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the atlas transmutator
is it worth it? I have 30 wood income 24 stone and 17 iron but only 4 oil income and it would be nice to be able to spam thanotos for the final wave, but would it be worth the -10 decrease for my iron income? I could probably get more oil by expandiing but that would be harder to do and I'm not sure if it would be enough for the final wave
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Showing 1-9 of 9 comments
amordron Dec 10, 2018 @ 4:09pm 
If you have all the oil caped with warehouse than yes its worth it if you need more. As oil you cant get any other way. ITs always worth expanding for more oil sources thou as it spreads the final wave over more points so each point deals with less mobs as such needs less defenses.

You only need 4 thanatos per choke so to control the entire map thats only ~50 of them so the atlas alone gives you pretty much all the oil you need but better to just cap 4 oil pools for the same result. Based on pop level thou you don't even need thanatos thou 4-5 is nightmare level. Challanging can be done with only executors nothing else provided there is 5-6 per choke.

Also if you only have 30 wood 24 stone and 17 iron income your issue is not oil its not expanding. You should control the ENTIRE map. By the end of the game I norm have ~150-300 wood income (before using power plants witch you don't use till your out of room for reg mills) 60-150 stone income 50-120 iron income. With norm ~190-230 oil income (that supports 75-100 thanatos and ~50 titans). Cap everything if you got 3 markets most buildings pay themselves of within 10-12 days if using 3 markets. Esp iron witch pays itself of in 2 days if in a good spot and 5 days in a crappy spot. Those numbers are taken from map 2 100 days.

Don't use adv buildings other than after 100% of your resources that give 8+ for trees 4+ for stone and 2+ for iron is caped. Across the ENTIRE map other than the stuff right near the build limit outside of a nearby choke. ONLY after the map is fully caped do you look at wonders for the +800 food/power and after then THAN you can look at adv buildings. Adv buidlings are a hardcore noob trap. The adv quarys you can look at at same time as the 800 wonders and adv mills you forget they even exist. Thou you can get wonders if your income is high enough to get them easy (if doing it right your income will get to a level where you can get a wonder with 1 day of income and need to just to waste your income. (its not uncommon to see gold incomes of over 10k if you are expanding effectively and not overbuilding/using adv incorrectly).
Last edited by amordron; Dec 10, 2018 @ 4:24pm
Auras Dec 10, 2018 @ 4:10pm 
From my understanding of the game, the overall "best practice" is to boom your economy by expanding until you clear and control the entire map.

That's not really helpful to your situation though, so I think it depends on what units and buildings you find yourself more in need of for the final wave. Thanatos also have a not insignificant iron cost in addition to their oil cost, so you would in effect be trading 4 oil/8 hours for 7 iron/8 hours, which would increase the number of thanatos you can build every day but not by a huge amount.

If you think you already have enough attack towers (executors or ballistas), I'd say in your situation it would be a worthwhile trade off.
Lil_Pipsqueak Dec 10, 2018 @ 4:46pm 
Originally posted by amordron:
If you have all the oil caped with warehouse than yes its worth it if you need more. As oil you cant get any other way. ITs always worth expanding for more oil sources thou as it spreads the final wave over more points so each point deals with less mobs as such needs less defenses.

You only need 4 thanatos per choke so to control the entire map thats only ~50 of them so the atlas alone gives you pretty much all the oil you need but better to just cap 4 oil pools for the same result. Based on pop level thou you don't even need thanatos thou 4-5 is nightmare level. Challanging can be done with only executors nothing else provided there is 5-6 per choke.

Also if you only have 30 wood 24 stone and 17 iron income your issue is not oil its not expanding. You should control the ENTIRE map. By the end of the game I norm have ~150-300 wood income (before using power plants witch you don't use till your out of room for reg mills) 60-150 stone income 50-120 iron income. With norm ~190-230 oil income (that supports 75-100 thanatos and ~50 titans). Cap everything if you got 3 markets most buildings pay themselves of within 10-12 days if using 3 markets. Esp iron witch pays itself of in 2 days if in a good spot and 5 days in a crappy spot. Those numbers are taken from map 2 100 days.

Don't use adv buildings other than after 100% of your resources that give 8+ for trees 4+ for stone and 2+ for iron is caped. Across the ENTIRE map other than the stuff right near the build limit outside of a nearby choke. ONLY after the map is fully caped do you look at wonders for the +800 food/power and after then THAN you can look at adv buildings. Adv buidlings are a hardcore noob trap. The adv quarys you can look at at same time as the 800 wonders and adv mills you forget they even exist. Thou you can get wonders if your income is high enough to get them easy (if doing it right your income will get to a level where you can get a wonder with 1 day of income and need to just to waste your income. (its not uncommon to see gold incomes of over 10k if you are expanding effectively and not overbuilding/using adv incorrectly).
This is probably why I'm not winning lol thanks for the tips I always thought it was best to clear the whole map and then just upgrade within your walls as opposed to expanding, apparently I'm wrong thanks for the tips I'll try to do this more. Also I'm on day 64 I have most of the map cleared and I think I set the final wave to day 100 or something with extra zombies is it too late to expand to take up most of the map? EDIT: also I already have the 800 food wonder. And my wood was like 60 before power plants
Last edited by Lil_Pipsqueak; Dec 10, 2018 @ 4:54pm
amordron Dec 10, 2018 @ 5:09pm 
Originally posted by Lil_Pipsqueak_:
Originally posted by amordron:
If you have all the oil caped with warehouse than yes its worth it if you need more. As oil you cant get any other way. ITs always worth expanding for more oil sources thou as it spreads the final wave over more points so each point deals with less mobs as such needs less defenses.

You only need 4 thanatos per choke so to control the entire map thats only ~50 of them so the atlas alone gives you pretty much all the oil you need but better to just cap 4 oil pools for the same result. Based on pop level thou you don't even need thanatos thou 4-5 is nightmare level. Challanging can be done with only executors nothing else provided there is 5-6 per choke.

Also if you only have 30 wood 24 stone and 17 iron income your issue is not oil its not expanding. You should control the ENTIRE map. By the end of the game I norm have ~150-300 wood income (before using power plants witch you don't use till your out of room for reg mills) 60-150 stone income 50-120 iron income. With norm ~190-230 oil income (that supports 75-100 thanatos and ~50 titans). Cap everything if you got 3 markets most buildings pay themselves of within 10-12 days if using 3 markets. Esp iron witch pays itself of in 2 days if in a good spot and 5 days in a crappy spot. Those numbers are taken from map 2 100 days.

Don't use adv buildings other than after 100% of your resources that give 8+ for trees 4+ for stone and 2+ for iron is caped. Across the ENTIRE map other than the stuff right near the build limit outside of a nearby choke. ONLY after the map is fully caped do you look at wonders for the +800 food/power and after then THAN you can look at adv buildings. Adv buidlings are a hardcore noob trap. The adv quarys you can look at at same time as the 800 wonders and adv mills you forget they even exist. Thou you can get wonders if your income is high enough to get them easy (if doing it right your income will get to a level where you can get a wonder with 1 day of income and need to just to waste your income. (its not uncommon to see gold incomes of over 10k if you are expanding effectively and not overbuilding/using adv incorrectly).
This is probably why I'm not winning lol thanks for the tips I always thought it was best to clear the whole map and then just upgrade within your walls as opposed to expanding, apparently I'm wrong thanks for the tips I'll try to do this more. Also I'm on day 64 I have most of the map cleared and I think I set the final wave to day 100 or something with extra zombies is it too late to expand to take up most of the map? EDIT: also I already have the 800 food wonder. And my wood was like 60 before power plants


On 100 days final wave is 91 if i remeber right as such if its 64 you can expand a bit still but prob cant take the entire map. I would skip aim to get as many thanatos out as you can for the current chokes you have. While expanding you only for resources no houses to make another defense line outside. Use the thanatos at the current defense lines when they are all as a pile but get out as far as you can to make defense lines with exucators to delay parts of the waves to make the current defense lines more effective with the thantos. Thans are slow as hell so moving them from choke to choke is not possible. Place 5 per choke if you can with 8 snipers in towers per choke and 3 exutors for the current chokes, for the outer chokes you will expand to just use 1 shock tower + 2 exuctors per choke. It will thin out the horde and buy time for the current walls to kill what gets there. With that you should be fine. If you got titans use them to defend a outer choke and be mobile between the chokes to delay and thin out the hordes more.

Ideally by 60-70 you should have the map clear and under your control in most ggames. I have 3 housing bays by 50 every game as a tent > cottage on gold per resouce spent. So you want to get 3 bays of tents before upgrade to cottages when possible. Obv upgrade to cottages when you have foog but dont yet got room for another housing bay in the early game. Stone houses you should never need till after 3 bays are there. Your stone is better used to making walls when expanding and teching up. Once 3 bays than you can start massing up cottages and stone houses while expanding more.
Andrewbh2003 Dec 10, 2018 @ 5:33pm 
i mean every single wonder is worth it "ignore the silent beholder" if you have the resources it depends really on map RNG your granted a minimum amount of oil near you and most of the oil spawns near corners as it is a late game resource really its situational "need more oil but tapped in to most deposits" transmutator is your friend since i always have about 60 thanatos 10 titans and maybe 5 lucifers "memes" thats about 9 oil wells "8 if you use warehouses" so yeah it depends really same thing can be said about the victorius "too much oil and need a large income boost" victorious is your friend so its situational i normally dont build wonders "sometimes lightning spire and the palace cause i love me some food and energy" but the only wonder i consistently build is the academy and even then its situational since most of my snipers are vets by final wave anyways + the inn brings some vet soldiers/snipers as well so to answer your question OP given YOUR economic situation its not worth it 37 wood? should be around 60 i never drop below 60 wood i go 60 and anything above 60 goes to power plants/inn stone always try to go for +30 "my rule up until the first 40 days is try and get +1 stone per day so by day 40 you have +40 to start some serious wall spam"

iron well anything above +5 will carry you until the foundry i try to go for +20 and late game +35 for thanatos and if i need oil "for whatever reason" still after that and im done placing executors then yes then il build the transmutator so OP theres your answer in your current economic state NO but later on "Maybe"
Lil_Pipsqueak Dec 10, 2018 @ 5:46pm 
whats funnt is when I get games that I die early theres always like 2 oil deposits near my base blocking off construction but when I get late game and need oil it's nowhere to be seen
herrerik Dec 11, 2018 @ 3:10am 
With a super weak economy like that (sorry :) ) you should not consider ANY wonder. You need to expand expand and dont waste time or resources on researching and building wonders.
Lil_Pipsqueak Dec 11, 2018 @ 10:42am 
Originally posted by herrerik:
With a super weak economy like that (sorry :) ) you should not consider ANY wonder. You need to expand expand and dont waste time or resources on researching and building wonders.
If it helps I got 70+ wood before I died xD
Andrewbh2003 Dec 11, 2018 @ 10:43am 
Originally posted by Lil_Pipsqueak_:
Originally posted by herrerik:
With a super weak economy like that (sorry :) ) you should not consider ANY wonder. You need to expand expand and dont waste time or resources on researching and building wonders.
If it helps I got 70+ wood before I died xD
in total "excluding all the power plants" you want about + 300 wood and about 18 power plants at least thats me
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Date Posted: Dec 10, 2018 @ 3:53pm
Posts: 9