Unless you're taking a no-pause Brutal challenge, its a tool, use it. Analyze the hot spots, if one spot is starting to fall, pause, order a bunch more troops to that spot. If one spot is killing them easily before they come close to the wall, pause and move a few of those troops to another trouble location. As the wave hits the wall you should have a good idea where the trouble spots will be - make sure you don't have troops just sitting off in the middle of nowhere not shooting, pause, order them to spots to shoot. ABS - Always Be Shooting.
Have a fallback line. This is probably the biggest, TBH. Sure, your front defense is your double stone wall with wire traps in front, with double stone towers behind it
with a couple shocking towers, and wire traps in front. BEHIND that, have another wall already built (usually don't need towers behind the fallback wall, but build if you have the resources). As they break the front wall, pause, evacuate soldiers out of towers about to be hit, move them to the rear behind your second wall, where they can continue to safely shoot as the wave hits the now empty towers and your 2nd wall, this massively increases the time your soldiers are safe. If you think that's not enough, then pause and throw down more walls behind that one. Even wood walls will keep you safe for a short time, giving enough time to kill the meat of the wave or to get more troops moved over. Keep falling back behind walls and funneling troops in until you stabilize, then when the wave is over, move back up and rebuild the front.