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In the campaign? Definitly soldiers. Almost always. They have good enough range, get good upgrades (durability etc), when they get to veteran they just demolish zombies if theu have upgrades and you can get them early in the campaign.
PS. Lucifers are also super great in tje campaign but take some time to get.
Dev's have repeatedly said however that many builds and specs can win you the game and somebody specifically won only building soldiers. I personally just don't bother. At most I build 25 archers to early clear maps but even thats a rarity before I spam snipers and towers.
However against harpies I'm building hella soldiers to stand infront of my snipers if they arn't vets yet, hell even if they are they can be cannon fodder, works really well for me
Watch a few of DeadlyOptics tutorials and some of his videos. He's one of the best players (streamers at least) who constantly ran 800% difficulty.
Get train transport for iron and stone makes it so you can get the soilder center on day 4 constantly witch is good than pick up stone later on without worry as don’t need it for anything else for a long time. The iron from the train alone is enough to clear most missions with only that.
Yeah I know... unfortunately thats 480 research points away. I haven't even bothered placing down a stone Quarry in recent missions, I'm hoping to make it through a mission and get a hero level for the big research numbers...
It does seem a tad ridiculous that I'm almost at 30% and it feels like I barely have any tech, yet the simple act of having certain ones would trivialise most missions.
rangers just taking a hard hit due to the over kill bug.. when twenty rangers all target the same single zombie.. might as well have them in stacks of four. will do the same damage
Overkill bug has already been fixed as per last patch.
A typical Game for me is Archers spam till farms come online. Then Soldier Spam till map is cleared. Then Sniper Spam till all my towers are filled up for final wave.
Gotta be careful with guides. Soldiers were buffed considerably a few months ago. They can now tank a lot of damage and regen their health very quickly. Much of the balance of the game was changed during early access. Guides written a while ago won't be accurate when evaluating the units.
On Brutal difficulty, a group 6 veteran soldiers can be put on Chase and you only have to check on them once in a while to make sure they don't spread out too much. They'll just keep chewing through the zombies.
I usually build a lot of archer early and i will just keep using them