They Are Billions

They Are Billions

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toggle ALT key?
Is there a way to toggle the alt key funtion? So the health bars always stay on? It would be very useful to find zombies that want to slip through.
Ursprünglich geschrieben von One Man Army:
A lot of the community has been asking about improvements to this.

I have posted the following, some time ago as well:
https://steamcommunity.com/app/644930/discussions/4/1743357605566951375/

Let's hope it is not forgotten.
Add your voice to the suggestion part of the forums and if enough of us post about it, maybe they will prioritize it.
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Beiträge 13 von 3
Der Ersteller des Themas hat angegeben, dass dieser Beitrag die ursprüngliche Frage beantwortet.
A lot of the community has been asking about improvements to this.

I have posted the following, some time ago as well:
https://steamcommunity.com/app/644930/discussions/4/1743357605566951375/

Let's hope it is not forgotten.
Add your voice to the suggestion part of the forums and if enough of us post about it, maybe they will prioritize it.
Zuletzt bearbeitet von One Man Army; 23. Juni 2019 um 7:06
as a temporary fix, I am using an AutoHotkey script to remap ALT key to toggle ALT for the game

#IfWinActive, They Are Billions #NoEnv ;init SendMode Input SetWorkingDir %A_ScriptDir% toggle_on := false ;remap Alt to toggle Alt:: if(toggle_on == false) { Send, {Alt down} toggle_on := true } else { Send, {Alt up} toggle_on := false } return ; release (toggled) Alt for certain keys before pressing them F1::ReleaseAltForKey("F1") F2::ReleaseAltForKey("F2") F4::ReleaseAltForKey("F4") Escape::ReleaseAltForKey("Escape") Tab::ReleaseAltForKey("Tab") +Tab::ReleaseAltForKey("+Tab") PgUp::ReleaseAltForKey("PgUp") PgDn::ReleaseAltForKey("PgDn") z::ReleaseAltForKey("z") ;helper function ReleaseAltForKey(Key) { global toggle_on if(toggle_on == true) { Send, {Alt up} Send, {%Key%} Send, {Alt down} } else { Send, {%Key%} } }
letaros 23. Juni 2019 um 14:53 
assign alt to 0 in numpad, press 0+numlock in game two times
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Beiträge 13 von 3
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Geschrieben am: 23. Juni 2019 um 6:58
Beiträge: 3