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4 rangers and 1 soldier are enough on MOST maps as long as you dont get reckless and cause a overpull use the patrol comand and have em patrol in a continuous pattern "Note you can also hold shift to assign multiple waypoints" also use a scratching post as needed "a scratching post is a single wall built in perhaps a weak spot cheap cost only 30 gold and will cause infected to agro and attack it instead of say your tent"
2- both depending on situation in general you always want to build stuff as space not used is a resource your not exploiting but again situational and depends on a lot of factors
3- economy
the faster you get your economy going the faster you can afford walls snipers balistas etc and start pumpin out units you can have a bank down as early as day 12 as a example "if you get lucky"
4- scout forward up until you hit the first infected spawns "the higher the difficulty the smaller the starting grace area with no infected is" though given your new i assume your playing >75% so you should have plenty of room to expand early on
also DONT build too many walls early while a single wall piece is very cheap and can save your bacon the cost adds up rapidly early on and just stalls out and slows down your economy and you end up killing yourself in the long run focus on economy your 5 starting units should be enough early on if your not stupid and the faster you get your econ up the faster you can defend yourself
as a example you should have a pop of 200 by day 10 max
also rangers make very little noise and are fast enough to kite anything short of a harpy giant and mutant so dont worry too much about overpulling with rangers provided you have room to kite back and backup
also dont forget spacebar is your friend ^^ always
I usually build 3 groups of 4 rangers and assign them to hotkey groups 1,2,3; Then I either set multiple attack commands so they clear perimeter or just set patrols where my base is wide open.
Never build big walls at start, its a trap. If you really are low on resources a single wood tower with 1 ranger inside can defend a big area and when it gets to veterancy that tower will handle even a group of runners.
I have not yet gotten too far into campaign, but it seems rangers are much greater than i thought, but later you want to transition into soldiers that can slowly clear the map (or snipers if you have them).
Rangers can also kite zombies, for example if a big ball of zombies are going where you have 0 defences, you can lure them to follow your rangers and then just guide them to your defences.