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This is like Where's Waldo but Waldo looks the same as everyone else and you need to mouse over every person to check if it's him.
The flash they added is very infrequent even on lower difficulties, so it doesn't help much.
Just a really awful design decision all around, I'm baffled that it made it into the game. I guess they literally had nobody playtest the hero missions?
The most annoying thing is that I don't even know what I'm supposed to look for and I'm just hovering over evertyhing with my mouse cursor. And even then sometimes it turns out that something I've hovered over a dozen times turns out to be a collectable when you position your cursor just on the right pixel.
In other games it's at least an object different from all the other objects, or it has a glow, or it is obvious that what you're looking at is a valuable collectable.
the second mission took 15 minutes to complete and i stopped searching for the last piece after another 15 minutes.
Definitely needs a highlighting function like in BG2 or NWN.
Kinda regretting that now with all the Tech and Empire points I'm missing :(
Was sort of tongue in cheek, but that's the only explanation i can think of for not finding every bit of stuffs :)
EDIT: Also, placing barrels then shooting them.
No you can trust me, it's just that you mix a single pixel you were suppose to click on your screen while searching around for that last stupid piece of bracelet that will give you 10 empire points or some sh1t like that.