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The entire game is not out so we cant say what the runtime dose or how needed it is but no you really shouldn't be stopping run times if you want stuff to work correctly as norm they are needed on at least some level. A game loading != to it working correctly as a runtime is not needed until something uses it that might mean until the final wave your fine than all of a sudden its needed and crash. No real reason to take the risk of losing hours of work in a game to save basically nothing space wise.
If you think its going to hack your comp or corrupt something that my real question is don't you think the game itself can do that given its running a .exe It comes down to if you trust the devs to run there game on your comp should trust them enough to use the runtimes and environment they ask for.
otherwise google slimdx runtime if you want to know what it is but that dosen't explain what the game uses it for.
Witch taking half a sec to google it its a directx dev tool that allows devs to build directx files in .net. Witch means not having it might cause directx to not work witch will cause crashes.